Wild:Custom/VampireWerewolfShark: Difference between revisions
From Drinking and Dragons
>T3knomanser Created page with 'Category:Wild Vampire Werewolf Shark {| border="1px" |- | Size/Type:|| Medium Undead Monsterous Humanoid (Shapechanger) |- | Hit Dice:|| 3d12 |- | Initiative:|| +3 (+...' |
>T3knomanser mNo edit summary |
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| BAB/Grp:|| +3/+6(+8 wolf) | | BAB/Grp:|| +3/+6(+8 wolf) | ||
|- | |- | ||
| Attack:|| Slam (all,1d6), Bite (all, 1d6), Claw (hybrid, 1d4) | | Attack:|| Slam (all,1d6), Bite (all, 1d6), Claw (hybrid, 1d4) | ||
| Full Attack:|| | |- | ||
| Full Attack:|| Slam (all,1d6) and Bite (all, 1d6) and Claw (hybrid, 1d4) | |||
|- | |- | ||
| Space/Reach:|| 5/5 | | Space/Reach:|| 5/5 | ||
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| SQ:|| Alternate Form, DR 10/silver and magic, fast healing, gaseous form, resist elec 10, cold 10, spider climb, +4 turn resistance, scent (180ft when under water, 1 mile if blood), low light vision, Curse of Lycanthropy, Trip, Wolf Empathy, blindsense (30ft, underwater), | | SQ:|| Alternate Form, DR 10/silver and magic, fast healing, gaseous form, resist elec 10, cold 10, spider climb, +4 turn resistance, scent (180ft when under water, 1 mile if blood), low light vision, Curse of Lycanthropy, Trip, Wolf Empathy, blindsense (30ft, underwater), | ||
|- | |- | ||
| Saves:|| f/r/w:+ | | Saves:|| f/r/w:+4/+5/+2 | ||
|- | |- | ||
| Abilities:|| +6 Str, +4 Dex, +2 Int, +2 Wis, +4 Cha, Con 0<br/> | | Abilities:|| +6 Str, +4 Dex, +2 Int, +2 Wis, +4 Cha, Con 0<br/> |
Latest revision as of 02:26, 15 June 2010
Vampire Werewolf Shark
Size/Type: | Medium Undead Monsterous Humanoid (Shapechanger) |
Hit Dice: | 3d12 |
Initiative: | +3 (+5 wolf) |
Speed: | 30ft (50ft wolf), swim 60ft |
AC: | +6 natural (vamp) |
BAB/Grp: | +3/+6(+8 wolf) |
Attack: | Slam (all,1d6), Bite (all, 1d6), Claw (hybrid, 1d4) |
Full Attack: | Slam (all,1d6) and Bite (all, 1d6) and Claw (hybrid, 1d4) |
Space/Reach: | 5/5 |
SA: | Blood Drain, Children of the Night, Dominate, Create Spawn, Energy Drain |
SQ: | Alternate Form, DR 10/silver and magic, fast healing, gaseous form, resist elec 10, cold 10, spider climb, +4 turn resistance, scent (180ft when under water, 1 mile if blood), low light vision, Curse of Lycanthropy, Trip, Wolf Empathy, blindsense (30ft, underwater), |
Saves: | f/r/w:+4/+5/+2 |
Abilities: | +6 Str, +4 Dex, +2 Int, +2 Wis, +4 Cha, Con 0 Wolf and Hybrid Form (stacks with above): +2 Str, +4 dex, +4 con |
Skills: | |
Skill bonuses: | +8 Bluff, Hide, Listen, Move Silently, Search, Sense Motive, Spot, Swim, Climb |
Feats: | Alertness, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes |
LA: | +11 |
CR: | 5 |