Drinking & Dragons

Difference between revisions of "Brew:Face/Guy"

From Drinking and Dragons
(Basics)
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|dex=4
|dex=4
|con=2
|con=2
|int=6
|int=4
|per=4
|per=5
|wil=2
|wil=5
}}
}}
== Skills ==
== Skills ==
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<!-- NOTE: wc1-5 denote WildCard skills. You need to provide a title for each skill -->
<!-- NOTE: wc1-5 denote WildCard skills. You need to provide a title for each skill -->
{{Unisys:Cinematic Skills
{{Unisys:Cinematic Skills
|acrobatics=2
|acrobatics=0
|art=4
|art=4
|computers=0
|computers=4
|crime=0
|crime=2
|doctor=0
|doctor=0
|driving=2
|driving=1
|getting-medieval=0
|getting-medieval=0
|gun-fu=0
|gun-fu=1
|influence=2
|influence=0
|knowledge=2
|knowledge=3
|kung-fu=0
|kung-fu=0
|languages=1
|languages=1
|mr-fixit=2
|mr-fixit=0
|notice=2
|notice=0
|occultism=6
|occultism=5
|science=1
|science=0
|sports=0
|sports=0
|wc1_title=Barista
|wc1_title=
|wc1=2
|wc1=
|wc2_title=
|wc2_title=
|wc2=0
|wc2=0
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|wc5=0
|wc5=0
}}
}}
'''Language:''' German
| valign="top" width="64%"  |
| valign="top" width="64%"  |
== Stats ==
== Stats ==


<!-- To add to your Life Points, change this variable the number you want to add: -->{{#vardefine:LifeMisc|0}}
<!-- To add to your Life Points, change this variable the number you want to add: -->{{#vardefine:LifeMisc|6}}


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Drama Points:''' 15<br/>
'''Drama Points:''' 10<br/>
'''Experience Points:''' 0<br/>
'''Experience Points:''' 1<br/>
'''XP Spent:''' 0
'''XP Spent:''' 0


== Qualities ==
== Qualities ==


;Bookish
;Magic 1
: -1 penalty when personal social skills are pre-eminent
;Magic Philosophy (Vegan)
;Contacts (Community [2], Paranet [3])
;Occult Library (Outstanding, 3)
: The community will lend a reliable hand, while the Paranet will go further to help.
;Eidetic Memory (1)
: Remember up to three images or frames indefinitely
;Hard to Kill (3)
: +3 to Survival Tests
;Psychic Visions
;Occult Library (Fine)
: The character has a modest occult library with several books on assorted esoteric subjects. No bonus is gained for occult research rolls, but the various tomes hold 7-16 (D10 + 6) spells, six of which are known by the arcane owner straight away.
;Occultist
;Occultist
:+1 bonus to Fear tests
:+1 bonus to Fear tests
: When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
: When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
;Artist (Guitar)
;Brainiac
;Hard to Kill (2)


== Drawbacks ==
== Drawbacks ==


;Mental Problem (Severe Obsession [latest project])
;Addiction (Habitual, Smoking)
;Rival (2 [Main stream coffee shop])
;Charisma (Low, 1)
;Obligation (Important [Manager of Brewed Awakening])
;Covetous (Mild Lechery & Conspicuousness)
;Humorless
;Mental Problem (Paranoia [mild] & Delusions [severe])
;Recurring Nightmares (1)


== Maneuvers ==
== Maneuvers ==
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[[Category:Brewed Awakening]]
[[Category:Brewed Awakening]]
[[Category:Brew:Cast]]
[[Category:Brew:Cast]]
[[Category:Brew:Rules]]

Revision as of 17:07, 23 February 2012

This character sheet currently has placeholder content. You'll want to replace it.

Crane.png

Attributes

Strength: 2
Dexterity: 4
Constitution: 2
Intelligence: 4
Perception: 5
Willpower: 5

Skills

Acrobatics: 0
Art: 4
Computers: 4
Crime: 2
Doctor: 0
Driving: 1
Getting Medieval: 0
Gun Fu: 1
Influence: 0
Knowledge: 3
Kung Fu: 0
Languages: 1
Mr. Fix-it: 0
Notice: 0
Occultism: 5
Science: 0
Sports: 0

Language: German

Stats

Life Points: 32
Drama Points: 10
Experience Points: 1
XP Spent: 0

Qualities

Magic 1
Magic Philosophy (Vegan)
Occult Library (Outstanding, 3)
Occultist
+1 bonus to Fear tests
When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
Artist (Guitar)
Brainiac
Hard to Kill (2)

Drawbacks

Addiction (Habitual, Smoking)
Charisma (Low, 1)
Covetous (Mild Lechery & Conspicuousness)
Humorless
Mental Problem (Paranoia [mild] & Delusions [severe])
Recurring Nightmares (1)

Maneuvers

Fear Test: +10
Consciousness Test: +7 (-1 for every Life Point below zero)
Survival Test: +7 (-1 for every ten Life Points below zero)

Combat

Dodge: +4

Custom

Occult Research: +9
Knowledge Research: +7
Decipher Script: +5