Drinking & Dragons

IK:Freeing the Trollkin

From Drinking and Dragons

  Attendance: Randy, Joe, Herman, James, Ryan
XP:

Preparation

Caitlyn: We sat in the woods outside of the concentration camp the entire day. The boys prepared for war by wrestling and mock combat while I prepared by scribing another scroll (Friendly Face) to add to my growing collection. Over dinner we discussed potential tactics and came up with a plan. Unfortunately we hadn't known that the night guard was going to be an Argus instead of human guards which spoiled our plans.

An Argus, according to what I've read, is a two-headed dog who is bred for an angry temperment and has a supernatural howl. What this howl does I can't seem to remember.

Jamison: Alright guys, this rabbit is my familiar. He is not for eating, he helps me see and hear better. Hopefully, this will help prevent us getting surprised quite so much.

Caitlyn mentioned that the Argus had a strange howl or bark of some kind. And that it could locate things by sound. I could tell that it was decently tough and magical (3 HD Magical Beast). It wasn't excessively tough, but unprepared raiders and adventurers would have more trouble than we did. (AKA: Silence is Golden.)

Caitlyn: It looks like somebunny got a familiar! Cute!

A Guard Dog, Guards and Summoned Wolves

Caitlyn used a Magic Weapon scroll on Jamison's Cleft Greatsword.

Tirotin kills the two headed dog with a crossbow bolt. We drew out the doggie, then killed it. We tried to sneak in but pots and pans made noise and the bad guys knew of our presence. We fought all the bads and won.

Harlet and Tolmek killed most of the unconscious Khadorans. The last one killed himself.

Jamison: Tirotin got lucky when he killed the Argus. But I'd rather he get lucky than the dog thing get his teeth into one of us. The guards inside were alerted and prepared for us, but we were able to handle them. Still, we could have been more coordinated and more effective in this fight. I was surprised that Caitlyn didn't lightning bolt the Khadorans while they were bunched up enough for her to get four at once. Oh well. I can't really complain because Tolmek showed us that he has a few tricks up his sleeve that knocked the enemies out cold.

Tolmek: I am sorry if I offended anybody's ideals during that battle, but I did what must be done in a situation like that. Leaving the Khadoran's alive is just an impossibility if we were going to release the other trollkin. Even the strongest-willed trollkin wouldn't be able to help himself, and would disobey any request you made to preserve their lives. I won't begin to pretend that the world of weak-bloods and the world of trollkin are the same. We all have things that are important to us. For humans, it seems to be power and money, but for the trollkin, it is blood and valor. We have our honor too. I learned that some noble humans don't see snuffing the life out of an unconcious opponent as honorable, but who would consider threatening to kill children as a means of imprisoning others?

The Enemy of My Enemy...

There was an old Trollkin who we met, named Elder Stershan of the Boomhowler clan. There was a raging Trollkin, Gorec. We can arm and armor 50 trollkin.

Jamison: Good. That was better than I had hoped. I was afraid that we'd end up having to arm them with the chains that had bound them. On a side note, maybe we should give back the furs we took from their camp, so that they have SOMETHING beyond the clothes on their back.

Tolmek: I agree with giving the furs back, along with information about where they might fetch the best price for them. This clan's problems aren't over. Now they have to deal with assimilating at least partially to Cygnaran culture and the challenges of being a minority. I almost think it would be a good idea to train them in Corvis, if my diversity fair takes off.

Tolmek was asked to kill Gorec, to stop him from charging into battle. Caitlyn abstains from this. Gorec is slain and we try to talk them into coming with us to Fellig. We will meet them in the forest in a few hours.

Loot

  • 500 gp
  • Journal written in Khadoran
  • Trappings of a Druid
  • Small locked box: 10 pristine rifle shots + note in Khadoran

Everyone gained: 83.33 gp each, including Slush