ShotC:Cast/Vic Savage: Difference between revisions
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;Send More Mooks (Brawler) | ;Send More Mooks (Brawler) | ||
: Mooks organized into mobs don't get the usual teamwork bonus when they attack you (but they still get it to defend against you) | |||
;Suddenly Ninja (Ninja) | ;Suddenly Ninja (Ninja) | ||
;Sophisticated | : Once per scene, you can choose to ''disappear'' from the scene, as long as there's a plausible exit route and you aren't being directly observed. If doing so would avoid danger, like skipping out in the middle of a fight, it'll cost you a fate point. You can show back up in a later scene. If you do so in a way that provides you with a tactical advantage, like suddenly appearing from the shadows to ambush someone, ''that'' will cost you a fate point, too. | ||
;Sophisticated Swordplay (Warrior) | |||
: When wielding a lightweight blade, like a rapier or a saber, get +1 to create advantage with Fight. When you invoke a situation aspect you've created using this stunt for a bonus, it grants +3 instead of +2. | |||
Revision as of 20:15, 6 June 2015
Vic Savage Refresh 3
Aspects
High Concept: Punk Rock Ninja
Trouble: Pain is Life
Call to Action Aspect: I've seen the lizard faces of the politicians
Relationship Aspect: My greatest days are behind me
Aspect: Reluctant recruit
Plot: Iron Curtain from Space
Subplot: Promoted into Obscurity
Stress and Consequences
Stress Boxes 1 [ ] 2 [ ] 3 [ ]
Mild 2 empty
Moderate 4 empty
Severe 6 empty
Skills
- Athletics +2
- Awareness +1
- Burglary +0
- Computers +0
- Contacts +0
- Drive +0
- Fight +4
- Gadgetry +0
- Insight +0
- Knowledge +0
- Persuade +0
- Provoke +3
- Resources +0
- Shoot +1
- Stealth +4
- Will +2
Stunts and Extras
Roles: Ninja, Brawler, Warrior
- Send More Mooks (Brawler)
- Mooks organized into mobs don't get the usual teamwork bonus when they attack you (but they still get it to defend against you)
- Suddenly Ninja (Ninja)
- Once per scene, you can choose to disappear from the scene, as long as there's a plausible exit route and you aren't being directly observed. If doing so would avoid danger, like skipping out in the middle of a fight, it'll cost you a fate point. You can show back up in a later scene. If you do so in a way that provides you with a tactical advantage, like suddenly appearing from the shadows to ambush someone, that will cost you a fate point, too.
- Sophisticated Swordplay (Warrior)
- When wielding a lightweight blade, like a rapier or a saber, get +1 to create advantage with Fight. When you invoke a situation aspect you've created using this stunt for a bonus, it grants +3 instead of +2.