Drinking & Dragons

Difference between revisions of "LRC:Dmitrii"

From Drinking and Dragons
m (Dmitrii moved to LRC:Dmitrii)
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{NPC
|name=Dmitrii Andreev
|image=Image:HalfGiant.jpg
|title=
|race=Half Giant
|role=Frontline
|groups=Iron Men
|player=[[User:Arz|Michael]]
}}
<span style="font-size:200%">[[User talk:Arz|Click here to discuss Michael's new PC »]]</span>
Dmitrii is a hulking brute of a humaniod, standing nearly seven feet tall. Though his speech is slow, his eyes show that he has a greater spark of intelligence than one would assume. Dmitrii has the blood of fire giants running through his veins and he is passionate when he has a goal to achieve. He is usually quiet and reserved and speaks when he needs to, preferring that his actions speak for him.
Dmitrii is a hulking brute of a humaniod, standing nearly seven feet tall. Though his speech is slow, his eyes show that he has a greater spark of intelligence than one would assume. Dmitrii has the blood of fire giants running through his veins and he is passionate when he has a goal to achieve. He is usually quiet and reserved and speaks when he needs to, preferring that his actions speak for him.
*Dmitrii was ensorced by an evil sorceror (who matches the descriptions of [[Janus]]) in Sembia and [[Meadmaker Mashup|ordered to kill the Warlock Lukas]].
*Dmitrii was ensorced by an evil sorceror (who matches the descriptions of [[Janus]]) in Sembia and [[Meadmaker Mashup|ordered to kill the Warlock Lukas]].
__NOTOC__
*Died during a palace robbery by going back for Brennell.
[[Category:PC]]
'''Dmitrii Andreev'''<br>
'''Psychic Warrior 4'''<br>
'''Race:''' Half-Giant [Fire giant]
Neutral Good | Size: M* | Type:Human<br>
'''Abilities'''
Str 18 +4 |
Dex 10 +0 |
Con 14 +2 |
Int 12 +1 |
Wis 16 +3 |
Cha 10 +0<br>
{|
| valign="top" |
==Defense==
'''AC''' 18 (<font color="red">14</font>), touch 10, flat-footed 18 | ''(+8 Armor)''<br>
'''HP''' 43 (HD:4d10+12)<br>
'''Init''' +1 <br>
'''Speed''' 20' (normally 30') <br>
'''Fort''' +6, '''Ref''' +1, '''Will''' +4<br>
''+2 vs fire''
| valign="top" |
 
==Attacks==
*'''Bastard Sword +8 (<font color="red">+10</font>)''' | '''2d8+6''' | 19-20x2 <br>''Weilded two-handed; size Large; MW''<br>
*'''Morningstar +7 (<span style="color:red">+9</span>)''' | '''1d8+4''' | x2 | P/B | 6 lbs.<br>Special: ''Other weapon details''<br>
*'''Claws of the Beast +7/+7 (<span style="color:red">+9/+9</span>)''' | '''1d8+4''' | 20x2| S</font><br>
'''Base Attack''' +3 | '''Grapple''' +7 (+3 BAB, +4 Str)<br>
|}
{|
| valign="top" |
 
==Feats==
*'''1st: Skill Focus (Concentration)'''<br>''This is much better than Combat Manifestation''
*'''Psy1: [http://d20srd.org/srd/psionic/psionicFeats.htm#psionicWeapon Psionic Weapon]'''<br>''Expending psionic focus during an attack adds +2d6 damage
*'''Psy2: [http://d20srd.org/srd/psionic/psionicFeats.htm#recklessOffense Reckless Offense]'''<br>''When you use the attack action or full attack action in melee, you can take a penalty of -4 to your Armor Class and add a +2 bonus on your melee attack roll. (<span style="color:red">Modifers marked in red reflect the use of Reckless Offense</span>)
*'''3rd: Improved Toughness'''<br>''+1 HP per level''
| valign="top" |
==Skills==
* [[srd:skills/autohypnosis.htm | Autohypnosis]] +4 (2 ranks)
* [[srd:skills/concentration.htm | Concentration]] +8 (3 ranks, +3 SF, +2)<br>''The DC to become psionically focused is 20. Meditating is a full-round action that provokes attacks of opportunity.''
* [[srd:skills/gatherInformation.htm | Gather Information]] +1 (1cc rank)
* [[srd:skills/intimidate.htm | Intimidate]] +3 (3cc ranks)
* [[srd:skills/knowledge.htm | Knowledge Psionics]] +3 (2 ranks)
* [[srd:skills/listen.htm | Listen]] +5 (2cc ranks)
* [[srd:skills/spellcraft.htm | Psicraft]] +5 (4cc ranks)
* [[srd:skills/search.htm | Search]] +2 (1 ranks)
* [[srd:skills/survival.htm | Survival]] +4 (1cc ranks)
'''Languages:''' Common, Racial, Bonus for Intelligence <br>
|}
 
==Psychic Warrior Spells==
'''Innate Spells'''<br>
[[srd:/psionic/powers/stomp.htm|Stomp]] (1 per day)<br>''Creatures that fail their saves are thrown to the ground, become prone, and take 1d4 points of nonlethal damage.''
 
'''Level 1 | 1pp'''<br>
*[[srd:psionic/powers/clawsoftheBeast.htm|Claws of the Beast]]
*[[srd:/psionic/powers/biofeedback.htm|Biofeedback]]<br>''Gain DR 2/-
*[[srd:/psionic/powers/vigor.htm|Vigor]]<br>''5 temporary hit points per PP spent''
'''Level 2 | 3pp'''<br>
*[[srd:srd/psionic/powers/hustle.htm|Hustle]]<br>''Gain a move action''
 
Power Points (15)<br>
 
==Gear==
Full Plate, Outfit (Traveler's), Shield (Heavy/Metal), Sword (Bastard/Large), Dwarven Masterwork Tower Shield
 
==Special==
===Half-Giant===
*  +2 Strength, +2 Constitution, -2 Dexterity: Half-giants are tough and strong, but not too nimble.
* Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
* Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
* Half-giant base land speed is 30 feet.
* '''Low-Light Vision''': A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
* '''Fire Acclimated''': Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
* '''Powerful Build''': The physical stature of half-giants lets them function in many ways as if they were one size category larger. '''Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.''' A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. '''A half-giant can use weapons designed for a creature one size larger without penalty.''' However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
* '''Naturally Psionic''': Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
* '''Psi-Like Ability''': 1/day—'''stomp'''. Manifester level is equal to ½ Hit Dice (minimum 1st). The save DC is Charisma-based.
* Favored Class: Psychic warrior.
* Level Adjustment: +1


[[Dmitrii:Logsheet]]
[[Category:LRC:Dead]]
[[Category:LRC:Warriors of the Morning Breeze]]
[[Category:LRC:Iron Men]]
[[Category:LRC:Oath to Lone Rock City]]
[[Category:LRC:NPC]]
[[Category:LRC]]

Latest revision as of 09:32, 24 March 2009

Dmitrii Andreev
HalfGiant.jpg
RACE: Half Giant
ROLE: Frontline
GROUPS: Iron Men
Formerly played by: Michael


Click here to discuss Michael's new PC »

Dmitrii is a hulking brute of a humaniod, standing nearly seven feet tall. Though his speech is slow, his eyes show that he has a greater spark of intelligence than one would assume. Dmitrii has the blood of fire giants running through his veins and he is passionate when he has a goal to achieve. He is usually quiet and reserved and speaks when he needs to, preferring that his actions speak for him.