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Difference between revisions of "Wild talk:PC/Nathaniel"

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== Spells ==
This is the proposed changes to [[class:dreadNecromancer|Dread Necromancer]] for Nathaniel, marrying a few abilities from the Archivist with the Dread Necromancer.


Seeking the following divine spells, first in someone's spellbook, then as a scroll. Let me know which ones I find/don't find and whether or not I can scribe them from a spellbook and then I'll determine what I'll purchase.
* 4th: replace Mental Bastion with Bardic Knowledge
* 6th: replace Scabrous Touch with Dark Knowledge (tactics) 3/day
* 9th: replace Negative Energy Resistance with Dark Knowledge 5/day
* 10th: replace Light Fortification with Dark Knowledge (puissance)


=== 4 (400gp, 700gp) ===
Have not considered what to alter past 10th level.
* Dismissal - common
 
=== 3 (300gp, 375gp) ===
* Clutch Of Orcus - rare - take at level up
* Skull Watch - uncommon
* Spirit Jaws (Druid) - uncommon
 
=== 2 (200gp, 150gp)  ===
 
* Death Knell - common
* Briar Web, SpC, Druid 2/Ranger 2 - uncommon
** Not found yet.
* Saltray, SpC, Druid 2 - uncommon
** Not found yet.
* Swim, SpC, Druid 2 - common
 
=== 1  (100gp, 25gp) ===
 
* Ghoul Light, SpC, Hunger Domain 1 - rare
** Not found yet.
 
== Scraps ==
 
'''Spells''' CL7 '''DC''' 14+lvl '''Close''' 40' [7] '''Medium''' 170' '''Long''' Far<br/>
*'''4th (3)''' Shield of Faith, Mass (+3 deflection); Summon Undead 4
*'''3rd (4)''' Animate Dead; Bestow Curse; Inflict Serious Wounds (3d8+7); Magic Vestment; Speak with Dead; Summon Undead 3
*'''2nd (5)''' Barkskin (touch, +3 natural AC); Bull's Strength; Close Wounds (Swift); Decomposition (Living enemies w/i 50' bleed for 3 after taking a wound); Desecrate; Divine Protection (+1 morale AC/Saves, 20'rad; CL@min); Invisibility; Lesser Restoration; Silence; Snake's Swiftness Mass (allies, 20'rad); Spiritual Weapon (dagger +6 / 1d8+2); Swim; Summon Undead 2
*'''1st (6)''' Bless; Cure Light Wounds; Cause Fear; Conviction (+2 morale saves); Gentle Repose; Grease; Inflict Light Wounds; Longstrider; Magic Weapon; Obscuring Mist; Shield of Faith (+3 deflection AC); Skeletal Companion; Summon Undead I; Updraft
*'''0th (4)''' All cleric zeros
<hr>
*'''2nd Scrolls''' Barkskin (2); Bull's Strength (1); Divine Protection (1); Invisibility (2); Lesser Restoration (2); Silence (0/2); Snakes Swiftness Mass (3); Spiritual Weapon (1); Swim (2); Summon Undead II (2)
*'''1st Scrolls''' Bless (1); Faerie Fire (2); Hide from Undead (1); Magic Weapon (3); Obscuring Mist (2); Summon Undead I (1); Shield of Faith (2)
<hr>
*'''Potions & Oils''' ICW (4d8+9healing); IMW (2d8+3); Magic Weapon
<hr>
*'''Wand''' ''Inflict Light Wounds'' (36); ''Snakes mass'' (50)
 
{| cellpadding="5px" style="margin-left:0;"
|- | style="background:tan;"
| width="30%" | '''4th Spells (3)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Shield of Faith, Mass
| {{check}}
| --
| --
| +3 deflection AC; CL@min
|- | style="background:#cccc99"
| Summon Undead 4
| {{check}}
| --
| --
| Summon Allip, Ghast, Wyvern Zombie <small>2&times; from III; 4&times; from lower list</small>
<!-- ================================ -->
|- | style="background:tan"
| '''3rd Spells (4)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Animate Dead
| {{check}}
| --
| --
| See PH
|- | style="background:#cccc99"
| Bestow Curse
| {{check}}
| --
| --
| Touch, Perm; <small>-6 to ability score (minimum 1); -4 penalty on attacks, saves, ability checks, and skill checks; Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.</small>
|- | style="background:#e4e4b1"
| Inflict Serious Wounds
| {{check}}
| --
| --
| 3d8+7
|- | style="background:#cccc99"
| Magic Vestment
| {{check}}
| --
| --
| +1 AC; CL@hours
<!-- ================================ -->
|- | style="background:tan"
| '''2nd Spells (5)'''
| <small>Book</small>
| Scroll
| Potion
| About
|- | style="background:#e4e4b1"
| Barkskin
| {{check}}
| 2/2
| --
| Touch, +3 natural AC; CL@10min
|- | style="background:#cccc99"
| Bull's Strength
| {{check}}
| 1/1
| --
| Touch, +4 Str; CL@min
|- | style="background:#e4e4b1"
| Close Wounds
| {{check}}
| --
| --
| Swift, Close; 1d4+5
|- | style="background:#cccc99"
| Decomposition
| {{check}}
| --
| --
| 50' radius; Bleed 3; CL@rnds
 
|}

Latest revision as of 01:41, 23 September 2011

This is the proposed changes to Dread Necromancer for Nathaniel, marrying a few abilities from the Archivist with the Dread Necromancer.

  • 4th: replace Mental Bastion with Bardic Knowledge
  • 6th: replace Scabrous Touch with Dark Knowledge (tactics) 3/day
  • 9th: replace Negative Energy Resistance with Dark Knowledge 5/day
  • 10th: replace Light Fortification with Dark Knowledge (puissance)

Have not considered what to alter past 10th level.