Disposable:Jesus and His Superfriends Save Xmas/TreeTopper
Tree Topper (Spellthief 1)
Race: Radiant Pixie Nymph (Total LA+9)
Alignment: CG | Size: S
Patron Deity: The Spirit of Christmas
Abilities
Str 6 (-2)|
Dex 30 (+10)|
Con 16 (+3)|
Int 16 (+3)|
Wis 14 (+2)|
Cha 32 (+12)
Defense
AC: 26, Touch: , Flatfooted:
(+1 size, +1 Natural Armor (Pixie), +10 DEX, +2 deflection, +2 armor bonus )
- DR 10/cold iron (Pixie), DR 5/magic (Radiant)
- SR 16
HP: 9
Initiative: Speed: 20', Fly 60' good
Fort: , Reflex: , Will:
Attacks
Space/Reach: 5 ft./5 ft. Base Attack: +1 (+1 size, for effective: +2) Ranged: +12, Melee: +0
Feats
|
Skills |
Special Abilities
Class
Spell Thief
- Sneak Attack (1D6)
- Steal Spell (0th,1st): A spellthief can siphon spell energy away from his target and use it himself. A spellthief who hits an opponent with a successful sneak attack can choose to forgo dealing 1d6 points of sneak attack damage and instead steal a spell, or the potential to cast a specific known spell, from his target. If the target is willing, a spellthief can steal a spell with a touch as a standard action.
The target of a steal spell attack loses one 0-level or 1st-level spell from memory if she prepares spells ahead of time, or one 0-level or 1st-level spell slot if she is a spontaneous caster. A spontaneous caster also loses the ability to cast the stolen spell for 1 minute. If the target has no spells prepared (or has no remaining spell slots, if she is a spontaneous caster), this ability has no effect. A spellthief can choose which spell to steal; otherwise, the DM determines the stolen spell randomly. If a spellthief tries to steal a spell that isn’t available, the stolen spell (or spell slot) is determined randomly from among those the target has available.
Racial
Pixie
- Greater Invisibility
- Spell likes (1/day): lesser confusion , dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image (visual and auditory elements only). Caster level 8th, DC CHA based
- Special arrows
- Sleep: Fort save against sleep spell (DC CHA based w/ +2 racial bonus)
- Memory Loss: Will save or lose all memory (DC CHA based w/ +2 racial bonus)
- Feats
- Dodge
- Weapon Finesse
- +2 racial to Spot, Search, Listen
- Low light vision
Half Nymph
- Awesome Beauty: any Humanoid within 30’ who looks at the
Half-Nymph is Shaken (WillNeg, DC is Charisma-based) for 1 minute. Continued looking results in additional saves, the failure of which resets the duration. The Half-Nymph can suppress or resume this ability as a Free Action. This is a [mind][fear] effect
Radiant
- +4 racial to Spot
- -8 racial to Hide
- Fast healing 2 (there must be light available)
- Radiant: Creatures within 30’ that look at the Radiant creature are Dazzled for 1d6 rounds (WillNeg, DC is Charisma-based).
- Immune to becoming Blind, Dazed, Dazzled, & Stunned.
- Color Spray, 3/day
EQ
- Ring of Prot (+2 deflection)
- Bracers of Armor (+2 armor)