Drinking & Dragons

User:Arz/Builds/ACharts

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< User:Arz‎ | Builds
Revision as of 10:15, 3 June 2009 by >Arz (2 gnomes, 1 elorii (slightly suicidal))
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Most of these are loose and would require some tweaking to play. As villains go who cares, spell lists are hard enough to put together.

Twist of Larrisa

  • We are an unlucky group, so this gnome brings the luck...
ECL Class/Level Feats Special Notes
1 Transmuter 1 Conscript, Armored Familiar, Focused Specialist, Scribe Scroll
2 Transmuter 2
3 Transmuter 3 Great Fortitude
4 Transmuter 4
5 Transmuter 5 Lightning Reflexes Granted Domain Power: Luck
6 Runesmith 1 Rune Magic
7 Runesmith 2 Iron Will Craft Expertise
8 Runesmith 3 Share Runes
9 Runesmith 4 Miser's Fortune
10 Runesmith 5 Permanent Runes
11 Fatespinner 1 Third Time's the Charm
12 Fatespinner 2
13 Fatespinner 3
14 Fatespinner 4
15 Auspician 1 Fate domain, Lucky blow
16 Auspician 2 Larissa's Curse 1/day
17 Auspician 3 Fickle finger of fate
18 Auspician 4 Luck infusion
19 Auspician 5 Lucky blow
20 Auspician 6 Larissa's Curse 2/day
Notes: Auspician{FR:F&P}, Fatespinner {CArcane}, Runesmith{RoS}

Nierite Pyromancer

  • More traditional take on armored caster. I was surprised that Nier, Silver Flame, and Catholicism combined so well...
ECL Class/Level Feats Special Notes
1 Cleric 1 Improved Turning, Armored Caster Glory, Fire
2 Evoker 1 Familiar, Focused Specialist, Scribe Scroll
3 Evoker 2 Empower Blood
4 Evoker 3
5 Evoker 4 Improved Toughness
6 Runesmith 1 Rune Magic
7 Runesmith 2 Constant Agony Craft Expertise
8 Runesmith 3 Share Runes
9 Runesmith 4 Blistering Spell
10 Runesmith 5 Permanent Runes
11 Silver Pyromancer 1 Elemental Affinity Pyromancer, purge undead
12 Silver Pyromancer 2 Sacred flame
13 Silver Pyromancer 3 Quicken Turning Smiting spell 1/day
14 Silver Pyromancer 4 Persistent fire
15 Silver Pyromancer 5 Empower Turning Smiting spell 3/day (Blinding), improved sacred flame
Notes: Silver Pyromancer from Five Nations

val Holryn

  • This is just a flamboyant suicide attempt. Poking around the secrets that get you killed. I thought enough similarities lay between dragonmarks and val powers that I reimagined this...
ECL Class/Level Feats Special Notes
1 Wizard 1 Elorii Bloodline Familiar, Scribe Scroll
2 Wizard 2
3 Wizard 3 Improved Elorii Bloodline
4 Wizard 4
5 Wizard 5 Craft Magics Arms Granted Domain Power:
6 Cataclysm Mage 1 Altherian Secret, personal prophecy
7 Cataclysm Mage 2 Heightened Elorii Bloodline Other Secret
8 Cataclysm Mage 3 Cataclysm of flesh
9 Cataclysm Mage 4 Awakened Elorii Bloodline Giant Secret, personal prophecy
10 Cataclysm Mage 5 Elder Secret
11 Cataclysm Mage 6 Cataclysm of dreams
12 Cataclysm Mage 7 Godwall Secret, personal prophecy
13 Cataclysm Mage 8 Legendary Elorii Bloodline Infernal Secret
14 Cataclysm Mage 9 Cataclysm of fire
15 Cataclysm Mage 10 Potent Blood Val secret
Notes: Cataclysm Mage from Exlplorer's. Regardless of setting, traveling the world for hidden truths is such a tasty way to get killed. Esp when you mess with the commisione, er val bloodlines.