Drinking & Dragons

Difference between revisions of "LRC:Robhim"

From Drinking and Dragons
>Mqs
(new gear; not wearing buckler anymore)
>Mqs
(+1 bab, +1 will, +1 each spellcasting, +d6 hit points, +4+int skill points, anicomp, turning)
 
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'''NAME''' Robhim Estis<br>  
'''NAME''' Robhim Estis<br>  
'''Class''' Druid 3, Cleric 3, [http://d20wiki.amazingrando.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 7 (ECL 13)<br>
'''Class''' Druid 3, Cleric 3, [http://d20wiki.amazingrando.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 8 (ECL 14)<br>
'''Race:''' Chessentan (Human (Mulan))<br>
'''Race:''' Chessentan (Human (Mulan))<br>
Alignment NG | Size: M | Type:Male Human<br>
Alignment NG | Size: M | Type:Male Human<br>
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'''AC''' 20, touch 14, flat-footed 17 | (+3 Dex, +6 Armor, +1 deflection) <br />
'''AC''' 20, touch 14, flat-footed 17 | (+3 Dex, +6 Armor, +1 deflection) <br />
::+2 AC against incorporeal touch attacks
::+2 AC against incorporeal touch attacks
'''HP''' 92       <br />
'''HP''' 98       <br />
'''Init''' +3    <br />
'''Init''' +3    <br />
'''Speed''' 30    <br />
'''Speed''' 30    <br />
'''Fort''' 10, '''Ref''' 6, '''Will''' 16
'''Fort''' 12, '''Ref''' 9, '''Will''' 20
<!-- ========================================
<!-- ========================================
HD = 8druid + 2d8druid + 3d8cleric + 6d6potw + 24con] = 8+5*6+6*4+22 = 8+30+24+24 = 86
HD = 8druid + 2d8druid + 3d8cleric + 8d6potw + 28con] = 8 + 5*6 + 8*4 +28 = 8 + 30 + 32 + 28 = 98
F = 3cleric +3druid +2potw +2con +2vest = 12
F = 3cleric +3druid +2potw +2con +2vest = 12
R = 1cleric +1druid +2potw +3dex +2vest = 9
R = 1cleric +1druid +2potw +3dex +2vest = 9
W = 3cleric +3druid +5potw +6wis +2vest = 19
W = 3cleric +3druid +6potw +6wis +2vest = 20
BAB = +2cleric +2druid +3potw = 7
BAB = +2cleric +2druid +4potw = 8
========================================= -->
========================================= -->


==Attacks==
==Attacks==
*'''+2 Frost Falchion +12/7''' | '''2d4+5 plus 1d6 cold''' | 18 | Range: - | 2hSl | 8 lbs.<br>masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)<br>+2, frost (+1d6 cold damage); Anhur's (shocking burst)<br>
*'''+2 Frost Falchion +13/8''' | '''2d4+5 plus 1d6 cold''' | 18 | Range: - | 2hSl | 8 lbs.<br>masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)<br>+2, frost (+1d6 cold damage); Anhur's (shocking burst)<br>
*'''+1 Fire light mace +10/5 | '''1d6+2 plus 1d6 fire''' | 20 | Range: - | LightB | 4lbs.<br>+1 flaming (1d6 fire damage)
*'''+1 Fire light mace +11/6 | '''1d6+2 plus 1d6 fire''' | 20 | Range: - | LightB | 4lbs.<br>+1 flaming (1d6 fire damage)
*'''Heavy mace +9/4''' | '''1d8+2''' | 20 | Range: - | 1hB | 8 lbs.<br>cold iron<br>
*'''Heavy mace +10/5''' | '''1d8+2''' | 20 | Range: - | 1hB | 8 lbs.<br>cold iron<br>
*'''Dagger +9/4''' | '''1d4+1''' | 18 | Range: - | LtSl/P | 1 lbs.<br>silver<br>
*'''Dagger +10/5''' | '''1d4+1''' | 18 | Range: - | LtSl/P | 1 lbs.<br>silver<br>
*'''Sling +10''' | '''1d4+2''' | 20 | Range: 50' | B | 0 lbs.<br>7 bullets<br>
*'''Sling +11''' | '''1d4+2''' | 20 | Range: 50' | B | 0 lbs.<br>7 bullets<br>
'''Base Attack''' +7/+2 | '''Grapple''' +9
'''Base Attack''' +8/+3 | '''Grapple''' +10


==Feats & Abilities==
==Feats & Abilities==
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**'''Woodland Stride''' ignore terrain hindrances
**'''Woodland Stride''' ignore terrain hindrances
**'''Trackless Step''' hard to track in natural environments
**'''Trackless Step''' hard to track in natural environments
**'''Turn undead''' as a 6th level cleric:  2/day (1d20+1, 2d6+5)
**'''Turn undead''' as a 7th level cleric:  2/day (1d20+1, 2d6+5)
**'''Animal Companion''' an 12th level druid (3dru+3potw+6natbondx2=12):  [[Image:Anicomp.PNG|150px|right]]
**'''Animal Companion''' an 13th level druid (3dru+4potw+6natbondx2=13)
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template
**'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc)
**'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc)
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<!-- ===================================================
<!-- ===================================================
0/1/2/3/4/5/6/7/8/9 L
0/1/2/3/4/5/6/7/8/9 L
6/4/4/3/2/1/~/~/~/~ +
6/4/4/3/3/2/~/~/~/~ +
0/2/2/1/1/1/1/~/~/~ =
0/2/2/1/1/1/1/~/~/~ =
6/6/6/4/3/2/~/~/~/~
6/6/6/4/4/3/~/~/~/~


Close  =  25 +  5 per2 =  25 +  5 *  6 =  25 +  30 =  55
Close  =  25 +  5 per2 =  25 +  5 *  6 =  25 +  30 =  55
Medium = 100 + 10 per1 = 100 + 10 * 12 = 100 + 120 = 220
Medium = 100 + 10 per1 = 100 + 10 * 13 = 100 + 130 = 230
Long  = 400 + 40 per1 = 400 + 40 * 12 = 400 + 480 = 880
Long  = 400 + 40 per1 = 400 + 40 * 13 = 400 + 520 = 920
==================================================== -->
==================================================== -->


===Cleric===
===Cleric===
'''Cleric Spells: (as 9th level cleric) 6/6+d/6+d/4+d/3+d/2+d''' <br />
'''Cleric Spells: (as 10th level cleric) 6/6+d/6+d/4+d/4+d/3+d''' <br />
'''Caster level 12''' <br />
'''Caster level 13''' <br />


'''Domains:'''<br>
'''Domains:'''<br>
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===Druid===
===Druid===
'''Druid Spells: (as 9th level druid) 6/6/5/4/3/2''' <br />
'''Druid Spells: (as 10th level druid) 6/6/5/4/4/3''' <br />
'''Caster level 12'''<br>
'''Caster level 13'''<br>


===Ranges===
===Ranges===
Close 55, medium 220, long 880
Close 55, medium 230, long 920


==Skills==
==Skills==
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dru2-3  2*7 = 14
dru2-3  2*7 = 14
clr1-3  3*5 = 15
clr1-3  3*5 = 15
potw1-7 7*7 = 49
potw1-8 8*7 = 56
28 + 14 + 15 + 49 = 106
28 + 14 + 15 + 56 = 113
(Max: 16/8)
(Max: 17/8.5)
ECL virtual ranks in K(Local((LRC))
ECL virtual ranks in K(Local((LRC))
=============================== -->
=============================== -->
* [[srd:skills/concentration.htm | Concentration]] +18 (16 ranks)
* [[srd:skills/concentration.htm | Concentration]] +19 (17 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +7 (5 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +8 (6 ranks)
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/jump.htm | Jump]] +3 (0 ranks)
* [[srd:skills/jump.htm | Jump]] +3 (0 ranks)
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* [[srd:skills/knowledge.htm | Knowledge]] Religion +12 (10 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Religion +12 (10 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +12 (10 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +12 (10 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +15 (13 ranks) +17 to recognize species
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +16 (14 ranks) +18 to recognize species
* [[srd:skills/listen.htm | Listen]] +22 (16 ranks)
* [[srd:skills/listen.htm | Listen]] +23 (17 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +10 (4 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +12 (6 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +7 (1 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +7 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +6 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +6 (1 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +8 (6 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +9 (7 ranks)
* [[srd:skills/spot.htm | Spot]] +22 (16 ranks)
* [[srd:skills/spot.htm | Spot]] +23 (17 ranks)
* [[srd:skills/survival.htm | Survival]] +15 (5 ranks)
* [[srd:skills/survival.htm | Survival]] +15 (5 ranks)
'''Languages:''' Common, Druidic, Draconic, Sylvan (, Chessentan) <br>
'''Languages:''' Common, Druidic, Draconic, Sylvan (, Chessentan) <br>

Latest revision as of 12:13, 12 March 2009

Robhim, as stolen from Civic Wayfinder.
Quick links
Personality ProfileLogsheet

NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 8 (ECL 14)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Male Human
Patron Deity: Anhur (Mulhadori)
Abilities
Str 14 +2
Dex 14 +2 (16 +3)
Con 14 +2
Int 14 +2
Wis 18 +4 (22 +6)
Cha 8 -1

Defense

AC 20, touch 14, flat-footed 17 | (+3 Dex, +6 Armor, +1 deflection)

+2 AC against incorporeal touch attacks

HP 98
Init +3
Speed 30
Fort 12, Ref 9, Will 20

Attacks

  • +2 Frost Falchion +13/8 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
    +2, frost (+1d6 cold damage); Anhur's (shocking burst)
  • +1 Fire light mace +11/6 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
    +1 flaming (1d6 fire damage)
  • Heavy mace +10/5 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
    cold iron
  • Dagger +10/5 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
    silver
  • Sling +11 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
    7 bullets

Base Attack +8/+3 | Grapple +10

Feats & Abilities

  • Feats
    • Domain: Weapon Focus (Falchion)
    • Human: Scribe Scroll
    • 1st: Practiced Spellcaster (Druid)
    • 3rd: Practiced Spellcaster (Cleric)
    • 6th: Natural Bond
    • 9th: Natural Bond
    • 12th: Retributive Spell
  • Abilities
    • Electricity Resist 5
    • Nature Sense +2 knowledge nature and survival
    • Wild Empathy diplomacy-like check to affect animals
    • Woodland Stride ignore terrain hindrances
    • Trackless Step hard to track in natural environments
    • Turn undead as a 7th level cleric: 2/day (1d20+1, 2d6+5)
    • Animal Companion an 13th level druid (3dru+4potw+6natbondx2=13)
    • Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template
    • Blended spellcasting any druid or cleric spell slot can be used to cast spontaneously summon nature's ally or cure (instead of only cleric slots for cure, etc)
  • Anhur's Gifts
    • Anhur's Fury All falchions wielded are shocking burst
    • Anhur's Protection 1/day add cleric level to electric resistance (immediate action)
  • Trained by the Dark Dogs
    • Panther Stance As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
    • Way of the Panther You have access to the Ninja base class.

Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion

Spells

Cleric

Cleric Spells: (as 10th level cleric) 6/6+d/6+d/4+d/4+d/3+d
Caster level 13

Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5
Domain: Windstorm Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects.

Druid

Druid Spells: (as 10th level druid) 6/6/5/4/4/3
Caster level 13

Ranges

Close 55, medium 230, long 920

Skills

Languages: Common, Druidic, Draconic, Sylvan (, Chessentan)