IK:Dook: Difference between revisions
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Name: Dookarenmoakobalt (Dook Son of Aren and Mo, untouchable prankster) | |||
Class Rogue | |||
Race Gobber | |||
Height 2'11" | |||
Age 19 | |||
Weight 70 | |||
Hair Grey | |||
Skin Green | |||
Alignment Chaotic Neutral | |||
Diety Cyress | |||
Stats: | |||
STR 10 | |||
DEX 18 | |||
CON 14 | |||
INT 12 | |||
WIS 10 | |||
CHA 11 | |||
Skills: | |||
Bluff 4 | |||
Craft Small Arms 5 | |||
Disable Device 5 | |||
Escape Artist 10 | |||
Hide 13 | |||
Knowledge Dungeoneer 2 | |||
Move Silently 10 | |||
Open Lock 8 | |||
Search 5 | |||
Sleight of Hand 8 | |||
Tumble 8 | |||
Feats | |||
Exotic Weapon Gun | |||
History: | |||
The son of a successful merchant family, Dook left his family to avoid the family business. Curious about mechanika he apprenticed at a small clockwork shop and subtley borrowed items to examine in his own time. He learned a fair bit of the workings of small devices, but his indescretions were found out and he lost his position. He learned to further his skulldrugery on the streets and eventually liberated a high quality hand gun from an inebriated noble. He spent several weeks disassembling and reassembling the weapon and learning to fire it, but before he could begin a life as a roguish pistoleer his hideout was raided, althouh he managed to escape his prized weapon was returned to its owner. Decided that anything as valuable as a gun would need to be purchased if he didn't want a repeat of his earlier issues, he opted to join a mercenary crew of adventurers to try and earn the money to aquire a mechanickal weapon of his own. |
Revision as of 15:57, 28 September 2005
Name: Dookarenmoakobalt (Dook Son of Aren and Mo, untouchable prankster) Class Rogue Race Gobber Height 2'11" Age 19 Weight 70 Hair Grey Skin Green Alignment Chaotic Neutral Diety Cyress
Stats:
STR 10 DEX 18 CON 14 INT 12 WIS 10 CHA 11
Skills:
Bluff 4 Craft Small Arms 5 Disable Device 5 Escape Artist 10 Hide 13 Knowledge Dungeoneer 2 Move Silently 10 Open Lock 8 Search 5 Sleight of Hand 8 Tumble 8
Feats Exotic Weapon Gun
History: The son of a successful merchant family, Dook left his family to avoid the family business. Curious about mechanika he apprenticed at a small clockwork shop and subtley borrowed items to examine in his own time. He learned a fair bit of the workings of small devices, but his indescretions were found out and he lost his position. He learned to further his skulldrugery on the streets and eventually liberated a high quality hand gun from an inebriated noble. He spent several weeks disassembling and reassembling the weapon and learning to fire it, but before he could begin a life as a roguish pistoleer his hideout was raided, althouh he managed to escape his prized weapon was returned to its owner. Decided that anything as valuable as a gun would need to be purchased if he didn't want a repeat of his earlier issues, he opted to join a mercenary crew of adventurers to try and earn the money to aquire a mechanickal weapon of his own.