User:Wizardoest
From Drinking and Dragons
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To Do
Edit http://www.drinkinganddragons.com/wiki/Image:Anicomp.PNG
DM
House Rule Links
- Feats
- Spells
- Alignment
- Typical Character Generation
- Critical Fumble means Self, Friend, Break, Drop
- Double Critical Hit
- Leadership
- Rolling Percentile Dice
Classes
- Familiars
When gaining any familiar you may select either a +3 to a single skill, +2 to a save, or +3 hit points. Alternate Familiars may be selected.
Feats and Skills
- Combat Casting by be replaced by Skill Focus (Concentration) for prerequisites
Spells
- Polymorph, Wild Shape, and shapechanging
My campaigns use the "Polymorph Errata" to the core rules, except that a change in your Con score changes your hit points. Have your forms ready in advance to keep the game moving. - Save or Die spells are requested to be used sparingly.
Notes & Links
Sample Wikis