Drinking & Dragons

Difference between revisions of "Disposable talk:The Last Feast of Harlequinn"

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Bert, would this be a d20 Modern game? Or regular D&D rules that have a steampunk feel? --'''[[User:Wizardoest|Randy]]''' ([[User talk:Wizardoest|Talk]]) 05:14, 29 December 2009 (UTC)  
Bert, would this be a d20 Modern game? Or regular D&D rules that have a steampunk feel? --'''[[User:Wizardoest|Randy]]''' ([[User talk:Wizardoest|Talk]]) 05:14, 29 December 2009 (UTC)  


Randy, more of D&D with a steampunk feel. Think early 19th-20th century, gaslight, coal use, but no cars, computers, or telephones. Guns may even be a possibility but very rare and primitive. Gritty times. --Bert--
Randy, more of D&D with a steampunk feel. Think early 19th-20th century, gaslight, coal use, but no cars, computers, or telephones. Guns may even be a possibility but very rare and primitive. Gritty times. Imagine an alternate history where gaslight etc was invented, but the civiliztion that made armor obsolete was not. Melee weapons, armor, magic, all are still in use, but there are some creature comforts. A society that is rich in goods, but poor in the rules of civility. An untamed land with the beginnings of industry. Common items are produced by factories and workhouses, but masterworked and magical items still need to be handmade.--Bert--

Revision as of 18:00, 29 December 2009

RSVP

As we get closer to March, we'll start to worry about dates. Right now, express your interest by signing your name below:

  • Rando

What ruleset?

Bert, would this be a d20 Modern game? Or regular D&D rules that have a steampunk feel? --Randy (Talk) 05:14, 29 December 2009 (UTC)

Randy, more of D&D with a steampunk feel. Think early 19th-20th century, gaslight, coal use, but no cars, computers, or telephones. Guns may even be a possibility but very rare and primitive. Gritty times. Imagine an alternate history where gaslight etc was invented, but the civiliztion that made armor obsolete was not. Melee weapons, armor, magic, all are still in use, but there are some creature comforts. A society that is rich in goods, but poor in the rules of civility. An untamed land with the beginnings of industry. Common items are produced by factories and workhouses, but masterworked and magical items still need to be handmade.--Bert--