User:Wizardoest/Read/Pathfinder Core Rulebook
From Drinking and Dragons

When D&D 4e came out, Paizo took advantage of this gap (and the OGL) to produce what most gamers consider to be D&D 3.75. Now that I've been playing it for nearly two months, I thought that I would read it and post my thoughts.
Abilities
The effects of having a zero score is listed with the ability description. In d20 3.5 it was listed in the glossary.
- Strength
A character with a Strength score of 0 is too weak to move in any way and is unconscious.
A character with Strength 0 falls to the ground and is helpless.
Why would someone with Str 0 fall unconscious? Especially since a Dex 0 creature is still conscious.
- Dexterity
A character with a Dexterity score of 0 is incapable of moving and is effectively immobile (but not unconscious).
A character with Dexterity 0 is paralyzed.
Why not just define it as helpless? Applying paralyzed may allow it to be fixed by spells that remove the paralyzed condition?
- Constitution
: A character with a Constitution score of 0 is dead.
: A character with Constitution 0 is dead.
- Intelligence
: A character with an Intelligence score of 0 is comatose.
: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
- Wisdom
: A character with a Wisdom score of 0 is incapable of rational thought and is unconscious.
: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
- Charisma
: A character with a Charisma score of 0 is not able to exert himself in any way and is unconscious.
: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
I prefer how in 3.5 that zeroed abilities applied defined conditions. This reduces ambiguity.