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Difference between revisions of "LRC:Sly Fawkes"

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__NOTOC__
__NOTOC__
{{PC
{{NPC
|image=[[Image:none.jpg|300px]]
|name=Sly Fawkes
|profile=Sly Fawkes/Personality Profile
|image=
|logsheet=Sly Fawkes/Logsheet
|title=
|race=Human
|role=Social Skillmonkey
|groups=
|player=JR Porter
}}
}}
{{#vardefine:spy|4}}<!-- var is spymaster level -->
'''Rogue 5/Spymaster 4''' <br>
'''Rogue 5/Spymaster 4''' <br>
Race:Human<br>
Race:Human<br>
Alignment: N | Size: M <br>
Alignment: N (?) | Size: M <br>
Patron Deity: None declared<br>
Patron Deity: None declared<br>
'''Abilities'''  
'''Abilities'''  
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'''HP: 38''' / HD: 9d6
'''HP: 38''' / HD: 9d6


'''Initiative:''' +4 / '''Speed:''' 30'
'''Initiative:''' +4 / '''Speed:''' 30'; Spiderclimb 20'


'''Fort:''' 2 / '''Reflex:''' 12 / '''Will:''' 4<br />
'''Fort:''' 2 / '''Reflex:''' 12 / '''Will:''' 4<br />
+4 to saves against Divination(Scrying) spells.
+4 to saves against Divination(Scrying) spells; Evasion; Slippery Mind
<!-- ===============================
<!-- ===============================


Line 35: Line 40:


==================================== -->
==================================== -->
 
{|
| valign="top" |
==Attacks==
==Attacks==


* '''Dagger +11''' / 1d4 / 19x2 / s<br/>''Masterwork''  
* '''Dagger +11''' / 1d4 / 19x2 / s<br/>''Masterwork; +4d6 sneak attack''  
* '''Pistol +6''' / 1d10 / x3 / p<br/>''Nonproficient''  
* '''Pistol +6''' / 1d10 / x3 / p<br/>''Nonproficient; +4d6 sneak attack''  
* '''Bomb +10''' / 2d6 / x2 / fire<br/>''5' blast; Ref DC15 for half''
* '''Bomb +10''' / 2d6 / x2 / fire<br/>''5' blast; Ref DC15 for half''
* '''Smoke Bomb +10''' / 10'<br/>20' radius
* '''Smoke Bomb +10''' / 10'<br/>20' radius
Line 52: Line 58:
==================================== -->
==================================== -->


 
| valign="top" |
== Feats ==  
== Feats ==  
* 1st: '''Skill Focus (Bluff)'''  
* 1st: '''Skill Focus (Bluff)'''  
Line 59: Line 65:
* 6th: '''Two Weapon Fighting'''  
* 6th: '''Two Weapon Fighting'''  
* 9th: '''Open-minded'''<br/>Gain 5 skill points
* 9th: '''Open-minded'''<br/>Gain 5 skill points
|}


== Skills ==
== Skills ==
* [[srd:skills/appraise.htm | Appraise]] +7 (4 ranks)
{|
* [[srd:skills/balance.htm | Balance]] (2 ranks)
| valign="top" width="50%" |
* [[srd:skills/bluff.htm | Bluff]] (8 ranks)
* '''[[srd:skills/appraise.htm | Appraise]] +7''' (4 ranks)
* [[srd:skills/decipherScript.htm | Decipher Script]] (2 ranks)
* '''[[srd:skills/balance.htm | Balance]] +8''' (2 ranks, +2 Tumble Synergy)
* [[srd:skills/diplomacy.htm | Diplomacy]] (9 ranks)
* '''[[srd:skills/bluff.htm | Bluff]] +16''' (8 ranks, +3 competence [Circlet of Persuasion], +3 Skill Focus(Bluff), additional +2 when using Cover Identity)
* [[srd:skills/disableDevice.htm | Disable Device]] (7 ranks)
* '''[[srd:skills/decipherScript.htm | Decipher Script]] +5''' (2 ranks)
* [[srd:skills/disguise.htm | Disguise]] (8 ranks)
* '''[[srd:skills/diplomacy.htm | Diplomacy]] +20''' (9 ranks, +3 competence [Circlet of Persuasion], +2 Bluff synergy, +2 Knowledge(nobility and royalty) synergy, +2 Sense Motive synergy)
* [[srd:skills/escapeArtist.htm | Escape Artist]] (6 ranks)
* '''[[srd:skills/disableDevice.htm | Disable Device]] 11''' (7 ranks, +2 Masterwork Thieves Tools)
* [[srd:skills/forgery.htm | Forgery]] (4 ranks)
* '''[[srd:skills/disguise.htm | Disguise]] +29''' (8 ranks, +3 competence [Circlet of Persuasion], +2 Bluff synergy, +10 hat of disguise, +4 when using a Cover Identity)
* [[srd:skills/gatherInformation.htm | Gather Information]] (8 ranks)
* '''[[srd:skills/escapeArtist.htm | Escape Artist]] +10''' (6 ranks)
* [[srd:skills/hide.htm | Hide]] (6 ranks)
* '''[[srd:skills/forgery.htm | Forgery]] +6''' (4 ranks)
* [[srd:skills/intimidate.htm | Intimidate]] (6 ranks)
* '''[[srd:skills/gatherInformation.htm | Gather Information]] +13''' (8 ranks, +3 competence [Circlet of Persuasion], 2 Knowledge(local) synergy [applicable in local area only], +2 when using a Cover Identity)
* [[srd:skills/jump.htm | Jump]] (5 ranks)
* '''[[srd:skills/hide.htm | Hide]] +10''' (6 ranks)
* [[srd:skills/knowledge.htm | Knowledge (Nobility)]] (5 ranks)
 
* [[srd:skills/knowledge.htm | Knowledge (Geography)]] (1 ranks)
| valign="top" |
* [[srd:skills/knowledge.htm | Knowledge (History)]] (1 ranks)
* '''[[srd:skills/intimidate.htm | Intimidate]] +13''' (6 ranks, +3 competence [Circlet of Persuasion], +2 Bluff synergy)
* [[DM:Knowledge Local (LRC) | Knowledge (Local-LRC)]] (5 ranks)
* '''[[srd:skills/jump.htm | Jump]] +7''' (5 ranks, +2 Tumble Synergy)
* [[srd:skills/listen.htm | Listen]] (4 ranks)
* '''[[srd:skills/knowledge.htm | Knowledge (Nobility)]] +8''' (5 ranks)
* [[srd:skills/moveSilently.htm | Move Silently]] (6 ranks)
* '''[[srd:skills/knowledge.htm | Knowledge (Geography)]] +4''' (1 ranks)
* [[srd:skills/openLock.htm | Open Lock]] (6 ranks)
* '''[[srd:skills/knowledge.htm | Knowledge (History)]] +4''' (1 ranks)
* [[srd:skills/search.htm | Search]] (9 ranks)
* '''[[User:Wizardoest/Knowledge Local (LRC) | Knowledge (Local-LRC)]] +8'''(5 ranks)
* [[srd:skills/senseMotive.htm | Sense Motive]] (5 ranks)
* '''[[srd:skills/listen.htm | Listen]] +8''' (4 ranks, +2 Alertness)
* [[srd:skills/sleightOfHand.htm | Sleight Of Hand]] (4 ranks)
* '''[[srd:skills/moveSilently.htm | Move Silently]] +10''' (6 ranks)
* [[srd:skills/spot.htm | Spot]] (11 ranks)
* '''[[srd:skills/openLock.htm | Open Lock]] +12''' (6 ranks, +2 Masterwork Thieves Tools)
* [[srd:skills/tumble.htm | Tumble]] (6 ranks)
* '''[[srd:skills/search.htm | Search]] +12''' (9 ranks)
* [[srd:skills/useMagicDevice.htm | Use Magic Device]] (7 ranks)
* '''[[srd:skills/senseMotive.htm | Sense Motive]] +7''' (5 ranks)
'''Languages:''' Dwarven, Draconic, Infernal, Elven, Undercommon
* '''[[srd:skills/sleightOfHand.htm | Sleight Of Hand]] +10''' (4 ranks, +2 Bluff synergy)
<pre>
* '''[[srd:skills/spot.htm | Spot]] +20''' (11 ranks, +5 competence [Eyes of the Eagle], +2 Alertness)
* '''[[srd:skills/tumble.htm | Tumble]] +12''' (6 ranks, +2 Jump synergy)
* '''[[srd:skills/useMagicDevice.htm | Use Magic Device]] +12''' (7 ranks, +3 competence [Circlet of Persuasion])
'''Languages:''' Dwarven, Draconic, Infernal, Elven
<!--


     Rogue 5:      88 skill points
     Rogue 5:      88 skill points
     Spymaster 4:  44 skill points
     Spymaster 4:  44 skill points
     Open-minded:  5 skill points
     Open-minded:  5 skill points
    Human:        12 skill points
     ------------------------------
     ------------------------------
     TOTAL:      137 skill points
     TOTAL:      149 skill points
 
-->
|}
 
== Special Abilities ==
=== Rogue ===
'''Sneak Attack +3d6'''
 
'''Uncanny Dodge (Ex)'''<br/>
Sly retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.
 
'''Trap Sense (Ex)'''<br/>
Sly gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.
 
'''Evasion (Ex)'''<br/>
Sly can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.
 
=== Spymaster ===
'''Cover Identity (Ex)'''<br/>
Sly has two cover identities. When in one of these identities he gains a +4 circumstance bonus to Disguise checks and a +2 circumstance bonus on Bluff and Gather Information checks.
 
'''Undetectable Alignment (Ex)'''<br/>
Per ''[http://www.drinkinganddragons.com/d20/srd/spells/undetectableAlignment.htm Undetectable Alignment]'' and it's always active.
 
'''Quick Change (Ex)'''<br/>
Can don a disguise in 1d3 minutes and don/remove armor in one half the usual time.
 
'''Scrying Defense (Ex)'''<br/>
+{{#var:spy}} bonus to Will saves against divination (scrying) spells, as well as to Spot checks to notice the sensors created by such spells.
 
'''Magic Aura (Sp)'''<br/>
Able to cast [http://www.drinkinganddragons.com/d20/srd/spells/magicAura.htm ''Magic Aura''] at will with a caster level of {{#var:spy}}
 
'''Sneak Attack +1d6'''
 
'''Slippery Mind (Ex)'''<br/>
This ability represents Sly's ability to wriggle free from magical effects that would otherwise control or compel him. If Sly is affected by an enchantment spell or effect and fails his saving throw, he can attempt it again 1 round later at the same DC. He gets only this one extra chance to succeed on his saving throw.
 
=== Trained by the Dark Dogs ===
*'''Panther Stance:''' As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
*'''Way of the Panther:''' You have access to the Ninja base class.
 
[[Sly Fawkes/Logsheet]]


    SPENT:       147 skill points
[[Category:LRC:NPC]]
</pre>
[[Category:LRC:Iron Men]]
[[Category:LRC:Oath to Lone Rock City]]
[[Category:LRC]]

Latest revision as of 08:44, 24 March 2009

Sly Fawkes
RACE: Human
ROLE: Social Skillmonkey
Formerly played by: JR Porter


Rogue 5/Spymaster 4
Race:Human
Alignment: N (?) | Size: M
Patron Deity: None declared
Abilities Str 10 +0 | Dex 16 +3 (18 +4) | Con 10 +0 | Int 16 +3 | Wis 14 +2 | Cha 14 +2

Defense

AC: 16 / Touch: 14 / Flatfooted: 12 (+2 leather, +4 dex)

HP: 38 / HD: 9d6

Initiative: +4 / Speed: 30'; Spiderclimb 20'

Fort: 2 / Reflex: 12 / Will: 4
+4 to saves against Divination(Scrying) spells; Evasion; Slippery Mind

Attacks

  • Dagger +11 / 1d4 / 19x2 / s
    Masterwork; +4d6 sneak attack
  • Pistol +6 / 1d10 / x3 / p
    Nonproficient; +4d6 sneak attack
  • Bomb +10 / 2d6 / x2 / fire
    5' blast; Ref DC15 for half
  • Smoke Bomb +10 / 10'
    20' radius

Space/Reach: 5 ft./5 ft. Base Attack: +6/+1 / Grapple: +6

Feats

  • 1st: Skill Focus (Bluff)
  • Hu: Alertness
  • 3rd: Weapon Finesse
  • 6th: Two Weapon Fighting
  • 9th: Open-minded
    Gain 5 skill points


Skills

  • Appraise +7 (4 ranks)
  • Balance +8 (2 ranks, +2 Tumble Synergy)
  • Bluff +16 (8 ranks, +3 competence [Circlet of Persuasion], +3 Skill Focus(Bluff), additional +2 when using Cover Identity)
  • Decipher Script +5 (2 ranks)
  • Diplomacy +20 (9 ranks, +3 competence [Circlet of Persuasion], +2 Bluff synergy, +2 Knowledge(nobility and royalty) synergy, +2 Sense Motive synergy)
  • Disable Device 11 (7 ranks, +2 Masterwork Thieves Tools)
  • Disguise +29 (8 ranks, +3 competence [Circlet of Persuasion], +2 Bluff synergy, +10 hat of disguise, +4 when using a Cover Identity)
  • Escape Artist +10 (6 ranks)
  • Forgery +6 (4 ranks)
  • Gather Information +13 (8 ranks, +3 competence [Circlet of Persuasion], 2 Knowledge(local) synergy [applicable in local area only], +2 when using a Cover Identity)
  • Hide +10 (6 ranks)

Languages: Dwarven, Draconic, Infernal, Elven

Special Abilities

Rogue

Sneak Attack +3d6

Uncanny Dodge (Ex)
Sly retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.

Trap Sense (Ex)
Sly gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.

Evasion (Ex)
Sly can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.

Spymaster

Cover Identity (Ex)
Sly has two cover identities. When in one of these identities he gains a +4 circumstance bonus to Disguise checks and a +2 circumstance bonus on Bluff and Gather Information checks.

Undetectable Alignment (Ex)
Per Undetectable Alignment and it's always active.

Quick Change (Ex)
Can don a disguise in 1d3 minutes and don/remove armor in one half the usual time.

Scrying Defense (Ex)
+4 bonus to Will saves against divination (scrying) spells, as well as to Spot checks to notice the sensors created by such spells.

Magic Aura (Sp)
Able to cast Magic Aura at will with a caster level of 4

Sneak Attack +1d6

Slippery Mind (Ex)
This ability represents Sly's ability to wriggle free from magical effects that would otherwise control or compel him. If Sly is affected by an enchantment spell or effect and fails his saving throw, he can attempt it again 1 round later at the same DC. He gets only this one extra chance to succeed on his saving throw.

Trained by the Dark Dogs

  • Panther Stance: As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
  • Way of the Panther: You have access to the Ninja base class.

Sly Fawkes/Logsheet