Drinking & Dragons

Difference between revisions of "Brew:Face/Guy/Audition"

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(Fate update)
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== Guy Manuel <small>Refresh -7</small> ==
| valign="top" width="35%"  |
== Attributes ==


{{Unisys:Attributes
'''High Concept:''' Hipster Vegan Occultist<br>
|str=2
'''Trouble:''' "This is too mainstream for me"
|dex=4
|con=2
|int=5
|per=5
|wil=6
}}
== Skills ==


{{Unisys:Cinematic Skills
'''Aspect:''' Collection of things that you've probably never heard of<br>
|acrobatics=0
'''Aspect:''' "I'll tase you bro"<br>
|art=4
'''Aspect:''' Rocks your socks off
|computers=5
|crime=2
|doctor=0
|driving=1
|getting-medieval=0
|gun-fu=1
|influence=0
|knowledge=5
|kung-fu=0
|languages=1
|mr-fixit=0
|notice=0
|occultism=5
|science=1
|sports=0
|wc1_title=
|wc1=
|wc2_title=
|wc2=0
|wc3_title=
|wc3=0
|wc4_title=
|wc4=0
|wc5_title=
|wc5=0
}}
'''Language:''' German
| valign="top" width="64%" |
== Stats ==


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+6}}<br/>
=== Stress and Consequences ===
'''Endurance''': 35<br/>
'''Essence''': 24<br/>
'''Drama Points:''' 4<br/>


== Maneuvers ==
'''Physical''' {{Round Font|num=12}}<br>
'''Mental''' {{Round Font|num=1234}}


=== Spells (Willpower + Occultism + Magic Rank) ===
'''Mild''' {{Round Font|num=2}}<br>
;Energy Dart (1 action, Power Level 1)
'''Moderate''' {{Round Font|num=4}}<br>
: Strike a target w/i 50' doing Willpower + Success Levels dmg
'''Severe''' {{Round Font|num=6}}<br>
;Battering Light (1 action, Power Level 1)
'''Extreme''' {{Round Font|num=8}} ''may only be used once a season and REPLACES one of your current aspects.''
: Two targets, one for each hand is pushed back 3 feed per Success level.
;Night Vision (2 actions, Power Level 2)
: 500 feet in starlight, 25 feet in darkness. For each success an add'l person touched w/i ten feet can be effected.
: Duration 1 hour per success
;Yellow Disk (3 actions, Power Level 3, evil)
: A two-foot diameter yellow disk appears underneath the feet of a target within 100 feet. Unless he resists the spellcasting roll with a Willpower (doubled) roll, he is unable to lift his feet from the ground, and cannot move for Success Level Turns.
;Rectangle of Force (4 actions, Power Level 4, evil)
:The caster conjures a cone-like shining, silvery-black rectangle six feet high and 12 feet across, which flies forward up to 50 feet. Anyone struck takes (Willpower x 2) + (Success Levels x 5) damage and is knocked back five feet per Success Level. Defensive magics used to resist this spell suffer a –1 modifier per cane-bearing caster.


Each time that you cast a spell you gain a -1 penalty to future spellcasting rolls until you have 3-4 hours of rest. You may spend a Drama point to not have to apply the penalty to a spellcasting roll or you may spend two Drama points to eliminate the penalty entirely (as if you had rested).
=== Skills ===


== Misc ==
* Athletics +0
* Burglary +2
* Computers +2
* Contacts +0
* Crafts +0
* Decieve +0
* Drive +0
* Empathy +0
* Fight +1
* Focus (Active) +3
* Investigate +2
* Lore +3
* Notice +1
* Physique +0
* Provoke +1
* Rapport +0
* Resources +0
* Shoot +0
* Stealth +1
* Will (Passive) +4


'''Fear Test:''' Willpower (doubled)<br/>
=== Stunts and Extras ===
'''Consciousness Test:''' Willpower + Constitution (-1 for every Life Point below zero)<br/>
;I’ve Read about That! [-1 refresh]
'''Survival Test:''' Willpower + Constitution (-1 for every ten Life Points below zero)
: You’ve read hundreds—if not thousands—of books on a wide variety of topics. You can spend a fate point to use Lore in place of any other skill for one roll or exchange, provided you can justify having read about the action you’re attempting.
;The Sight [-1 refresh]
;Evocation [-3 refresh]
: Air, Water, and Spirit (specialized)
: +1 power bonus (Will) to Spirit
;Ritual [-2 refresh]
: {{DM}} Pick one form of Thaumaturgy to specialize in and pick a complexity or power bonus
: Two focus items


== Qualities & Drawbacks ==
=== Items ===


;Magic 1
;Guitar of Haunting Melodies
: This permits Guy to have magical abilities.
: +1 to offensive control
;Lesser Sensing
;Strings of Screeching
: Perception + Notice +1 for a chance to see magic
: +1 to offensive control
;Occult Library (Outstanding, 3)
;Artist (Guitar)
;Hard to Kill &times;2
;Addiction (Habitual, Smoking)
;Charisma (Low, 1)
 
|}


__NOTOC__
__NOTOC__
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[[Category:Brewed Awakening]]
[[Category:Brewed Awakening]]
[[Category:Brew:Face]]
[[Category:Brew:Face]]
[[Category:Wizardoest:Character Build]]
[[Category:Brew:Cast]]
[[Category:Brew:Audition Character]]

Revision as of 07:36, 30 June 2013

Guy Manuel Refresh -7

High Concept: Hipster Vegan Occultist
Trouble: "This is too mainstream for me"

Aspect: Collection of things that you've probably never heard of
Aspect: "I'll tase you bro"
Aspect: Rocks your socks off

Stress and Consequences

Physical 12
Mental 1234

Mild 2
Moderate 4
Severe 6
Extreme 8 may only be used once a season and REPLACES one of your current aspects.

Skills

  • Athletics +0
  • Burglary +2
  • Computers +2
  • Contacts +0
  • Crafts +0
  • Decieve +0
  • Drive +0
  • Empathy +0
  • Fight +1
  • Focus (Active) +3
  • Investigate +2
  • Lore +3
  • Notice +1
  • Physique +0
  • Provoke +1
  • Rapport +0
  • Resources +0
  • Shoot +0
  • Stealth +1
  • Will (Passive) +4

Stunts and Extras

I’ve Read about That! [-1 refresh]
You’ve read hundreds—if not thousands—of books on a wide variety of topics. You can spend a fate point to use Lore in place of any other skill for one roll or exchange, provided you can justify having read about the action you’re attempting.
The Sight [-1 refresh]
Evocation [-3 refresh]
Air, Water, and Spirit (specialized)
+1 power bonus (Will) to Spirit
Ritual [-2 refresh]
🎲 DM Pick one form of Thaumaturgy to specialize in and pick a complexity or power bonus
Two focus items

Items

Guitar of Haunting Melodies
+1 to offensive control
Strings of Screeching
+1 to offensive control