D:PC/Cryonik/Abilities and Mutant Powers: Difference between revisions
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[[D:PC/Cryonik|Cryonik]] - | |||
[[D:PC/Cryonik/Abilities and Mutant Powers|Abilities and Mutant Powers]] - | |||
[[D:PC/Cryonik/Background Information|Background Information]] - | |||
[[D:PC/Cryonik/Image Gallery|Image Gallery]] - | |||
[[D:PC/Cryonik/Journal of Exploits|Journal of Exploits]] | |||
'''Cryonik''' - PL 10<br/> | '''Cryonik''' - PL 10<br/> | ||
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Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved. | Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved. | ||
[[ | [[Category:Defenders]] | ||
[[Category:D:PC]] |
Latest revision as of 21:02, 23 April 2012
Cryonik - Abilities and Mutant Powers - Background Information - Image Gallery - Journal of Exploits
Cryonik - PL 10
Strength 2, Stamina 2, Agility 3, Dexterity 3, Fighting 2, Intellect 1, Awareness 2, Presence 0
Advantages
Equipment 1, Improved Aim, Improved Initiative
Skills
Acrobatics 2 (+5), Athletics 2 (+4), Close Combat: Cryoblade: Strength-based Damage 6 6 (+8), Expertise: Physics 4 (+5), Insight 2 (+4), Perception 1 (+3), Persuasion 3 (+3), Ranged Combat: Ice Combat Ranged 5 (+8), Technology 2 (+3), Treatment 2 (+3), Vehicles 2 (+5)
Powers
Cryo Immunity: Immunity 10 (cold, Environmental Condition: Cold, Extra Ranks 9, Notes: Permanent Immunity to cold up to Rank 5.)
Glacial Armor: Force Field 6 (cold, +6 Toughness; Impervious, Increased Duration: continuous; Noticeable: Thick coating of jagged ice all over hero., Notes: Toughness 8 Impervious up to 4.)
Ice Combat
- Chilling Embrace: Snare 5 (cold, DC 15)
- Cryoblade: Strength-based Damage 6 (cold, DC 23; Reach (melee): 5 ft.; Noticeable: Large protruding ice spike gauntlet is visible to the human eye.)
- Frost Breath: Cone Area Blast 5 (cold, DC 20; Cone Area: 60 feet cone; Diminished Range, Noticeable: The ice spray from this attack is visible.)
- Ice Bolt: Blast 7 (cold, DC 22; Noticeable: The ice shards flying towards the target are visible.)
Ice Manipulation
- Condense Moisture: Create 5 (cold, Volume: 30 cft., DC 15; Impervious, Increased Duration: continuous, Innate, Movable, Selective; Limited: Not available in arid environments., Noticeable: Ice structures are visible to all.)
- Ice Slick: Shapeable Area Affliction 5 (cold, 1st degree: Hindered, 2nd degree: Prone, DC 15; Alternate Resistance (Dodge), Shapeable Area 3: 120 feet, cubic, Increased Duration 3: continuous, Increased Range: ranged, Innate, Selective; Fades, Instant Recovery, Limited: Not available in arid environments., Limited Degree, Noticeable: Ice covered floors are visible to all.)
Ice Slide: Flight 6 (cold, Speed: 120 miles/hour, 1800 feet/round; Increased Duration: continuous; Noticeable: Large ice slide construct is visible., Platform)
Equipment
Cell Phone (Smartphone), Flashlight, Multi-tool, Utility Belt (2) 1
Offense
Initiative +7
Chilling Embrace: Snare 5, +8 (DC Dog 15)
Cryoblade: Strength-based Damage 6, +8 (DC 23)
Frost Breath: Cone Area Blast 5 (DC 20)
Grab, +2 (DC Spec 12)
Ice Bolt: Blast 7, +13 (DC 22)
Ice Slick: Shapeable Area Affliction 5 (DC Dog/Fort/Will 15)
Throw, +3 (DC 17)
Unarmed, +2 (DC 17)
Complications
Responsibility: He has trouble juggling his work, school, relationships, and heroism.
Temper - Hot head: Sometimes a person is just a hot head.
Languages
English
Defense
Dodge 7, Parry 7, Fortitude 8, Toughness 8, Will 6
Power Points
Abilities 30 + Powers 82 + Advantages 3 + Skills 16 (31 ranks) + Defenses 19 = 150
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved.