Drinking & Dragons

RPM:Rules/Character Creation and Advancement

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WIP

Epilogue Session: Defining the World

To start the campaign we'll be doing some world-building by playing the game Microscope

Session 0: Building your Characters

Building characters is play as we define how they know each other and interact with the world.

  • Aspects
  • Skills
  • Stunts

Aspects

Each player will be writing up a list of possible aspects. Will be using the Non-Player Cards to seed aspects. From that list we'll trim it down to five.

  • High concept (required)
  • Trouble (required)
  • Profession
  • Trait
  • Quirk
  • Secret
  • A relationship aspect with each other character

Skills

Each player will get to choose three modes from the following list: Combat, Intrigue, Banter, Aristocrat, Naturalist, Sage, Acolyte, Commoner. More details at https://docs.google.com/spreadsheets/d/1DkfbhrOtJBtFYYaZiLt8Z7gsYBo8FxKsS5YIEcVlHPw/edit?usp=sharing

After modes are selected each player can spend 7 points to improve skills.

Stunts

Each player gets three free stunts and three refresh, which can also be spent on stunts provided that the player has at least one refresh.