Drinking & Dragons

Difference between revisions of "ROR:PC/Karaz/Progression"

From Drinking and Dragons
>Mqs
>Mqs
 
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   archetype-alternate=Hungry Ghost|
   archetype-alternate=Hungry Ghost|
   class-choices=n/a|
   class-choices=n/a|
   favored-class=Monk bonus feat: Scorpion Style|
   favored-class=Monk bonus feat: Improved Trip|
   favored={{Check}}|
   favored={{Check}}|
   favored-choice=HP|  
   favored-choice=HP|  
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   spells=n/a|
   spells=n/a|
   other=n/a|  
   other=n/a|  
}}
{{RORlevelup|
  level=7|
  ability=n/a|
  class=Monk|
  class-traits=Above|
  class-choices=x|
  favored={{+}}|
  favored-choice=Skill|
  hp=4+d4|
  skills=+1 perception, +1 acrobatics +1 sense motive, +1 climb|
  feats=Vicious Stomp|
  spells=n/a|
  other=x|
}}
}}
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Latest revision as of 18:33, 24 February 2016



Level 1

  • Stats (base only -- not including racial modifier)
    • STR: 16
    • DEX: 15
    • CON: 14
    • INT: 9
    • WIS: 15
    • CHA: 4
  • Race: Dwarf (stat bump not included above)
    • Alternate Racial Trait(s): None
  • Class: Monk
    • Archetype/Alternate: {{{class-traits}}}
    • Class Feature Choice(s): n/a
    • Favored Class: Monk bonus feat: Improved Trip
    • Favored Class?:
    • Favored Class Bonus: HP
    • Hit Points (die only, NO modifiers): 8
  • Extras
    • Skills: (4-1 = 3) Escape Artist, Stealth, Swim
    • Feats: Combat Reflexes
    • Trait: Reactionary
    • Language(s): Common, Dwarf
    • Alignment: LN
    • Deity: Torag
    • Spell(s): n/a
    • Other Choices: n/a

Level Up: 2

  • Ability Score: n/a
  • Class: Monk
    • Archetype/Alternate:
    • Class Feature Choice(s): Monk bonus feat: Dodge
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): 1d8 = 4 + rolled 4
  • Skills: (4-1+1=4)Acrobatics, Perception, Sense Motive, Climb
  • Feats: n/a
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 3

  • Ability Score: n/a
  • Class: Monk
    • Archetype/Alternate:
    • Class Feature Choice(s): n/a
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): d8 (4 + rolled 3)
  • Skills: (4-1int+1fav = 4) Climb, Stealth, Perception, Sense Motive
  • Feats: Throw Anything
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 4

  • Ability Score: Wisdom
  • Class: Monk
    • Archetype/Alternate:
    • Class Feature Choice(s): n/a
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): d8 (4 + rolled 4)
  • Skills: (4-1int+1fav = 4) Acrobatics, Stealth, Perception, Sense Motive
  • Feats: n/a
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 5

  • Ability Score: n/a
  • Class: x
    • Archetype/Alternate: n/a
    • Class Feature Choice(s): n/a
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): 1d8 (4+x)
  • Skills: (4-1int+1fav = 4) Acrobatics, Climb, Perception, Sense Motive
  • Feats: Blind Fighting
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 6

  • Ability Score: n/a
  • Class: Monk
    • Archetype/Alternate:
    • Class Feature Choice(s): Bonus Feat: Mobility
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): 1d8 (4+x)
  • Skills: (4-1int+1fav = 4) Acrobatics, Climb, Perception, Sense Motive
  • Feats: n/a
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 7

  • Ability Score: n/a
  • Class: Monk
    • Archetype/Alternate: Above
    • Class Feature Choice(s): x
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): 4+d4
  • Skills: +1 perception, +1 acrobatics +1 sense motive, +1 climb
  • Feats: Vicious Stomp
  • Spell(s): n/a
  • Other Choices: x