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User:Wizardoest/PCs/Agofon Warbullion

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Revision as of 22:06, 19 May 2016 by Wizardoest (talk | contribs) (Resetting some values)

Name

Witch 10
LG Medium Dwarf
Init +2
Senses Darkvision 60'; Perception +0

Defense

AC 12 (+2 Dex); Touch 12
HP 10d3 + 54
Fort +5; Ref +5; Will +8
+2 vs poison, spells, and spell-like abilities

Offense

Speed 20' (never modified by armor or encumbrance)
Ignore difficult terrain created by rubble, broken ground, or steep stairs when taking a 5-foot step.
Melee Warhammer +4 (1d8 / 20×3)
Melee Dagger +4 (1d4 / 19×2 / 10 ft.)
Ranged Dagger +5 (1d4 / 19×2 / 10 ft.)
+1 vs Orcs/Goblins
Space 5'; Reach 5'; BAB +5

Spells

Concentration Check +16
You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.

Base Save DC 14 + level (+1 to Necromancy spells)

5th—2
Save DC 19 (20)
Concentration check: DC 25
empty
empty
4th—3
Save DC 18 (19)
Concentration check: DC 23
empty
empty
empty
3rd—3
Save DC 17 (18)
Concentration check: DC 21
empty
empty
empty
2nd—4
Save DC 16 (17)
Concentration check: DC 19
empty
empty
empty
empty
[Div] empty
1st—4
Save DC 15 (16)
Concentration check: DC 17
empty
empty
empty
empty
[Div] empty
0th—4

Spellbook

5th
Prying Eyes (Div) , Magic Jar (Nec) , Cloudkill (Conj), EMPTY
4th
Arcane Eye (Div), Bestow Curse (Nec), Wandering Star Motes (Illu, APG), Dim Door (Conj)
3rd
Arcane sight (Div), Haste (trans), Fly (trans), Vampiric Touch (Nec)
2nd
Locate Object (Div), Mirror Image (illu), Spectral hand (nec), Glitterdust (conj)
1st
Identify (Div), True Strike (Div), Grease (Conj) Mage Armor (Conj), Obs Mist (conj), Shocking Grasp (Evoc), Chill Touch (Nec), Silent Image (illus), Magic Missile (evoc)

Special Abilities

Active

Passive

Weapon and Armor proficiencies: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor interferes with a wizard's movements, which can cause his spells with somatic components to fail. Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.

Rock Stepper: Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. This racial trait replaces stonecunning.

Focused Mind (Trait): Your childhood was either dominated by lessons of some sort (whether musical, academic, or other) or by a horrible home life that encouraged your ability to block out distractions and focus on the immediate task at hand. You gain a +2 trait bonus on concentration checks.

Statistics

Str 10 (+0); Dex 12 (+1); Con 14 (+2); Int 18 (+4); Wis 12 (+1); Cha 9 (-1)

Feats

Alertness (when familiar is in arm's reach)
You get a +2 bonus on Perception and Sense Motive skill checks.
Improved Initiative
Combat Casting
You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.
Toughness
Improved Familiar
Spell Focus (Necromancy)

Skills

Languages Common, Dwarven, Giant, Goblin, Orc, Terran.
Armor Check Penalty 0

Class Skills

  • Appraise +13
    +2 nonmagical goods that contain precious metals or gemstones
  • Craft +4
  • Fly (ACP) +7
  • Knowledge (arcana) + 9
  • Knowledge (dungeoneering) + 9
  • Knowledge (engineering) + 9
  • Knowledge (geography) + 9
  • Knowledge (history) + 9
  • Knowledge (local) + 9
  • Knowledge (nature) + 9
  • Knowledge (nobility) + 9
  • Knowledge (planes) + 9
  • Knowledge (religion) + 9
  • Linguistics
  • Profession (Merchant) + 9
  • Spellcraft +17

Other Skills

  • Acrobatics (ACP) +3
  • Bluff
  • Climb (ACP) +3
  • Diplomacy
  • Disable Device
  • Disguise
  • Escape Artist
  • Handle Animal
  • Heal
  • Intimidate
  • Perception +11
  • Perform
  • Ride (ACP)
  • Sense Motive +3
  • Sleight of Hand
  • Stealth (ACP)
  • Survival
  • Swim (ACP)
  • Use Magic Device

Equipment

Encumbrance 34lbs (–3 check penalty; Run x4) / 67lbs (-6 check penalty; Run x3)

Spreadsheet of equipment (anyone with the link can view) {{#widget:Google Spreadsheet |key=1CPey7gXhQ_lXWhMftCeTxwXgykIvZAReA65uQ6vQPDk |width=100% |height=auto }}