Logsheet
Attributes
Base |
Stat |
Mod |
Temporary |
Temp Mod
|
STR |
18 |
+4 |
|
|
DEX |
12 |
+1 |
|
|
CON |
18 |
+4 |
|
|
INT |
20 |
+5 |
|
|
WIS |
10 |
+0 |
|
|
CHA |
14 |
+2 |
|
|
|
Temporal Stats
- AC: 23
- +4 mithral chain shirt
- +1 mithral buckler
- +5 natural armor
- +1 enhancement bonus to natural armor
- +1 deflection bonus ring
- +1 DEX
- BAB: 4 (-0 penalty due to non-proficient armor checks)
- HP: 43
- DP: 2
- AP: 8
|
Inventory
Weapons & Armor (16#)
- Masterwork Aquatic Longbow +4(composite) (1100gp)/3#
- Masterwork Trident (315gp)/4#
- Masterwork Greatbow (?)/3#
- Net (20gp)/6#
Slotted Items
Head: |
~ |
Eye/Goggles: |
Sundark Goggles (10gp) |
Neck: |
Amulet of Natural Armor +1
|
Vest/Torso: |
~ |
Robe/Armor: |
Mithral Chain Shirt (1200gp)/10# |
Cloak: |
~
|
Belt: |
~ |
Arms/Wrist: |
~ |
Gloves: |
~
|
Ring-right: |
Ring of Protection+1 |
Ring-left: |
~ |
Boots: |
~
|
Shield: |
Mithral Buckler
|
Carried (11#)
- Backpack (2gp)/2#
- Arrows(40) (2gp)/6#
- Sea Arrows (2gp)/3#
Consumables
- Potion of Cure Moderate Wounds(2)
- Orb with Hold Person, Share Husk, Ram's Might.
|
Encumbrance 100/200/300
Current: 24#
|
Effects Active
- Sundark Goggles: immune to dazzled effects from bright light.
- Bracers of Archery: +1 comp bonus.
Routines
- Trident(1h)
- Trident +9 (1d8+STR) / Talon +8 (1d4+(STR/2)) / Bite +8 (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2))
- Trident(2h)
- Trident +9 (1d8+STR*1.5) / Bite + (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2))
- Unarmed
- Talon +8 (1d4+STR) / Talon +8 (1d4+STR) / Bite +8 (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2)) / Tentacle +8 (1d4+(STR/2))
- Ranged
- Composite Longbow: +5 (1D8+4)
- Net
- Net: +5 (ranged touch attack)
If underwater add: Rake +8 (1d4+(STR/2)) / Rake +8 (1d4+(STR/2))
Attacks with a * only add half the strength bonus to their damage. All natural attacks listed deal 1d4 damage.
Spells/Day
Duskblade
XP
- Current: 16300
- Next Level: ???