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Being wacky, I don't think we need a healbot. Yinz should get hurt less often! Go Bard! Triple yoi! that play had to hurt the big wolfdale, looks like the yoining weeze is don a man. ---> Michael
Being wacky, I don't think we need a healbot. Yinz should get hurt less often! Go Bard! Triple yoi! that play had to hurt the big wolfdale, looks like the yoining weeze is don a man. ---> Michael
WTF? -JR
:I'll bite, what is the build that gives you 4th level cleric spells without a level in cleric? (Favored Soul is too obvious of a guess.) --[[User:Wizardoest|Wizardoest]] 11:23, 14 March 2008 (EDT)
== How about Lawful Neutral with evil tendencies? ==
I very much like the build and it seems like a very interesting character, but I have to say that I would prefer if your character was formerly evil (to meet the prereq's for Ur-Priest). I'm not asking for the character to be redemptive, but if he is EVIL, he will not last long with the party. Remember, the Warriors of the Morning Breeze does have a paladin in it's ranks. ;-) <br/>--[[User:Wizardoest|Wizardoest]] 15:32, 16 March 2008 (EDT)
If you'll let LN, that would work too. I thought if I went neutral than I would lose spellcasting ability. In that case LN with slightly sadistic outlook on life is good. --[[User:Askewnotion|Askewnotion]] 16:27, 16 March 2008 (EDT)
By being LN you cannot gain any further levels of Ur-Priest. Since you are advancing as a Sacred Fist this shouldn't be an issue. --[[User:Wizardoest|Wizardoest]] 16:41, 16 March 2008 (EDT)
Sounds like a deal to me. --[[User:Askewnotion|Askewnotion]] 16:46, 16 March 2008 (EDT)
== Done with Cleric Spells? ==
I now have access to 5th level cleric spells (assuming I get an upgrade to my wis modifier for the bonus slot). The origin of this build was to help with the healing. I was thinking of moving on from here to concentrate on the arcane arts for buffing and a bit of variety. Is anyone greatly objected to this? --[[User:Askewnotion|Askewnotion]] 16:07, 18 April 2008 (EDT)
::I don't think that should be a problem. --[[User:Wizardoest|Wizardoest]] 09:04, 20 April 2008 (EDT)
== Proposed Spell ==
Is this good at Cleric 2 or should it be Cleric 1? Anything else that you feel needs changed? Too powerful/underpowered?<br>
=== Martyr's Fortification ===
Abjuration<br>
Level: Cleric 2, Sorcerer/wizard 2<br>
Components: V, S, F/DF<br>
Casting Time: 1 standard action<br>
Range: Touch<br>
Target: Creature touched<br>
Duration: 1 hour/level (D)<br>
Saving Throw: Will negates (harmless)<br>
Spell Resistance: No<br><br>
The subject of this spell gains a +1 Armor bonus per every 4 caster levels (to a maximum of +5 at 20th level). Also, the caster of this spell my choose to lose up to 1 HP per caster level. For every HP sacrificed by the caster the target of ''martyr's fortification'' is granted 1 temporary HP for the duration of the spell. If the recipient is of the same faith as the caster, the number of temporary HP is doubled.<br><br>
''Focus:'' Bandage with the casters blood on it.
I'll take a look at the spell at a later date. --[[User:Wizardoest|Wizardoest]] 09:04, 20 April 2008 (EDT)
::Sounds good. Anyone else's input is also welcome.--[[User:Askewnotion|Askewnotion]] 12:34, 20 April 2008 (EDT)
:::I've edited it with the only change that I think it needs. --[[User:Wizardoest|Wizardoest]] 07:43, 21 April 2008 (EDT)
::::Looks good. I've been looking at the faith based spells recently and found them interesting. It ''encourages'' people to believe. I've been looking at ''Recitation'' as a big party buff from SPC. --[[User:Askewnotion|Askewnotion]] 13:08, 21 April 2008 (EDT)
== Speak with Dead Questions ==
It looks like a corpse can only be subject to the spell once a week, so I only get 5 questions.
1. Did Alouette blame me for what happened to her and the other villagers?<br>
Believed I did the best I could. Found no fault in your actions.
2. How can I save my son?<br>
Kill him.
3. What was Levistus' plan with the villagers?<br>
He split most of them up. Listening in on the enemies of Levistus.
4. If you escaped here though a portal, where is this portal located?<br>
Through a portal that wasn't fully closed. It was by the sea.
5. What are Levistus' current plots that you know of?<br>
I don't know of his plans.
== Regain the lost level ==
The level that Wes sacrificed for Ist'vaech's child has returned. Wes should be 10th level again. --[[User:Wizardoest|Wizardoest]] 12:48, 27 June 2008 (UTC)
== WISH (OMGWTFBBQ!!!!111!one!!11!one!) ==
I wish for the knowledge of a ritual (as per UA, already have one created if needed), to remove the evil influence and nature that has been placed by Levistus into my son, Jayne.
== Ritual ==
Abjuration [Good]<br>
'''Effective Level:''' 9th<br>
'''Skill Checks:''' Knowledge: Planes DC 20, (2 successes); Bluff DC 20, (3 successes); Knowledge: Religion DC 20, (2 successes); Knowledge: Arcania DC 20, (2 successes)<br>
'''Failure:''' Death<br>
'''Components:''' V, S, M, XP, Bloodline<br>
'''Casting Time:''' 9 hours<br>
'''Range:''' Touch<br>
'''Target:''' Single helpless creature touched<br>
'''Duration:''' Instantanious/Permenant<br>
'''Saving Throw:''' Will negates (DC 19 + Cha modifier)<br><br>
This is a ritual that will undo all of the evil teachings done to a member of a casters bloodline. A save negates this effect.<br>
''Failure:''Death of the character who failed the second consecutive skill check.<br>
''Material Component:'' Rare unguents and dark alchemical concoctions worth 5,000 gp.<br>
''Backlash:'' The caster is reduced to -1 HP and begins dieing (no save).<br>
''XP Component:'' 1,000 XP.<br>
''Extra Casters:'' There must be three additional casters; one that can cast divine spells, one that can cast arcane spells, and one that can manifest psychic powers.
== Zombie Wes ==
[[Wes_Temple/Jesuszombie | Vow Sworn PrC]]
== Community Help ==
'''Community Center / Soup Kitchen'''
*Chapel, Basic
*Common Area, Basic
*Kitchen, Basic
*Bath, Basic
*Barracks (sleeping area for homeless)
*7 simple wooden doors
*2 average locks
*8 10'x10'x1" iron fences for garden
::*Wooden walls
::*4.5ss
::*50gp/month staff.
PAID FOR

Latest revision as of 00:13, 17 February 2009

Asking for a vote from the party. Would everyone perfer either a healbot cleric subtype to give Daryl a break from saving our butts all the time or would the group perfer more of an offensive cleric that would be a strong ranged attacker? Any input would be great.

I have no objection to either. In either case, I don't always have to have my two 4th level cleric spells be "delay death" and "panacea". Go cleric 7/fighter 2 (3?) if you want, or whatever. -Daryl

Combat Clerics are good with Divine Metamagic and Persistent Spell, but thats ridiculously strong. Actually, Clerics are already pretty strong even without the divine metamagic cheese, but if you want to put fighter in there, leave at level 4 for the weapon specialization. Very useful for archers. -J.R.

Actually, just came up with a very interesting divine build. 4th level cleric spells without taking a level of cleric or divine champion. No longer an archer/ranged build, but it is a reasonably good (and highly mobile) healer and glass cannon. --Askewnotion 21:30, 13 March 2008 (EDT)

Being wacky, I don't think we need a healbot. Yinz should get hurt less often! Go Bard! Triple yoi! that play had to hurt the big wolfdale, looks like the yoining weeze is don a man. ---> Michael

WTF? -JR

I'll bite, what is the build that gives you 4th level cleric spells without a level in cleric? (Favored Soul is too obvious of a guess.) --Wizardoest 11:23, 14 March 2008 (EDT)

How about Lawful Neutral with evil tendencies?

I very much like the build and it seems like a very interesting character, but I have to say that I would prefer if your character was formerly evil (to meet the prereq's for Ur-Priest). I'm not asking for the character to be redemptive, but if he is EVIL, he will not last long with the party. Remember, the Warriors of the Morning Breeze does have a paladin in it's ranks. ;-)
--Wizardoest 15:32, 16 March 2008 (EDT)

If you'll let LN, that would work too. I thought if I went neutral than I would lose spellcasting ability. In that case LN with slightly sadistic outlook on life is good. --Askewnotion 16:27, 16 March 2008 (EDT)

By being LN you cannot gain any further levels of Ur-Priest. Since you are advancing as a Sacred Fist this shouldn't be an issue. --Wizardoest 16:41, 16 March 2008 (EDT)

Sounds like a deal to me. --Askewnotion 16:46, 16 March 2008 (EDT)

Done with Cleric Spells?

I now have access to 5th level cleric spells (assuming I get an upgrade to my wis modifier for the bonus slot). The origin of this build was to help with the healing. I was thinking of moving on from here to concentrate on the arcane arts for buffing and a bit of variety. Is anyone greatly objected to this? --Askewnotion 16:07, 18 April 2008 (EDT)

I don't think that should be a problem. --Wizardoest 09:04, 20 April 2008 (EDT)

Proposed Spell

Is this good at Cleric 2 or should it be Cleric 1? Anything else that you feel needs changed? Too powerful/underpowered?

Martyr's Fortification

Abjuration
Level: Cleric 2, Sorcerer/wizard 2
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No

The subject of this spell gains a +1 Armor bonus per every 4 caster levels (to a maximum of +5 at 20th level). Also, the caster of this spell my choose to lose up to 1 HP per caster level. For every HP sacrificed by the caster the target of martyr's fortification is granted 1 temporary HP for the duration of the spell. If the recipient is of the same faith as the caster, the number of temporary HP is doubled.

Focus: Bandage with the casters blood on it.

I'll take a look at the spell at a later date. --Wizardoest 09:04, 20 April 2008 (EDT)

Sounds good. Anyone else's input is also welcome.--Askewnotion 12:34, 20 April 2008 (EDT)
I've edited it with the only change that I think it needs. --Wizardoest 07:43, 21 April 2008 (EDT)
Looks good. I've been looking at the faith based spells recently and found them interesting. It encourages people to believe. I've been looking at Recitation as a big party buff from SPC. --Askewnotion 13:08, 21 April 2008 (EDT)

Speak with Dead Questions

It looks like a corpse can only be subject to the spell once a week, so I only get 5 questions.

1. Did Alouette blame me for what happened to her and the other villagers?
Believed I did the best I could. Found no fault in your actions.

2. How can I save my son?
Kill him.

3. What was Levistus' plan with the villagers?
He split most of them up. Listening in on the enemies of Levistus.

4. If you escaped here though a portal, where is this portal located?
Through a portal that wasn't fully closed. It was by the sea.

5. What are Levistus' current plots that you know of?
I don't know of his plans.

Regain the lost level

The level that Wes sacrificed for Ist'vaech's child has returned. Wes should be 10th level again. --Wizardoest 12:48, 27 June 2008 (UTC)

WISH (OMGWTFBBQ!!!!111!one!!11!one!)

I wish for the knowledge of a ritual (as per UA, already have one created if needed), to remove the evil influence and nature that has been placed by Levistus into my son, Jayne.

Ritual

Abjuration [Good]
Effective Level: 9th
Skill Checks: Knowledge: Planes DC 20, (2 successes); Bluff DC 20, (3 successes); Knowledge: Religion DC 20, (2 successes); Knowledge: Arcania DC 20, (2 successes)
Failure: Death
Components: V, S, M, XP, Bloodline
Casting Time: 9 hours
Range: Touch
Target: Single helpless creature touched
Duration: Instantanious/Permenant
Saving Throw: Will negates (DC 19 + Cha modifier)

This is a ritual that will undo all of the evil teachings done to a member of a casters bloodline. A save negates this effect.
Failure:Death of the character who failed the second consecutive skill check.
Material Component: Rare unguents and dark alchemical concoctions worth 5,000 gp.
Backlash: The caster is reduced to -1 HP and begins dieing (no save).
XP Component: 1,000 XP.
Extra Casters: There must be three additional casters; one that can cast divine spells, one that can cast arcane spells, and one that can manifest psychic powers.

Zombie Wes

Vow Sworn PrC

Community Help

Community Center / Soup Kitchen

  • Chapel, Basic
  • Common Area, Basic
  • Kitchen, Basic
  • Bath, Basic
  • Barracks (sleeping area for homeless)
  • 7 simple wooden doors
  • 2 average locks
  • 8 10'x10'x1" iron fences for garden
  • Wooden walls
  • 4.5ss
  • 50gp/month staff.

PAID FOR