NW:PCs/Kane
From Drinking and Dragons
Name Namerson
Warden 1
Virtue: ??? | Vice: ???
Patron Deity: ???
Background: Roamer
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Attributes
Str 0 | Dex 3 | Con 1 | Int 0 | Wis 2 | Cha 0
Initiative: +3
Speed: 30'
Conviction: 3
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Combat
Defense
Defense 10 | Dodge 13 | Parry 10
Fort 2 | Reflex 4 | Will 3
Toughness + 2 (+0 feat(s), +1 armor, +0 misc, +1 Con)
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Offense
Battleaxe + 3 (dmg 18 | Crit 20/+4)
Bow + 3 (dmg 18 | Crit 20/+4 | Range 40')
Sap + 3 (dmg 17 | Crit 20/+3 | Does nonlethal only)
Unarmed + 3 (dmg 15 | Crit 20/+3)
Grapple + 3 (dmg 15 | Crit 20/+3)
Combat Bonus +0
Core Ability: Call Your Bluff—You can spend a Conviction point to treat the roll for any Bluff, Sense Motive and Sleight of Hand check as a 20, although this roll is not considered a “natural” 20. Instead of rolling the die, just add 20 to your skill check modifier.
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Feats
- Sneak Attack
- Gain +2 damage in any of the following situations
- When you have total concealment from your target or the target otherwise hasn’t noticed your presence.
- When you use an interaction skill to throw your target off-balance, such as making a feint using Bluff.
- When your target is stunned.
- When you surprise a target at the beginning of combat.
- When you do something unexpected (in the Narrator’s judgment).
Armor Training (Light), Weapon Training, Sneak Attack, Talented (Acrobatics/Sleight of Hand)B, Skill Focus Perform (Foo)B, Skill Focus Perform (Foo)B
Favored: Evasion, Sneak Attack Favored feats may be taken at any time.
Powers
- Ward +4
- Can affect a 5' radius or a single creature
- To use powers in the ward, the opponent makes an opposed roll against your Ward power.
- Creature ward—Creature makes a Will save opposed by Ward power. Works against unknown creature types.
Wealth
Wealth +2 (started at 5)
- Leather armor (-1)
- Battleaxe (-1)
- Bow (-1)
- Sap
Special
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Skills
Total Skill Ranks 20
Armor Check Penalty 2
General
Acrobatics: 3
Bluff: 0
Climb: 4
Concentration: 2
Disable Device: 3
Diplomacy: 4
Disguise: 0
Escape Artist: 5
Gather Information: 2
Handle Animal: 1
Intimidate: 4
Jump: 4
Medicine: 2
Navigate: 4
Notice: 6
Ride: 4
Search: 0
Sense Motive: 4
Sleight of Hand: 5
Stealth: 7
Survival: 6
×2 Swim: 6
Craft (): 0
Craft (): 0
Craft (): 0
Perform (Type): 0
Perform (Type): 0
Perform (Type): 0
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Knowledges
Architecture & Engineering: 0
Art: 0
Astronomy & Planar Cosmology: 0
Behavioral Sciences: 0
Business: 0
Civics: 0
Current Events: 0
Earth Sciences: 0
History: 0
Life Sciences: 0
Nobility: 0
Physical Sciences: 0
Popular Culture: 0
Streetwise: 0
Supernatural: 0
Tactics: 0
Technology: 0
Philosophy: 0
Language: Cyril, Native Language
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