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User:Arz/Builds/Lamikins

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Revision as of 20:08, 21 April 2010 by >Arz (re eric low)
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"Git off'm ship!"

Alignment: N | Size: L | Type: Mostrous Humanoid
Sex: Female | Age: 50 | Height: 7'7" | Weight: 352# | Hair: | Eyes:
Patron Deity: Procan
Abilities Str 26 + | Dex 12 + | Con 20 + | Int 6 -2 | Wis 6 -2 | Cha 14 +2

Defense

AC 19, touch 12, flat-footed 16 (+4 armor, +1 dex, +2 dodge, +2 natural, +1 shield, -1 size)
HP 89? (7HD+35) Bloodied
Init +2
Speed 30'
Fort +7, Ref +6, Will +3
Action Points: 9

Attacks

  • Whip-dagger +14/+9 | 1d8+8 | 19-20/*2 | S | Range - | 3 lbs.
    Special: Mw
  • Greataxe +13/+13/+8 | 3d6+15 | 20/*3 | S | Range - | 12 lbs.
    Special: Mw
  • Headbutt +8 | 1d8+10 | 20/x3 | B/P | Range - | 0 lbs.
    Special: secondary

Base Attack +6/+1 | Grapple +18 (+6 BAB, +4 Size, +8 Str)

Feats

  • 1st: Power Attack (PH 98) : Trade attack bonus for damage (up to base attack bonus).
  • DP2: Brachiation (CA 106) : You can move through wooded areas at base land speed, ignoring any terrain effects. You must be 20' from the ground in medium or dense forest.
  • 3rd: [[d20:feats.htm#improvedbullrush|Improved Bull Rush (PH 95) : +4 bonus on bull rush attempts; no attack of opportunity.
  • Rog1: Shock Trooper (CW 112) : Directed Bull Rush: Must make bull rush as part of a charge. For every square back, you may push one square left or right.
Domino Rush: Must make successful bull rush that forces foe into another foe. Make a free trip attempt against both simultaneously and neither may trip you on failure.
Heedless Charge: Must charge and power attack for at least 5. May assign any portion of penalty to AC instead of damage.
  • 6th: Knockback (RS 142) : Push foes backward with your blows

Abilities

Monstrous Humanoid 3/ Rogue 2/ Barbarian 1/ Bard 1/

• Proficient in light and medium armor, and shields
• Proficient with all simple and martial weapons, and with Hand Crossbow, Whip, Whip-dagger.
• Lion Spiritual Totem (Su): You gain the pounce ability (MM 313).
• Whirling Frenzy: You can fly into a screaming frenzy once per encounter, up to 1 time per day. This gives +4 to Strength, +2 dodge bonus to armor class and reflex saves. May make one extra attack but this and all other attacks for 1 round take a -2 penalty. Cannot use any skills that require patience or concentration while enraged. Your rage lasts up to 8 rounds.
• Trapfinding(Ex): You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps.
• Dungeon Crasher: +2 Competence bonus on Save & AC vs Traps, +5 on Strength checks to break doors, walls, etc. Also when making a Bull Rush and forcing you'r opponent into a wall or other solid object, you deals 4d6+double strength bonus if any.
• Evasion(Ex): On a successful Reflex save against a magical attack, you take no damage.
• You can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance.
• Bardic Knack: You can use 1 as Ranks in any Skill. You can't take 10. To use the knack on untrained skill you must have at least 1 rank.
• Bardic Music: Performances can create varied magical effects 1 times per day.
¤ Countersong(Su): You can counter any sonic or language-dependent magical effect. Anyone within 30 feet can use your Perform check in place of their saving throw. You can maintain a countersong for 10 rounds.
¤ Inspire Courage(Su): While singing, all allies who can hear you gain a +1 morale bonus to saving throws against charm and fear effects, and a +1 morale bonus to attack and weapon damage rolls. The effect lasts as long as you sing plus 5 rounds.
• Healing Hymn (Sp): For one daily use of Bardic Music, grant +10 sacred bonus to any conjuration (healing) spell cast by an ally. The effect lasts as long as you continue performing and for 5 rounds thereafter. In addition, if you use this ability for 1 full minute before you and your allies retire for the night, everyone in the group heals naturally as if he had completed 24 hours of bed rest (thus recovering twice his character level in hitpoints).

Skills

Str 26 +8
  • Athletics (4 ranks)
Climb +2
Jump
Swim
Int 6 -2
  • Craft (all) ( 1 ranks)
  • Inspect (8 ranks)
Appraise
Search
  • Knowledge (all) ( 1 ranks)
  • Linguistics ( 1 ranks)
Decipher Script
Forgery
  • Magic ( 1 ranks)
Psicraft
Spellcraft
  • Mechanics ( 1 ranks)
Disable Device +2
Open Locks +2
Dex 12 +1
  • Acrobatics ( 1 ranks)
Balance
Tumble
  • Legerdemain ( 1 ranks)
Escape Artist
Sleight of Hand +1
  • Stealth ( 1 ranks)
Hide -4 +2
Move Silently +1
Wis 6 -2
  • Heal ( 1 ranks)
  • Notice ( 1 ranks)
Listen +1
Spot
Gather Information
Sense Motive
  • Survival (4 ranks)
Survival
Use Rope
Other
Languages: Common, Ibixian
Con 20 +5
  • Concentration ( 1 ranks)
Autohypnosis
Concentration
Cha 14 +2
  • Animals ( 1 ranks)
Handle Animal
Ride
  • Artifice ( 1 ranks)
Use Magic Device
Use Psionic Device
  • Deception ( 1 ranks)
Bluff
Disguise
  • Influence (8 ranks)
Diplomacy
Intimidate +4 +4

Racial

Goatfolk 3HD+1

• +4 Strength, +2 Constitution, -2 Intelligence, -2 Wisdom
• Base land speed of 30 feet.
• +2 Natural Armor bonus.
• Darkvision 60 feet.
• Pack Fervor (Ex): When within 30' of other goatfolk you gain a +2 morale bonus on attack and damage rolls and a +4 morale bonus on saving throws vs. fear effects.
• +4 racial bonus on Intimidate checks.

Size increase to Large @7HD: +8 Str, -2 Dex, +4 Con

Low

Goatfolk

ECL Class/Level Feats Special Notes
2 Monstrous Humanoid 1 Power Attack
3 Monstrous Humanoid 2
4 Monstrous Humanoid 3 Improved Bullrush
5 Barbarian 1 Lion Totem, Whirling Frenzy
6 Rogue 1 Trapfinding, BF:Shock Trooper
7 Rogue 2 Knockback Dungeon Crasher, Evasion
8 Bard 1 Bardic Knack, Bardic Music
9 Dread Pirate 1 Seamanship, BF?
10 Dread Pirate 2 ? Fearsome reputation+2
11 Dread Pirate 3 Rally the crew+1
12 Dread Pirate 4 Acrobatic charge, steady stance
13 Dread Pirate 5 ? Luck of the wind
14 Dread Pirate 6 Fearsome reputation+4
15 Dread Pirate 7 Rally the crew+2
16 Dread Pirate 8 ? Skill mastery
17 Dread Pirate 9 Fight to the death
18 Dread Pirate 10 Fearsome reputation+6, pirate king
19 Orc Warlord 1 Might makes Right Gather Horde
20 Orc Warlord 2 Inspire Courage
21 Orc Warlord 3 Gather Horde