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Difference between revisions of "RPM:PCs/Milady Rosalie"

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<div class="alert alert-info" role="alert">[[RPM:PCs/Milady Rosalie/Character Sheet|Character Sheet has been moved here.]]</div>
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[[Image:Rosalie.jpg|250px]]<br/>
- [[RPM:PCs/Milady_Rosalie/Background|Background]] - [[RPM:PCs/Milady_Rosalie/Notes|Character Notes]] -
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== Milady Rosalie de Moreau <small>Refresh 3</small> ==
[[Image:Rosalie.jpg|250px|right]]
=== Aspects ===
Milady Rosalie is a veteran of the Gunpowder Revolution and a sometimes socialite who refuses to stop the fight.
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* Stopped Hernaut from using Renoir Olivier and prisoners as fuel for binding the dragon in Lisway.
: '''High Concept:''' {{Aspect|Grand Dame Puppetmaster of the RPM}}
** This was a spectacular end to Renoir.
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* Retired from the RPM.
:: ''Invoke:'' When I have to socially manipulate people or get things done within the RPM.
* Intends to form her own mercenary band
:: ''Compel:'' I can often get tied-up in all of the strings that I have strung.
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: '''Trouble:''' {{Aspect|Lost my son in the revolution}}
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:: ''Invoke:'' Can better emphasize with those that have lost someone and are going through grief.
:: ''Compel:'' This can distract her from current goals and also make her reluctant to strike at families.
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: '''Aspect:''' {{Aspect|Fading Scourge of the Sorcier}}
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:: ''Invoke:'' She can use her reputation to intimidate the Sorcier and cause them to misstep.
:: ''Compel:'' The Sorcier may strike at an unwelcome time.
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: '''Aspect:''' {{Aspect|Venerable Socialite}}
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:: ''Invoke:'' She gets benefits when mingling with high society.
:: ''Compel:'' When in civil company, she must do what she can to keep up appearances.
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: '''Aspect:''' {{Aspect|They are only pawns}}
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:: ''Invoke:'' She is good at getting [[RPM:PCs/Nate|lower ranking people]] to do things they may not have otherwise and whipping them into doing things they normally wouldn't.
:: ''Compel:'' It can cause her to be cruel and overstep her authority.
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{{RPM
{{RPM Game Aspects}}
|face=Face}}
 
=== Skills ===
 
* +4 Contacts
* +3 Resources; Provoke
* +2 Will; Rapport; Deceive
* +1 Shoot; Empathy; Fight; Physique
 
=== Stunts and Extras ===
 
;'''Lie Whisperer'''
: +2 to all Empathy rolls made to discern or discover lies, whether they’re directed at you or someone else.
;'''Shadow in the Crowd'''
: You may use Contacts as opposed to Stealth when attempting to hide in social situations / large crowds due to knowing how to go unseen in group situations and crowds.
;'''Power: ''Power Nullification'''''
: You can render your zone inhospitable to the use of magic. If someone attempts to use magic in your zone, and that power prompts opposition, increase its opposition by +2. If the magic doesn’t prompt opposition, they must overcome a Fair (+2) obstacle with Will to use it. This nullification field does not affect you, and you can dismiss it at will. Additionally, you always know who around you is magic user and generally what their magical abilities are.
:: '''Drawback:''' ''Always On'' - Power Nullification is not so much a spell, but a state of being for Rosalie. She cannot turn off this power and it persist even while unconscious or asleep. Friendly casters must keep their distance when trying to get their own spells off and casting helpful magic on her is quite difficult due to this state of being.
:: '''Collateral Damage:''' ''Dragon's Curse'' - By concentrating, you can unleash a burst of energy that strikes at the heart of a magical individual. A nameless NPC with magical powers gets taken out instantly, while magic-powered named NPC or PCs must either take a mild consequence or lose access to their magic entirely until the end of the scene. This energy blast resonates throughout the area, causing everyone there—whether they have magical powers or not—to become dazed and disoriented.
 
=== Stress and Consequences ===
 
'''Physical''' 1 <i class="fa fa-square-o"></i> 2 <i class="fa fa-square-o"></i>  2 <i class="fa fa-square-o"></i><br>
'''Mental''' 1 <i class="fa fa-square-o"></i> 2 <i class="fa fa-square-o"></i>  2 <i class="fa fa-square-o"></i><br>
'''Mild''' 2 ''empty''<br>
'''Moderate''' 4 ''empty''<br>
'''Severe''' 6 ''empty''<br>
'''[https://fate-srd.com/fate-core/conflicts#extreme-consequences Extreme]''' 8 ''empty'', ''may only be used between major milestones and REPLACES one of your current aspects.''
 
=== Conditions ===
 
'''Wealth and Favors''' <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i>
 
You may check off a Wealth and Favor box to help solve a situation where money or connections could help. You gain a +2 bonus or a reroll to your roll. In some situations, these boxes may be used to absorb stress, if it makes narrative sense. Additionally, some extraordinary Resources rolls may require the use of this box.
 
To clear a checked box you will either have to return a favor or find additional wealth. This may be as simple as an Overcome roll of +4 for each box (rolled separately). It may require finding treasure in a monster's lair to replenish your wealth or be a plot point in the narrative as you do a favor for someone you owe.
 
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{{RPM|pc=PCs}}
[[Category:RPM:Lion]]
[[Category:RPM:Lion]]
[[Category:RPM:Former PC]]

Latest revision as of 20:49, 18 April 2018

Rosalie.jpg

Milady Rosalie is a veteran of the Gunpowder Revolution and a sometimes socialite who refuses to stop the fight.

  • Stopped Hernaut from using Renoir Olivier and prisoners as fuel for binding the dragon in Lisway.
    • This was a spectacular end to Renoir.
  • Retired from the RPM.
  • Intends to form her own mercenary band