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Difference between revisions of "IK talk:Caitlyn Viscario"

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==Progression==
== Progression ==
*Paragnostic Apostle (Complete Champion, p94)
**Pre-req: K (Arcana) 5; K (Religion) 5; K (other[Planes]) 5; Able to cast 3rd-level spells
:# (9) Lore; Holy Texts (not relevant); and Knowledge is Power (Energy Supremecy +1 caster on Electric spells)
:# (10) Knowledge is Power (Discern Weakness +1 DC vs Railthorn's men)


{|
== Spells added when leveling up to 9 ==
! Lvl !! Class !! Feats !! Special !! Spells/Day
#Secret Chest
|- style="background:#DCDCDC"
#Spell Matrix, lesser
| 1 || Illusionist 1 || <span style="color:red;">Spell Focus (Illusion)</span>; Metamagic School Focus (CMage); <span style="color:red;">Scribe Scroll</span>  || ||
#Fly, Mass
|-
#Ironguard, lesser
| 2 || Illusionist 2 || Spell Thematics (MoF, p22)  || ||
|- style="background:#DCDCDC"
| 3 || Illusionist 3 || Retributive Spell (CMage) || ||
|-
| 4 || Illusionist 4 ||  || ||
|- style="background:#DCDCDC"
| 5 || Illusionist 5 || Skill Focus (Concentration); Chain Spell || ||
|-
| 6 || Illusionist 5/Master Specialist 1 || Storm Bolt (Cmage); <span style="color:red;">Skill Focus (Spellcraft)</span> || || 4+i/3+b+i/3+b+i/2+b+i/
|- style="background:#DCDCDC"
| 7 || Illusionist 5/Master Specialist 2 ||  || Expanded Spellbook || 4+i/4+b+i/3+b+i/2+b+i/1+i
|}


<!-- ====================== Old Progression =====================
{|
! Lvl !! Class !! Feats !! Special
|- style="background:#DCDCDC"
| 1 || Wiz1 || Hu: [[:Image:Spellcastingprodigy.jpg|Spellcasting Prodigy]] (PGtF, p44); 1st:[[srd:/feats.htm#spellFocus | Spell Focus (Illusion)]]; Wiz1:[[srd:/feats.htm#scribeScroll | Scribe Scroll]]  ||
|-
| 2 || Wiz2 || Daryl2: Spell Thematics (MoF, p22)  ||
|- style="background:#DCDCDC"
| 3 || Wiz3 || [[srd:/feats.htm#greaterSpellFocus |Greater Spell Focus (Illusion)]] ||
|-
| 4 || Wiz3/Marshall1 || Skill Focus (Diplomacy) || Aura: +Chr mod to Will Saves
|- style="background:#DCDCDC"
| 5 || Wiz4/Marshall1 || Daryl5: Skill Focus (Disguise) ||
|-
| 6 || Wiz4/Marshall1/Master Specialist 1 || Hu6th: Retributive Spell (CMage); Wiz5: Shadow Veil OR Storm Burst OR Fiery Burst (Cmage); MS1: Skill Focus (Spellcraft) ||
|- style="background:#DCDCDC"
| 7 || Wiz4/Marshall1/Master Specialist 2 ||  || Expanded Spellbook
|-
| 8 || Wiz4/Marshall1/Master Specialist 3 || MS3: Greater Spell Focus [already have :( ] ||
|- style="background:#DCDCDC"
| 9 || Wiz4/Marshall1/Master Specialist 4 || Hu9: Illuminated One (This is closer to when the Leadership effect will kick in.) || Minor School Esoterica
|-
| 10 || Wiz4/Marshall1/Master Specialist 5 || Daryl10: Skill Focus (Concentration) || Expanded Spellbook
|- style="background:#DCDCDC"
| 11 || Wiz4/Marshall1/Master Specialist 6 || Finally get Illuminated One minion || Caster lvl increase for school
|}


====================== End Old Progression ================== -->
Suddeen Fell Animate


[[Image:IlluminatedOne.png|150px|right]]
== Mem'd Spells ==


==Illuminated One feat==
*'''5th (1)'''
*'''Illuminated One''' feat, found in IK p160
** Empty
**Q: Are the bonus spells free to add to my spellbook, or are they granted per a cleric?<br>
A: These spells will be acquired in spellbook form that may or may not cost you gold.


==Notes==
*'''4th (3+i)'''
===Scribing from scrolls to spellbook===
** '''Invisibility, Greater''': {{#var:CL}} rnds (D); Stay invisible while attacking
#24 hours and a Spellcraft check (DC 15 + spell’s level, +2 Illusion) to learn the spell
** '''Sensory Deprivation''': Medium, {{#var:CL}} rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened.
#24 hours and 100 gp
** '''Bestow Curse (Spellcraft DC 19)''' OR '''Phantasmal Killer''': Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg)
*Cost for 1st: 25 gp scroll, 100 gp for 1 pg (125 gp)
** '''Enervation (Spellcraft DC 19) ''' OR '''Defenestrating Sphere'''<sup>F</sup> Medium, {{#var:CL}} rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 &times; 5' up (Fort Neg) and falls 1d6 squares away from original location.
*Cost for 2nd: 150 gp scroll, 200 gp for 2 pgs (350 gp)
*Cost for 3rd: 375 gp scroll, 300 gp for 3 pgs (675 gp)


== Caitlyn's Shopping ==
*'''3rd (4)'''
** '''Lightning Bolt''': Line 120'; {{#var:CL}}d6 Elec (Reflex half)
** '''Lightning Bolt''': Line 120'; {{#var:CL}}d6 Elec (Reflex half)
** '''Sleet Storm''': Long, 40' radius/20' high, {{#var:CL}} rnds; Blocks all sight, icy ground req's Balance 10 to move at half (fail by 5 and prone)
** '''Vampiric Touch<sup>Evil</sup>''' Touch, {{#expr:{{#var:CL}}/2}}d6 dmg (No Save)


What to do with four weeks off? Caitlyn will use ''Read Magic'' to not have to make Spellcraft checks to understand the scrolls she is scribing. (No rolls required!)
*'''2nd (4+i)'''
** '''Protection from Arrows''': {{#var:CL}} hours until consumed; DR10/magic from arrows and bullets until {{#expr:{{#var:CL}}*10}} dmg is blocked
** '''Phantasmal Assailants''': Close; Will Neg, else 8 Wis and 8 Dex dmg (Fort half)
** '''Phantasmal Assailants''': Close; Will Neg, else 8 Wis and 8 Dex dmg (Fort half)
** '''Scorching Ray (Spellcraft DC 17)''' OR '''Fox's Cunning''': Touch, {{#var:CL}} min; +4 Int
** '''Ironthunder Horn''': Cone 30'; Creatures fall prone (Reflex Neg)


=== First two weeks ===
*'''1st (5)'''
*Purchase 3 scrolls of ''Magic Weapon''. (-75gp) <br>''One of these was already used in battle.
** '''Distract''': Medium, {{#var:CL}} creatures within 30', {{#var:CL}} rnds; Only take a single standard or move action each round and -4 Concentration, Listen, Search, Spot (Will Neg)
*Purchase a gold bracelet (20gp) and a Fine Dress (20gp)
** '''Expeditious Retreat, Swift''': Swift; +30' mvmt for 1 round
*Purchased a Rainbow Ink Quill and Erasing paper with a silver scrollcase (311 gp)
** '''Magic Missile''': Medium; 5d4+5 Force dmg
*Purchased an recipe for [[IK:Pendrake's Incredible Invisibility Imbibement|Pendrake's Incredible Invisibility Imbibement]] (50 gp) (''How do I make this stuff?'')
** '''Protection from Evil''': {{#var:CL}} min; +2 deflection AC and +2 saves from evil sources
** '''Ray of Clumsiness''': Close, {{#var:CL}} min; 1d6+{{#expr:{{#var:CL}}/2}} Dex penalty (No Save)


#Writing ''Nerveskitter'' into spellbook (-100gp)
*'''0th (4)'''
#Writing ''Net of Shadows'' into spellbook (-100gp)
#Writing ''Targeting Ray'' into spellbook (-100gp)
#Writing ''Thunderhead'' into spellbook (-100gp)
#Writing ''Distract'' into spellbook (-100gp)
#Purchase scroll of ''Protection from Arrows'' and write it into spellbook (-100gp and -25 gp scroll cost)
#Purchase scroll of ''Delusions of Grandeur'' and write it into spellbook (-200gp and -150 gp scroll cost)
#Purchase scroll of ''Sting Ray'' and write it into spellbook (-200gp and -150 gp scroll cost)
#Purchase scroll of ''Fox Cunning'' and write it into spellbook (-200gp and -150 gp scroll cost)
#Purchase scroll of ''Rainbow Beam'' and write it into spellbook (-200gp and -150 gp scroll cost)
#Scribe scroll of ''Invisibility'' (-75 gp/-5 xp)
#Scribe scroll of ''Invisibility'' (-75 gp/-5 xp)
#Scribe scroll of ''Delusions of Grandeur'' (-75 gp/-5 xp)
#Scribe scroll of ''Slide, Greater'' (-75 gp/-5 xp)
Subtotal: 3,801 gp and 20 xp.<br>
Caitlyn's cash reserve: 3,821.78 gp<br>
Total left over: 1,350 gp

Latest revision as of 13:54, 14 August 2008

Progression

  • Paragnostic Apostle (Complete Champion, p94)
    • Pre-req: K (Arcana) 5; K (Religion) 5; K (other[Planes]) 5; Able to cast 3rd-level spells
  1. (9) Lore; Holy Texts (not relevant); and Knowledge is Power (Energy Supremecy +1 caster on Electric spells)
  2. (10) Knowledge is Power (Discern Weakness +1 DC vs Railthorn's men)

Spells added when leveling up to 9

  1. Secret Chest
  2. Spell Matrix, lesser
  3. Fly, Mass
  4. Ironguard, lesser


Suddeen Fell Animate

Mem'd Spells

  • 5th (1)
    • Empty
  • 4th (3+i)
    • Invisibility, Greater: rnds (D); Stay invisible while attacking
    • Sensory Deprivation: Medium, rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened.
    • Bestow Curse (Spellcraft DC 19) OR Phantasmal Killer: Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg)
    • Enervation (Spellcraft DC 19) OR Defenestrating SphereF Medium, rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 × 5' up (Fort Neg) and falls 1d6 squares away from original location.
  • 3rd (4)
    • Lightning Bolt: Line 120'; d6 Elec (Reflex half)
    • Lightning Bolt: Line 120'; d6 Elec (Reflex half)
    • Sleet Storm: Long, 40' radius/20' high, rnds; Blocks all sight, icy ground req's Balance 10 to move at half (fail by 5 and prone)
    • Vampiric TouchEvil Touch, Expression error: Unexpected / operator.d6 dmg (No Save)
  • 2nd (4+i)
    • Protection from Arrows: hours until consumed; DR10/magic from arrows and bullets until Expression error: Unexpected * operator. dmg is blocked
    • Phantasmal Assailants: Close; Will Neg, else 8 Wis and 8 Dex dmg (Fort half)
    • Phantasmal Assailants: Close; Will Neg, else 8 Wis and 8 Dex dmg (Fort half)
    • Scorching Ray (Spellcraft DC 17) OR Fox's Cunning: Touch, min; +4 Int
    • Ironthunder Horn: Cone 30'; Creatures fall prone (Reflex Neg)
  • 1st (5)
    • Distract: Medium, creatures within 30', rnds; Only take a single standard or move action each round and -4 Concentration, Listen, Search, Spot (Will Neg)
    • Expeditious Retreat, Swift: Swift; +30' mvmt for 1 round
    • Magic Missile: Medium; 5d4+5 Force dmg
    • Protection from Evil: min; +2 deflection AC and +2 saves from evil sources
    • Ray of Clumsiness: Close, min; 1d6+Expression error: Unexpected / operator. Dex penalty (No Save)
  • 0th (4)