Wild talk:PC/Nathaniel
From Drinking and Dragons
- 1st (5)
- Debuff
- Bane: VS; 1 min@CL; 50' burst on you; Enemies take -1 on attack rolls and saves against fear.
- Cause Fear: VS; Close; Frightened 1d4 rnds (Will shaken for 1 rnd)
- Doom: VS; Medium, 1 min@CL; One subject shaken (-2 on attack rolls, saves, and checks).
- Attack
- Bestow Wounds HoH: Permitted?
- Chill Touch: VS; One touch/level deals 1d6 neg, 1 Str damage (Fort neg str dmg)
- Inflict Light Wounds: VS; Touch deals 1d8 damage +1/level (max +5).
- Ray of Enfeeblement: VS; Close, 1 min@CL; Ranged touch attack does 1d6 +1 per two CL (maximum 1d6+5). The subject’s Strength score cannot drop below 1.
- Summon Undead I SpC: VS; Summons undead to fight for you.
- Utility
- Detect Magic: VS; Detects spells and magic items within 60 ft.
- Detect Undead: VSM; Reveals undead within 60 ft.
- Hide from Undead: VS; 1 touched creature@CL, 10 min@CL; Undead can’t perceive one subject/level. Intelligent undead get a Will save to negate.
- Undetectable Alignment: VS; Conceals alignment for 24 hours.
- Spell Domain 1/day
- Mage Armor VSF; 1 hour@CL; +4 armor bonus
2nd Level:
- 1st (5)
- Debuff
- Blindness/deafness V; Medium; Fort neg
- Death knell VS; Touch (Will neg); 1d8 temp HP, +2 Str, +1 caster level for 10 min per HD of the subject
- Scare VSM; Medium, 1 target/3 levels within 30' with 6HD or less, 1 rnd/lvl or 1rnd; Frightened (Will partial)
- Attack
- Ghoul touch
- Inflict moderate wounds
- Summon swarm
- Summon undead II
- Utility
- Darkness
- Command undead
- False life
- Gentle repose
- Spectral hand
- Spell Domain 1/day
- Silence