Drinking & Dragons

Wild:PC/Nathaniel/Servants

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< Wild:PC/Nathaniel
Revision as of 12:32, 25 July 2009 by Wizardoest (talk | contribs) (Can't wait to kill some Ogres.)

Daddy Skeletal Companion (CR 1/3)

NE Medium Undead
Init +5; Senses: Listen +0; Spot +0


AC: 15; Touch: 11; Flat-footed: 14
(+1 Dex, +2 natural, +2 heavy shield)
HP: 14 (1d12+2)
DR 5/Bludgeoning
Fort: +0, Ref +1, Will +2
Immune Cold; Undead traits


Speed: 30'
Melee: Scimitar +3 (1d6+3 / 18×2)
Melee: Claws +3/+3 (1d4+3)
Space: 5'; Reach: 5'; BAB: +0; Grapple: +3


Abilities Str 17, Dex 13, Con -, Int -, Wis 10, Cha 1
Feats Improved Initiative
Skills None


Items Scimitar; Heavy Wooden Shield


Special Corpsecrafted, granting Str +4 and +2 hp per HD. Does not count against total number of undead under Nathaniel's control.

Ogre Skeleton (CR 2)

NE Large Undead
Init +5; Senses: Listen +0; Spot +0


AC: 14; Touch: 9; Flat-footed: 14
(+0 Dex, +2 natural, -1 size +3 hide armor)
HP: 20+3d12 (4d12+8)
DR 5/Bludgeoning
Fort: +1, Ref +1, Will +4
Immune Cold; Undead traits


Speed: 30' (40' without armor)
Melee: Greatclub +9 (2d8+10 / 20×2)
Melee: Claws +9/+9 (1d6+7 / 20×2)
Ranged: Javelin (1d8+7 / 20×2 / 30')
Space: 10'; Reach: 10'; BAB: +2; Grapple: +2


Abilities Str 25, Dex 10, Con -, Int -, Wis 10, Cha 1
Feats Improved Initiative
Skills None


Items


Special Corpsecrafted, granting Str +4 and +2 hp per HD. Does not count against total number of undead under Nathaniel's control.

Proficient with all simple and martial weapons, as well as any natural weapons.