Drinking & Dragons

L:PC/Dario Nardozzi/Logsheet: Difference between revisions

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* '''Greatsword''' +2 (+1wf, +1magic) 2d6+{{#expr:1.5*{{#var:str}}+1}} | 19×2
* '''Greatsword''' +2 (+1wf, +1magic) 2d6+{{#expr:1.5*{{#var:str}}+1}} | 19×2
* '''Scimitar''' 1d6+{{#expr:1*{{#var:str}}}} | 18×2
* '''Scimitar''' 1d6+{{#expr:1*{{#var:str}}}} | 18×2
* '''Malyth's Scimitar''' 1d6+{{#expr:1*{{#var:str}}}} | 18×2
* '''Club''' 1d6+{{#expr:1*{{#var:str}}}} | 20×2
* '''Club''' 1d6+{{#expr:1*{{#var:str}}}} | 20×2
* '''Dagger''' 1d4+{{#expr:1*{{#var:str}}}} | 19×2 | 10'
* '''Dagger''' 1d4+{{#expr:1*{{#var:str}}}} | 19×2 | 10'
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* '''Padded Armor''' (+1 AC, Max Dex +8, ACP -0, Spell 5%)
* '''Padded Armor''' (+1 AC, Max Dex +8, ACP -0, Spell 5%)
* '''Heavy Steel Shield''' (+2 AC, ACP -2, Spell 15%) ''Bears a bright sun on it, the holy symbol of Belinos''
* '''Heavy Steel Shield''' (+2 AC, ACP -2, Spell 15%) ''Bears a bright sun on it, the holy symbol of Belinos''
** '''Searing Light''' Usable once (Ranged touch 160'; No save; SR)<br/>3d8 damage; undead take 6d6 damage; undead vulnerable to light takes 6d8 damage; construct/inanimate takes 3d6 damage.


== Magical ==
== Magical ==
=== Consumables ===
* Feather Token, ''Feather Fall''
* Chime of Opening (1c)
* Potions
** ''Fly'' 5min, Fly 60' (with +2 bonus), Can attack/cast as normal, charge but not run.
** ''CMW'' 2d8+3 healing
** ''Barkskin'' 30min, +2 NAC
=== Persistent ===
* Ring of Counterspells loaded with Fireball
* Ring of Counterspells loaded with Fireball
* Ring of Sustenance
* Ring of Sustenance
* Amulet of Natural Armor +2
* Amulet of Natural Armor +2
* Feather Token, ''Feather Fall''
* Chime of Opening (1c)
* Armor Brooch of Slick
* Armor Brooch of Slick
* Boots of Springing and Striding
* Boots of Springing and Striding
* Catching Cape
* Catching Cape
* Potions
* Weapon Stone of Dueling
** Fly
** Grants luck bonus to CMB and CMD equal to 2&times; the enhancement bonus for Disarm, Trip, Dirty Tricks, Reposition
** CMW


== Gear ==
== Gear ==

Latest revision as of 01:54, 9 April 2012


Gold: 1497.00

Weapons

Melee

  • Greatsword +2 (+1wf, +1magic) 2d6+4 | 19×2
  • Scimitar 1d6+2 | 18×2
  • Malyth's Scimitar 1d6+2 | 18×2
  • Club 1d6+2 | 20×2
  • Dagger 1d4+2 | 19×2 | 10'
  • Sap 1d6+2 | 20×2 | nonlethal

Ranged

  • Composite Longbow, Str +2 1d8+2 | 20×3 | 110'
  • Shortbow 1d6 | 20×3 | 60'
  • Bola -4 nonprof vs CMD | 1d4 nonlethal | 20×2 | 10' | Trip
  • Net -4 nonprof, Touch, add'l -4 after first attack | no dmg | 10' max
    • Entangled: -2 penalty to attack and -4 penalty to Dex, move at half speed, no charge/run. Rope control opposed str check. Casting a spell concentration DC 15 + spell level or unable to cast it.
    • Escape: DC 20 Escape Artist or Strength DC 25 (full-round actions). 5 hit points.

Armor

  • [+1] Plate mail (+9 AC, Max Dex +1, ACP -5 [mw], Spell 35%)
  • Breastplate, mw (+6 AC, Max Dex +3, ACP -3, Spell 25%)
  • Padded Armor (+1 AC, Max Dex +8, ACP -0, Spell 5%)
  • Heavy Steel Shield (+2 AC, ACP -2, Spell 15%) Bears a bright sun on it, the holy symbol of Belinos

Magical

Consumables

  • Feather Token, Feather Fall
  • Chime of Opening (1c)
  • Potions
    • Fly 5min, Fly 60' (with +2 bonus), Can attack/cast as normal, charge but not run.
    • CMW 2d8+3 healing
    • Barkskin 30min, +2 NAC

Persistent

  • Ring of Counterspells loaded with Fireball
  • Ring of Sustenance
  • Amulet of Natural Armor +2
  • Armor Brooch of Slick
  • Boots of Springing and Striding
  • Catching Cape
  • Weapon Stone of Dueling
    • Grants luck bonus to CMB and CMD equal to 2× the enhancement bonus for Disarm, Trip, Dirty Tricks, Reposition

Gear

  • Backpack
    • Vinum familiae Nardozzi, a small book that details the Nardozzi family back many generations.
    • Rations (7 days, hard)
    • Wineskin
    • Bedroll
    • Flint & Steel
    • Rope, hemp 50'
    • Torch (2)
    • Whetstone
  • Signet Ring
  • Quiver of arrows (20)
  • Bravery Elixir for Nict