Drinking & Dragons

Difference between revisions of "LRC:Wolfdale/Logsheet"

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===Weapons===
===Weapons===
*Scimitar, MW, Cold Iron ''4 lbs''
*'''Scimitar, MW, Cold Iron''' 4 lbs
*{{Permit}}Mace, +1 and cold (+1d6)<br />''The style of the mace is a sinister elvish design; 8 lbs''
*{{Permit}}'''Mace, +1 and cold (+1d6)'''<br />The style of the mace is a sinister elvish design; 8 lbs


===Armor===
===Armor===
*Studded Leather ''20 lbs''
*'''Studded Leather''' 20 lbs
*Heavy Wooden Shield ''10 lbs''
*'''Heavy Wooden Shield''' 10 lbs
*{{Permit}}Mithral Chainmail +2 ''10 lbs''
*{{Permit}}'''Mithral Chainmail +2''' 10 lbs


===Magical Misc===
===Magical Misc===
*{{Permit}}Potions permit
==== Slotted ====
**Potion CMW (2d8+3 healing) x2
*{{Permit}}'''Amulet of Natural Armor +3''' <br />The case for the jewel of this amulet is that of a large spider
*{{Permit}}Wands permit(2)
*{{Permit}}'''Vest of Resistance +1''' <br />The vest is a stylishly sinister red and black vest featuring a faint spiderweb pattern.
*{{Permit}}Scrolls permit (5th max)
*{{Permit}}'''Cloak of Elvenkind''' 1 lb
*{{Permit}}Amulet of Natural Armor +3 <br />''The case for the jewel of this amulet is that of a large spider''
*{{Permit}}'''Belt of Dwarvenkind''' 1 lb<br />
*{{Permit}}Vest of Resistance +1 <br />''The vest is a stylishly sinister red and black vest featuring a faint spiderweb pattern.''
This belt gives the wearer a +4 competence bonus on Charisma checks and Charisma-based skill checks as they relate to dealing with dwarves, a +2 competence bonus on similar checks when dealing with gnomes and halflings, and a -2 competence penalty on similar checks when dealing with anyone else. The wearer can understand, speak, and read Dwarven. If the wearer is not a dwarf, he gains 60-foot darkvision, dwarven stonecunning, a +2 enhancement bonus to Constitution, and a +2 resistance bonus on saves against poison, spells, or spell-like effects.
*{{Permit}}Cloak of Elvenkind ''1 lb''
*{{Permit}} '''Ring of Protection +4'''
*{{Permit}}[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#beltofDwarvenkind Belt of Dwarvenkind] ''1 lb''
*{{Permit}} '''Boots of Stomping''' 1 lb
*{{No permit}} Cogiznace Crystals (x2) (Faint magical aura) ''1 lb each''
*{{Permit}} '''Soulknife's Gauntlet''' 1 lb <br />
*{{Permit}} Ring of Protection +4
This metal spiked locked gauntlet has a bladeless sword hilt attached to its chain. It confers psychic combat ability upon its owner. The wearer's Mind Blade and Mind Blade Enhancement abilities are treated as a soulknife of four levels higher. If the character is not a soulknife, he gains the Mind Blade ability as a 4th level soul knife.
*{{Permit}} Boots of Stomping ''1 lb''
 
If donned by a character with the Free Draw and Shape Mind Blade soulknife abilities, the gauntlet reduces the time required to reshape a mind blade to a long sword or bastard sword to a move action.
 
==== Unslotted ====
*{{Permit}}'''Potions permit'''
**'''Potion CMW''' (2d8+3 healing) x2
*{{Permit}}'''Wands permit(2)'''
*{{Permit}}'''Scrolls permit''' (5th max)
*{{No permit}} '''Cogiznace Crystals''' (x2) (Faint magical aura) 1 lb each
 


===Mundane===
===Mundane===

Revision as of 21:43, 23 November 2007

GP=4,569 gp

Weapons

  • Scimitar, MW, Cold Iron 4 lbs
  • permit Mace, +1 and cold (+1d6)
    The style of the mace is a sinister elvish design; 8 lbs

Armor

  • Studded Leather 20 lbs
  • Heavy Wooden Shield 10 lbs
  • permit Mithral Chainmail +2 10 lbs

Magical Misc

Slotted

  • permit Amulet of Natural Armor +3
    The case for the jewel of this amulet is that of a large spider
  • permit Vest of Resistance +1
    The vest is a stylishly sinister red and black vest featuring a faint spiderweb pattern.
  • permit Cloak of Elvenkind 1 lb
  • permit Belt of Dwarvenkind 1 lb

This belt gives the wearer a +4 competence bonus on Charisma checks and Charisma-based skill checks as they relate to dealing with dwarves, a +2 competence bonus on similar checks when dealing with gnomes and halflings, and a -2 competence penalty on similar checks when dealing with anyone else. The wearer can understand, speak, and read Dwarven. If the wearer is not a dwarf, he gains 60-foot darkvision, dwarven stonecunning, a +2 enhancement bonus to Constitution, and a +2 resistance bonus on saves against poison, spells, or spell-like effects.

  • permit Ring of Protection +4
  • permit Boots of Stomping 1 lb
  • permit Soulknife's Gauntlet 1 lb

This metal spiked locked gauntlet has a bladeless sword hilt attached to its chain. It confers psychic combat ability upon its owner. The wearer's Mind Blade and Mind Blade Enhancement abilities are treated as a soulknife of four levels higher. If the character is not a soulknife, he gains the Mind Blade ability as a 4th level soul knife.

If donned by a character with the Free Draw and Shape Mind Blade soulknife abilities, the gauntlet reduces the time required to reshape a mind blade to a long sword or bastard sword to a move action.

Unslotted

  • permit Potions permit
    • Potion CMW (2d8+3 healing) x2
  • permit Wands permit(2)
  • permit Scrolls permit (5th max)
  • no permit Cogiznace Crystals (x2) (Faint magical aura) 1 lb each


Mundane

  • Thieve's Tools 2 lbs
  • Manacles, MW with avg locks (x2) 3 lbs
  • Dolphin necklace from Elena'Talant
  • King's Medal of Valor
  • 4 copper dragon scales from Aesdraco
  • wooden holy symbol of Azuth

Load 62 lbs/Light load
(<86 | 87-173 | 174-260)