Drinking & Dragons

Difference between revisions of "Brew:Cast/Becca Rosenblat"

From Drinking and Dragons
(Adding Paranet (from Iran So Far Away))
(Becca (3 Crime 1, 2 Influence 2, 6 TK 4, 6 Pyro 4, 6 Notice 3))
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|art=1
|art=1
|computers=4
|computers=4
|crime=0
|crime=1
|doctor=0
|doctor=0
|driving=0
|driving=0
|getting-medieval=2
|getting-medieval=2
|gun-fu=0
|gun-fu=0
|influence=1
|influence=2
|knowledge=3
|knowledge=3
|kung-fu=2
|kung-fu=2
|languages=2
|languages=2
|mr-fixit=0
|mr-fixit=0
|notice=2
|notice=3
|occultism=2
|occultism=2
|science=3
|science=3
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{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>
{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>


;Pyrokinesis 3
;Pyrokinesis 4
: Will + Pyro, damage is (Success &times; Willpower)
: Will + Pyro, damage is (Success &times; Willpower)
: Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
: Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
;Telekinesis 3
;Telekinesis 4
: Will + Telekinesis, Success levels is the Strength score;  
: Will + Telekinesis, Success levels is the Strength score;  
: Str 1-5 is 50lbs per rank; Str 6-10 is (200 &times; [Str-5])+250lbs.
: Str 1-5 is 50lbs per rank; Str 6-10 is (200 &times; [Str-5])+250lbs.

Revision as of 09:24, 9 December 2012

Becca.jpg

Attributes

Strength: 2
Dexterity: 3
Constitution: 2
Intelligence: 5
Perception: 3
Willpower: 5

Skills

Acrobatics: 2
Art: 1
Computers: 4
Crime: 1
Doctor: 0
Driving: 0
Getting Medieval: 2
Gun Fu: 0
Influence: 2
Knowledge: 3
Kung Fu: 2
Languages: 2
Mr. Fix-it: 0
Notice: 3
Occultism: 2
Science: 3
Sports: 0

Language: Yiddish, Ancient Greek

Stats

Life Points: 26
Endurance: 30
Essence: 20

Maneuvers

Abilities

Dodge: +5

Pyrokinesis 4
Will + Pyro, damage is (Success × Willpower)
Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
Telekinesis 4
Will + Telekinesis, Success levels is the Strength score;
Str 1-5 is 50lbs per rank; Str 6-10 is (200 × [Str-5])+250lbs.
Dex + Telekinesis to attack; Damage is 2×Success levels Bash damage.
Precise tasks require Perception + Telekinesis with a -1 for all remote tasks.
Duration is Willpower in turns. Each maintenance is at a cumulative -2 penalty. Three hours of rest removes the penalty.

Other

Fear Test: +10
Consciousness Test: +7 (-1 for every Life Point below zero)
Survival Test: +7 (-1 for every ten Life Points below zero)

Qualities & Drawbacks

Attractiveness 3
+3 in most social situations
Bookish & Nerd
-2 penalty when personal social skills are pre-eminent
Teenager
Talentless
-3 on artistic endeavors, lying, charming, flattering, and intimidating, and may never get more than one success
Mental Problem (Mild [Fear of clowns])
Mental Problem (Severe Obsession [latest project])
Obligation (Important [Jewish Faith])
Willing to risk self for the organization
Focus
Powers can only be used when she has her necklace.
Resources -1 (Below average)
WUP News junior reporter (Club Member 1, Obligation [Minor])
Paranet (Obligation [Minor])