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User:Wizardoest/PCs/Monk-Binder CR4 Build

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Role: Glass Cannon

Advancement

Level BAB F R W HD Feat Special
Soulknife 1 0 0 2 2 d10 1:Speed of Thought WF(Mindblade); Wild Talent
Duskblade 1 1 2 2 4 d8 --- Arcane Attunement; Armored Mage (light); Spells (3-2/k2-1st[shocking grasp; kelgore's firebolt)
Duskblade 2 2 3 2 5 d8 3:Weapon Finesse; Combat Casting Spells (4-3/k3-1st[blade of blood])
Duskblade 3 3 3 3 5 d8 --- Arcane Channeling; Spells (5-4/k4-1st[magic weapon])
Duskblade 4 4 4 3 6 d8 --- Armored Mage (medium); Spells (6-5/k5-1st[obscuring mist])
Pyrokineticist 1 4 4 3 6 d8 6:Psionic Meditation Fire Lash
Psychic Warrior 1 4 6 3 6 d8 PW1:Psionic Weapon Powers (Biofeedback)
Psychic Warrior 2 5 7 3 6 d8 PW2:Psionic Weapon, Greater Powers (Force Screen)
Pyrokineticist 2 6 8 4 6 d8 9:empty Fire Adaptation; Hand Afire
  • Fractional at 8th: BAB-7 Saves-4/5/5

Requirements

  • Str 13 (Psionic Weapon)
  • Concentration 8 ranks, Craft (alchemy) 1 rank, Knowledge (psionics) 2 ranks
  • Wis = Power points
  • Wis 13, Concentration 7 ranks (Psi Meditation)
  • Dex controls attacks (Weapon Finesse)

Damage Output

  • 4th (2-3/day +7d6): [W] + 4d6 (fire or elec) + 3d6 (blades of blood if 5hp dmg sacrificed)
  • 8th (2-3/day +11d6 Touch): [W] + 4d6 (fire or elec) + 3d6 (blades of blood if 5hp dmg sacrificed) + 4d6 (psi weapon, greater)
    • Sorc 8th (6/day or more): Scorching Ray (2 touch; 8d6 + 50% empower)

Insectile SS

“Insectile” is an inherited template that can be added to any giant, humanoid, or monstrous humanoid (hereafter referred to as the base creature). An insectile creature is a biped, and it gains four more arms. It has all the base creature’s characteristics except as noted here.

Size and Type: The creature’s type changes to aberration.

Speed: An insectile creature gains a climb speed equal to its land speed.

AC: Because of the insectile creature’s chitinous shell, the base creature’s natural armor bonus increases by +2.

Attacks: Despite having six arms, insectile creatures gain no additional attacks.

Special Qualities: An insectile creature gains darkvision (60-foot range) if it did not already have it, as well as tremorsense and wide vision.

Tremorsense (Ex): An insectile creature can automatically sense the location of anything within 60 feet that is in contact with the ground.

Wide Vision (Ex): Because of its multiple eyes and wide angle of vision, an insectile creature has a +4 racial bonus on Spot checks and cannot be flanked.

Abilities: +4 Dex, +2 Wis.

Climate/Terrain: Same as the base creature, but never aquatic.

Challenge Rating: Base creature’s CR +1.

Level Adjustment: +2.