Category:Coal:Location
- **7. Ember Market**
A pop-up trading post run by modern-day opportunists. Tents and prefab shelters crowd around a still-warm smokestack, where relics are traded for food, tech, and coal. It’s lawless, tense, and buzzing with potential wealth.
- **Smokestack Square**
The central plaza built around the ever-warm smokestack that gave the market its name. It's where major deals go down, public auctions take place, and mercs show off captured tech. Heated metal grates in the ground provide warmth—and the occasional burn to the unwary.
- **Coalbiter Exchange**
A semi-legit shopfront run by a cartel of coal prospectors. Here, scavenged tech, ore, and relics are weighed and appraised in exchange for hard coin or coal scrip. The ledgers are “honest”—until they aren’t.
- **The Boiler & Bleed**
A rowdy tavern where warmth, strong drink, and fists flow freely. Built into a rusted-out water boiler, it’s the place for rumors, under-the-table jobs, and forgetting how cold it is outside. Fights are frequent and often end in new job opportunities—or broken teeth.
- **2. Furnace Row**
A long, soot-stained boulevard lined with towering furnaces and blast kilns. While dormant, some furnaces still hum faintly, emitting warmth—an impossible phenomenon that hints at hidden, self-sustaining tech.
- **1. The Iron Maw**
A massive, rust-covered gate embedded into a cliff face—Skarnheim’s primary entrance, once sealed by ice, now gapes open. The gear-driven portcullis is fused in place, but scavengers say it occasionally creaks under mysterious power.
- **Mawlight Beacon**
A cobbled-together signal tower erected by early expeditions. Built from scaffolding, railway lights, and rotating prisms, it casts a guiding beam through the polar twilight to help newcomers find the gate. It occasionally flickers in unnatural patterns, as though something inside the city responds.
- **Gearjockey’s Spur**
A high overlook above the Iron Maw, accessible by climbing the cliff or an old maintenance switchback trail. From here, one can watch the entire entrance basin—and spot the occasional flare, wreck, or sabotage attempt. Used by scouts and snipers alike.
- **The Flare Cairns**
Scattered clusters of ancient signal towers meant to guide people and supply sleds through the storms. Most are broken, but some still activate when approached, emitting coded bursts of light. Explorers believe they point toward something *deeper* in the ice.
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