Drinking & Dragons

Difference between revisions of "NW:PCs/Pitor"

From Drinking and Dragons
< NW:PCs
>T3knomanser
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>T3knomanser
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| Theology || 1
| Theology || 1
|} <!-- 6 skillpoints remaining; I intend to use a few of them to get a language common with other characters, and maybe buy another craft/perform  -->
|} <!-- 6 skillpoints remaining; I intend to use a few of them to get a language common with other characters, and maybe buy another craft/perform  -->
||
''' Languages '''
''' Languages '''
* Common/F
* Common/F
* Hochsprache/F (High Speech- language of the nobility)
* Hochsprache/F <!-- High Speech- language of the nobility -->
* Niedregesprache/F (Low Speech- the commoner tongue)
* Niedregesprache/F <!-- Low Speech- the commoner tongue (not common) -->
* Altesprache/F (The ancient version of Sprache, commonly used for arcane writings)
* Altesprache/F <!-- The ancient version of Sprache, commonly used for arcane writings -->
* Villium/F (noble tongue of neighboring kingdom)
* Villium/F <!-- noble tongue of neighboring kingdom -->
|}
|}
[[Category:The New World]] [[Category:The New World:PCs]]
[[Category:The New World]] [[Category:The New World:PCs]]

Revision as of 19:47, 3 January 2011

Pitor Valorus

Trustifarian 1

Vitals

  • Age: late-20s
  • Background: Noble
  • Virtue/Vice: Free Spirited/Lazy
  • Current Wealth: +14
  • Core: Expertise (spend a conviction to get 4 temp ranks in any skill)

Abilities

  • STR -2 / DEX +2 / CON -1 / INT +4 / WIS -2 / CHA +5

Combat

Attack
Base: +0(+2) (-4 to all weapons)

Defense
Base: +0, Dodge: +6, Parry: -2

Attacks
Weapon Bonus Damage
All -2 ?

Saves

Fort(N): +0(4), Ref(M): +1(8), Will(M): +1(4)

Feats

  • Canny Dodge: Add INT or WIS to dodge
  • Lucky: Add CHA to all saves
  • Attractive: +4 Bluff/Diplomacy
  • Inspiration(Complacency)(1/day): Subjects take -5 on notice/sense motive, and can be a distraction allowing a hide check.

Background

  • Wealthy
  • Fascinate: Use social skill to hold someone's attention, target can only pay attention to me
  • Talented: +2 Diplomacy, Handle Animals

Skills

Animals 1 (+2 handle)
Acrobatics 1
Athletics 1
Concentration 1
Craft(Painting) 1
Deception 2 (+4 bluff)
Disable Device 1
Influence 2(+6 diplomacy)
Legerdemain 1
Medicine 1
Notice 1
Perform(music) 1
Search 1
Stealth 1
Streetwise 1
Survival 1

Knowledges

Arch & Eng 1
Cosmology 1
Art 2
Behavior 1
Business 1
Civics 2
Current Events 1
Earth Sciences 1
History 1
Life Sciences 1
Nobility 1
Physical Sciences 1
Pop Culture 1
Streetwise 1
Supernatural 1
Tactics 1
Technology 1
Theology 1

Languages

  • Common/F
  • Hochsprache/F
  • Niedregesprache/F
  • Altesprache/F
  • Villium/F