Drinking & Dragons

Difference between revisions of "Wild talk:PC/Nathaniel"

From Drinking and Dragons
m (→‎Altar to Wee Jas: new section)
(Want list)
Line 1: Line 1:
== Spells ==
== Want ==


Seeking the following divine spells, first in someone's spellbook, then as a scroll. Let me know which ones I find/don't find and whether or not I can scribe them from a spellbook and then I'll determine what I'll purchase.
* Nathaniel will approach Ethyl about crafting an Immovable Rod. The rod is part of a plan to test how the islands move.
 
* '''Align Weapon, Mass''' Cleric 3 from SpC.
=== 4 (400gp, 700gp) ===
* Dismissal - common
 
=== 3 (300gp, 375gp) ===
* Clutch Of Orcus - rare - take at level up
* Skull Watch - uncommon
* Spirit Jaws (Druid) - uncommon
 
=== 2 (200gp, 150gp)  ===
 
* Death Knell - common
* Briar Web, SpC, Druid 2/Ranger 2 - uncommon
** Not found yet.
* Saltray, SpC, Druid 2 - uncommon
** Not found yet.
* Swim, SpC, Druid 2 - common
 
=== 1  (100gp, 25gp) ===
 
* Ghoul Light, SpC, Hunger Domain 1 - rare
** Not found yet.
 
== Scraps ==
 
'''Spells''' CL7 '''DC''' 14+lvl '''Close''' 40' [7] '''Medium''' 170' '''Long''' Far<br/>
*'''4th (3)''' Shield of Faith, Mass (+3 deflection); Summon Undead 4
*'''3rd (4)''' Animate Dead; Bestow Curse; Inflict Serious Wounds (3d8+7); Magic Vestment; Speak with Dead; Summon Undead 3
*'''2nd (5)''' Barkskin (touch, +3 natural AC); Bull's Strength; Close Wounds (Swift); Decomposition (Living enemies w/i 50' bleed for 3 after taking a wound); Desecrate; Divine Protection (+1 morale AC/Saves, 20'rad; CL@min); Invisibility; Lesser Restoration; Silence; Snake's Swiftness Mass (allies, 20'rad); Spiritual Weapon (dagger +6 / 1d8+2); Swim; Summon Undead 2
*'''1st (6)''' Bless; Cure Light Wounds; Cause Fear; Conviction (+2 morale saves); Gentle Repose; Grease; Inflict Light Wounds; Longstrider; Magic Weapon; Obscuring Mist; Shield of Faith (+3 deflection AC); Skeletal Companion; Summon Undead I; Updraft
*'''0th (4)''' All cleric zeros
<hr>
*'''2nd Scrolls''' Barkskin (2); Bull's Strength (1); Divine Protection (1); Invisibility (2); Lesser Restoration (2); Silence (0/2); Snakes Swiftness Mass (3); Spiritual Weapon (1); Swim (2); Summon Undead II (2)
*'''1st Scrolls''' Bless (1); Faerie Fire (2); Hide from Undead (1); Magic Weapon (3); Obscuring Mist (2); Summon Undead I (1); Shield of Faith (2)
<hr>
*'''Potions & Oils''' ICW (4d8+9healing); IMW (2d8+3); Magic Weapon
<hr>
*'''Wand''' ''Inflict Light Wounds'' (36); ''Snakes mass'' (50)
 
{| cellpadding="5px" style="margin-left:0;"
|- | style="background:tan;"
| width="30%" | '''4th Spells (3)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Shield of Faith, Mass
| {{check}}
| --
| --
| +3 deflection AC; CL@min
|- | style="background:#cccc99"
| Summon Undead 4
| {{check}}
| --
| --
| Summon Allip, Ghast, Wyvern Zombie <small>2&times; from III; 4&times; from lower list</small>
<!-- ================================ -->
|- | style="background:tan"
| '''3rd Spells (4)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Animate Dead
| {{check}}
| --
| --
| See PH
|- | style="background:#cccc99"
| Bestow Curse
| {{check}}
| --
| --
| Touch, Perm; <small>-6 to ability score (minimum 1); -4 penalty on attacks, saves, ability checks, and skill checks; Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.</small>
|- | style="background:#e4e4b1"
| Inflict Serious Wounds
| {{check}}
| --
| --
| 3d8+7
|- | style="background:#cccc99"
| Magic Vestment
| {{check}}
| --
| --
| +1 AC; CL@hours
|- | style="background:#e4e4b1"
| Speak with Dead
| {{check}}
| --
| --
| See PH
|- | style="background:#cccc99"
| Summon Undead III
| {{check}}
| --
| --
| Ghoul, Troll Skeleton, Ogre Zombie, <small>2&times; from II; 4&times; from lower list</small>
<!-- ================================ -->
|- | style="background:tan"
| '''2nd Spells (5)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Barkskin
| {{check}}
| 2/2
| --
| Touch, +3 natural AC; CL@10min
|- | style="background:#cccc99"
| Bull's Strength
| {{check}}
| 1/1
| --
| Touch, +4 Str; CL@min
|- | style="background:#e4e4b1"
| Close Wounds
| {{check}}
| --
| --
| Swift, Close; 1d4+5
|- | style="background:#cccc99"
| Decomposition
| {{check}}
| --
| --
| 50' radius; Bleed 3; CL@rnds
|- | style="background:#e4e4b1"
| Desecrate
| {{check}}
| --
| --
| Close; 20' radius; 2hrs@CL; Turn Undead at -3 profane penalty, every undead gains +1 profane att/dmg/saves. Created|Summoned gains +1hp per HD
|- | style="background:#cccc99"
| Divine Protection
| {{check}}
| --
| --
| Medium; 20' radius; 1min@CL; +1 morale to AC/Saves
|- | style="background:#e4e4b1"
| Invisibility
| {{check}}
| --
| --
| 1min@CL
|- | style="background:#cccc99"
| Lesser Restoration
| {{check}}
| --
| --
| 3rnd to cast; 1d4 temp ability dmg to one ability fixed, eliminates fatigue, reduces exhaustion
|- | style="background:#e4e4b1"
| Silence
| {{check}}
| --
| --
| Long; 20'radius; 1min@CL
|- | style="background:#cccc99"
| Snake's Swiftness Mass
| {{check}}
| --
| --
| Medium; 20'radius; All allies gain an attack
|- | style="background:#e4e4b1"
| Spiritual Weapon
| {{check}}
| --
| --
| Medium; 1rnd@CL; BAB+Wis for attack, 1d8+2 dmg, strike incorporeal
|- | style="background:#cccc99"
| Swim
| {{check}}
| --
| --
| 1 round cast; Medium; 10min@CL; Swim 30' with light load
|- | style="background:#e4e4b1"
| Summon Undead II
| {{check}}
| --
| --
| Close; 1rnd@CL; Owlbear Skeleton or Bugbear Zombie, <small>2&times; from I</small>
|- | style="background:tan;"
| width="30%" | '''1st Spells (6)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Bless
| {{check}}
| --
| --
| 50' burst; +1 morale att/dmg/saves vs fear
|- | style="background:#cccc99"
| Cure Light Wounds
| {{check}}
| --
| --
| 1d8+5 healing
|- | style="background:#e4e4b1"
| Cause Fear
| {{check}}
| --
| --
| Close; Living creature 5HD or less; See PH
|- | style="background:#cccc99"
| Conviction
| {{check}}
| --
| --
| Touch; +3 morale to saves
 
 
|- | style="background:#e4e4b1"
| Gentle Repose
| {{check}}
| --
| --
| Close; Living creature 5HD or less; See PH
|- | style="background:#cccc99"
| Conviction
| {{check}}
| --
| --
| Touch; +3 morale to saves
 
 
; Grease; Inflict Light Wounds; Longstrider; Magic Weapon; Obscuring Mist; Shield of Faith (+3 deflection AC); Skeletal Companion; Summon Undead I; Updraft
 
|}
 
== Altar to Wee Jas ==
 
I wish to purchase an altar to Wee Jas for my room on the ship. PH and AEG do not list a price for it. Stronghold Builders Guide has a basic chapel priced out at 1,000gp. I would assume that the cost for a simple altar would be 1/4 of that or less. Let me know the cost, I'm purchasing one for undead creation. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 18:32, 1 February 2010 (UTC)

Revision as of 13:58, 13 April 2010

Want

  • Nathaniel will approach Ethyl about crafting an Immovable Rod. The rod is part of a plan to test how the islands move.
  • Align Weapon, Mass Cleric 3 from SpC.