RPM:PCs/Ildefons: Difference between revisions
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== Name <small>(Refresh | == Name <small>(Refresh 2)</small> == | ||
=== Aspects === | === Aspects === | ||
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=== Skills === | === Skills === | ||
: '''+4''' | : '''+4''' Will | ||
: '''+3''' | : '''+3''' Survival; Empathy | ||
: '''+2''' | : '''+2''' Stealth; Fight; Athletics; | ||
: '''+1''' | : '''+1''' ???; Burglary; Lore (A&S); Lore (Myth) | ||
=== Stunts and Extras === | === Stunts and Extras === | ||
; | {{Det|All rough wording.}} | ||
: | ;Patience of the Tortoise | ||
; | : Use Will for social interaction with animals. | ||
: | ;Hound & Hawk | ||
; | : something to attack/overcome with my companions... | ||
: | ;Loaded Blunderbuss | ||
: Once per scene, when using Survival in a conflict, you can Create an Advantage on all targets from a whole-zone without having to divide up your shifts. | |||
: Narrate with a flashback to what the blunderbuss is filled with (E.g, Aspect on all targets "Choking On Smells of Burning Death" -> "Soil from a graveyard, and a little bit of rock from the fire drake's nest.") | |||
;Power (Animal Control? Creature Summoning?) | |||
: . | |||
=== Stress and Consequences === | === Stress and Consequences === |
Revision as of 01:59, 5 October 2016
Name (Refresh 2)
Aspects
- High Concept: Master of the Hunt
- Invoke:
- Compel:
- Trouble: My Family Bought My Commission (though I am competent at the job)
- Invoke:
- Compel:
- Aspect: Sorcier Pollution Taints My Land
- Invoke:
- Compel:
- Aspect: Pomp Dandy
- Invoke:
- Compel:
- Aspect: Eric: *snips the tether*
- Invoke:
- Compel:
- Aspect: Nate: If Only They Would Listen and Learn!
- Invoke:
- Compel:
- Aspect: Kevin: Have A Conviction
- Invoke:
- Compel:
- Aspect: Remy: If Doctors Won't Treat Wildblood, I Guess I Will Do My Best
- Invoke:
- Compel:
- Aspect: Mallory: Raised in a Caravan Abroad
- Invoke:
- Compel:
Game Aspect: Is this the end of the Revolution?
Game Aspect: Zusdarad the Bullfire is coming to destroy Lisway
Skills
- +4 Will
- +3 Survival; Empathy
- +2 Stealth; Fight; Athletics;
- +1 ???; Burglary; Lore (A&S); Lore (Myth)
Stunts and Extras
All rough wording.
- Patience of the Tortoise
- Use Will for social interaction with animals.
- Hound & Hawk
- something to attack/overcome with my companions...
- Loaded Blunderbuss
- Once per scene, when using Survival in a conflict, you can Create an Advantage on all targets from a whole-zone without having to divide up your shifts.
- Narrate with a flashback to what the blunderbuss is filled with (E.g, Aspect on all targets "Choking On Smells of Burning Death" -> "Soil from a graveyard, and a little bit of rock from the fire drake's nest.")
- Power (Animal Control? Creature Summoning?)
- .
Stress and Consequences
Physical | 1 ▢ 2 ▢ |
Mental | 1 ▢ 2 ▢ |
Mild | 2 empty Scene |
Moderate | 4 empty Session |
Severe | 6 empty Scenario |
Extreme | 8 empty Major milestones; replaces existing aspect. |
Conditions
Wealth and Favors ▢
You may check off a Wealth and Favor box to help solve a situation where money or connections could help. You gain a +2 bonus or a reroll to your roll. In some situations, these boxes may be used to absorb stress, if it makes narrative sense. Additionally, some extraordinary Resources rolls may require the use of this box.
To clear a checked box you will either have to return a favor or find additional wealth. This may be as simple as an Overcome roll of +4 for each box (rolled separately). It may require finding treasure in a monster's lair to replenish your wealth or be a plot point in the narrative as you do a favor for someone you owe.