Drinking & Dragons

ROR:PC/Brock/Progression: Difference between revisions

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{{RORchar|char=Brock}}
{{RORchar|char=Brock}}
{{RORcreation|
  str=15|
  dex=15|
  con=14|
  int=14|
  wis=12|
  cha=9|
  race=Human (stat bump: strength, not included)|
  race-traits=Heart of Slums|
  class=Ranger|
  class-traits=Trapper|
  class-choices=Favored Enemy (Giants)|
  favored-class=Ranger|
  favored={{Check}}|
  favored-choice=HP|
  hp=10|
  skills=(6+2=8) Perception, Climb, Sleight of Hand, Stealth, Survival, Handle Animal, Craft (Woodworking), Knowledge (Local)|
  feats=Combat Reflexes, Stand Still [race]|
  trait=Child of Streets|
  languages=Common, Orc, Giant|
  alignment=CG|
  deity=Desna|
  spells=n/a|
  other=n/a|
}}
{{RORlevelup|
  level=2|
  ability=n/a|
  class=Ranger|
  class-traits=Trapper|
  class-choices=Combat Style: Two-Weapon Fighting|
  favored={{Check}}|
  favored-choice=Skill|
  hp=d10 (5 + rolled 4)|
  skills=(6+1fav+2int = 9) Perception, Ride, Sleight of Hand, Stealth, Survival, Heal, Intimidate, Knowledge (Local), Linguistics (Goblin)|
  feats=Combat Style: Two-Weapon Fighting|
  spells=n/a|
  other=n/a|
}}
{{RORlevelup|
  level=3|
  ability=n/a|
  class=Ranger|
  class-traits=Trapper|
  class-choices=Favored Terrain: Urban|
  favored={{Check}}|
  favored-choice=HP|
  hp=d10 (5 + rolled 1d5)|
  skills=(6+2int=8) Swim, Survival, Sleight of Hand, Stealth, Perception, Knowledge (Nature), Knowledge (Geography), Knowledge (Dungeoneering)|
  feats=Improved Shield Bash|
  spells=n/a|
  other=n/a|
}}
{{RORlevelup|
  level=4|
  ability=YES|
  class=Ranger|
  class-traits=Trapper|
  class-choices=Hunter's Bond: Hunting Companions|
  favored={{Check}}|
  favored-choice=HP|
  hp=d10...|
  skills=...|
  feats=n/a|
  spells=n/a|
  other=n/a|
}}
{{RORlevelup|
  level=5|
  ability=n/a|
  class=Ranger|
  class-traits=Trapper|
  class-choices=x|
  favored={{+}}|
  favored-choice=HP|
  hp=d10...|
  skills=(6+2int=8) Disable Device, Perception, Sleight of Hand, Stealth, Survival, Knowledge (Dungeoneering, Geography, Local)|
  feats=Shield Focus|
  spells=Snare Trap and Swarmp Trap|
  other=Favored Enemy (Undead) +2, Favored Enemy (Giant) +4|
}}
{{RORlevelup|
  level=6|
  ability=n/a|
  class=Ranger|
  class-traits=Trapper|
  class-choices=Combat Style Feat: Shield Master|
  favored={{+}}|
  favored-choice=HP|
  hp=d10...|
  skills=(6+2int=8) Disable Device, Perception, Sleight of Hand, Stealth, Survival, Ride, Knowledge (Dungeoneering, Geography)|
  feats=n/a|
  spells=n/a|
  other=n/a|
}}
<!--
{{RORlevelup|
  level=5|
  ability=n/a|
  class=x|
  class-traits=Trapper|
  class-choices=x|
  favored=x|
  favored-choice=x|
  hp=x|
  skills=x|
  feats=YES|
  spells=x|
  other=x|
}}
--->

Latest revision as of 01:37, 21 August 2015



Level 1

  • Stats (base only -- not including racial modifier)
    • STR: 15
    • DEX: 15
    • CON: 14
    • INT: 14
    • WIS: 12
    • CHA: 9
  • Race: Human (stat bump: strength, not included)
    • Alternate Racial Trait(s): Heart of Slums
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): Favored Enemy (Giants)
    • Favored Class: Ranger
    • Favored Class?:
    • Favored Class Bonus: HP
    • Hit Points (die only, NO modifiers): 10
  • Extras
    • Skills: (6+2=8) Perception, Climb, Sleight of Hand, Stealth, Survival, Handle Animal, Craft (Woodworking), Knowledge (Local)
    • Feats: Combat Reflexes, Stand Still [race]
    • Trait: Child of Streets
    • Language(s): Common, Orc, Giant
    • Alignment: CG
    • Deity: Desna
    • Spell(s): n/a
    • Other Choices: n/a

Level Up: 2

  • Ability Score: n/a
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): Combat Style: Two-Weapon Fighting
    • Favored Class?:
    • Favored Class Bonus: Skill
  • HP (die only, no modifiers): d10 (5 + rolled 4)
  • Skills: (6+1fav+2int = 9) Perception, Ride, Sleight of Hand, Stealth, Survival, Heal, Intimidate, Knowledge (Local), Linguistics (Goblin)
  • Feats: Combat Style: Two-Weapon Fighting
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 3

  • Ability Score: n/a
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): Favored Terrain: Urban
    • Favored Class?:
    • Favored Class Bonus: HP
  • HP (die only, no modifiers): d10 (5 + rolled 1d5)
  • Skills: (6+2int=8) Swim, Survival, Sleight of Hand, Stealth, Perception, Knowledge (Nature), Knowledge (Geography), Knowledge (Dungeoneering)
  • Feats: Improved Shield Bash
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 4

  • Ability Score: YES
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): Hunter's Bond: Hunting Companions
    • Favored Class?:
    • Favored Class Bonus: HP
  • HP (die only, no modifiers): d10...
  • Skills: ...
  • Feats: n/a
  • Spell(s): n/a
  • Other Choices: n/a

Level Up: 5

  • Ability Score: n/a
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): x
    • Favored Class?:
    • Favored Class Bonus: HP
  • HP (die only, no modifiers): d10...
  • Skills: (6+2int=8) Disable Device, Perception, Sleight of Hand, Stealth, Survival, Knowledge (Dungeoneering, Geography, Local)
  • Feats: Shield Focus
  • Spell(s): Snare Trap and Swarmp Trap
  • Other Choices: Favored Enemy (Undead) +2, Favored Enemy (Giant) +4

Level Up: 6

  • Ability Score: n/a
  • Class: Ranger
    • Archetype/Alternate: Trapper
    • Class Feature Choice(s): Combat Style Feat: Shield Master
    • Favored Class?:
    • Favored Class Bonus: HP
  • HP (die only, no modifiers): d10...
  • Skills: (6+2int=8) Disable Device, Perception, Sleight of Hand, Stealth, Survival, Ride, Knowledge (Dungeoneering, Geography)
  • Feats: n/a
  • Spell(s): n/a
  • Other Choices: n/a