Difference between revisions of "Hearts of Wulin: Rod of Destiny"
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Played as part of Gauntlet Con April 2020. | |||
Players: Randy, Alex G. David, Dan Brown | |||
== Characters == | |||
[https://docs.google.com/spreadsheets/d/11IOasAx5J45bXziUDULUXMt2VuaFdcu7OSwbBwR7Im8/edit#gid=2090180974 Character Sheets] | |||
;Swift Hare (he/him) | |||
: Played by Randy | |||
: School: Blossoming Song Academy (Righteous) | |||
: Fighting Style: Field of Woe (Water) | |||
: Earth +0; Fire +2; Metal +0; Water +2; Wood -1 | |||
: Entanglements | |||
:: romantic—I love [Scarlet Whirlwind], but their sibling, [Lang Shi (she/her)], considers me beneath them. | |||
:: general—I’ve learned my friend [Hallowed Night] has been betrayed by their teacher [Dai Wen] but they will never believe me. | |||
: ROLE MOVE | |||
:: WANDERER — You have restlessly traveled the land. When you arrive in a new town or region, roll. On a hit the locals remember you favorably; gain a bond with an NPC. On a 10 or greater, they owe you a debt of gratitude. On a miss you learn of tragedy or betrayal you left in your wake. | |||
:MOVE 1 | |||
:: REIGN OF COWARDS — When you become undetectable using shadows and concealment, roll. On a hit no one can see or interact with you until you decide they can. You can break this by choice or attacking. On a 7-9 you remain hidden but leave some trace behind or alert a foe. On a miss your attempt fails and leaves you vulnerable. | |||
; Hallowed Night (she/her) | |||
: Played by David S | |||
;Scarlet Whirlwind (she/her) | |||
: Played by Alex | |||
[[Category:Disposable]] | [[Category:Disposable]] |
Revision as of 13:24, 17 April 2020
Played as part of Gauntlet Con April 2020.
Players: Randy, Alex G. David, Dan Brown
Characters
- Swift Hare (he/him)
- Played by Randy
- School: Blossoming Song Academy (Righteous)
- Fighting Style: Field of Woe (Water)
- Earth +0; Fire +2; Metal +0; Water +2; Wood -1
- Entanglements
- romantic—I love [Scarlet Whirlwind], but their sibling, [Lang Shi (she/her)], considers me beneath them.
- general—I’ve learned my friend [Hallowed Night] has been betrayed by their teacher [Dai Wen] but they will never believe me.
- ROLE MOVE
- WANDERER — You have restlessly traveled the land. When you arrive in a new town or region, roll. On a hit the locals remember you favorably; gain a bond with an NPC. On a 10 or greater, they owe you a debt of gratitude. On a miss you learn of tragedy or betrayal you left in your wake.
- MOVE 1
- REIGN OF COWARDS — When you become undetectable using shadows and concealment, roll. On a hit no one can see or interact with you until you decide they can. You can break this by choice or attacking. On a 7-9 you remain hidden but leave some trace behind or alert a foe. On a miss your attempt fails and leaves you vulnerable.
- Hallowed Night (she/her)
- Played by David S
- Scarlet Whirlwind (she/her)
- Played by Alex