Drinking & Dragons

Brew:Cast/Jericho Wolf: Difference between revisions

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Jericho Wolf, played by Bear.
[[File:Jericho-wolf.jpg]]
{| class="not-tabular-data" width="100%"
{| class="not-tabular-data" width="100%"
| valign="top" width="35%"  |
| valign="top" width="35%"  |
[[File:Jericho-wolf.jpg|250px]]
== Attributes ==
== Attributes ==


{{Unisys:Attributes
{{Unisys:Attributes
|str=1
|str=3
|dex=3
|dex=2
|con=2
|con=3
|int=2
|int=3
|per=4
|per=2
|wil=4
|wil=2
}}
}}
== Skills ==
== Skills ==
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{{Unisys:Cinematic Skills
{{Unisys:Cinematic Skills
|acrobatics=2
|acrobatics=2
|art=5
|art=0
|computers=1
|computers=0
|crime=3
|crime=0
|doctor=0
|doctor=5
|driving=1
|driving=0
|getting-medieval=0
|getting-medieval=3
|gun-fu=0
|gun-fu=0
|influence=2
|influence=0
|knowledge=1
|knowledge=0
|kung-fu=2
|kung-fu=5
|languages=2
|languages=0
|mr-fixit=0
|mr-fixit=0
|notice=3
|notice=3
|occultism=3
|occultism=2
|science=0
|science=0
|sports=0
|sports=0
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|wc5=0
|wc5=0
}}
}}
'''Language:''' German
 
[[Brew:Cast/Jericho Wolf/Werewolf Form|Werewolf Form]]
| valign="top" width="64%"  |
| valign="top" width="64%"  |
== Stats ==
== Stats ==


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+6}}<br/>
'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+6}}<br/>
 
'''Armor''': 4 vs Bash damage
== Maneuvers ==
 
=== Spells (Willpower + Occultism + Magic Rank) ===
 
;Cardea's Passage (Power Level 1)
: <empty>
;Magical Glamour (Power Level 2)
: <empty>
;Reveal (Power Level 2)
: <empty>
;Third Eye (Power Level 2)
: <empty>
;Mystical Barrier (Power Level 3)
: <empty>
;Yellow Disk (Power Level 3, evil)
: A two-foot diameter yellow disk appears underneath the feet of a target within 100 feet. Unless he resists the spellcasting roll with a Willpower (doubled) roll, he is unable to lift his feet from the ground, and cannot move for Success Level Turns.
;Rectangle of Force (Power Level 4, evil)
:The caster conjures a cone-like shining, silvery-black rectangle six feet high and 12 feet across, which flies forward up to 50 feet. Anyone struck takes (Willpower x 2) + (Success Levels x 5) damage and is knocked back five feet per Success Level. Defensive magics used to resist this spell suffer a –1 modifier per cane-bearing caster.


== Misc ==
== Misc ==
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'''Fear Test:''' Willpower (doubled)<br/>
'''Fear Test:''' Willpower (doubled)<br/>
'''Consciousness Test:''' Willpower + Constitution (-1 for every Life Point below zero)<br/>
'''Consciousness Test:''' Willpower + Constitution (-1 for every Life Point below zero)<br/>
'''Survival Test:''' Willpower + Constitution (-1 for every ten Life Points below zero)
'''Survival Test:''' Willpower + Constitution + 2 for hard to kill (-1 for every ten Life Points below zero)


== Qualities & Drawbacks ==
== Qualities & Drawbacks ==


;Magic 2
=== Physical ===
;Magical Philosophy (Runic)
 
: <empty>
;Werewolf
;Club Member (???) 1
;Natural Weapon
;Occult Library 1
: Claws (2&times;Str)
;Bad Luck 1
;Hard to Kill &times;2
;Natural Toughness
: Armor 4 vs Bash damage (added near Life Points)
;Acute Senses (which sense?)
: +3 to Perception-related rolls with that sense
;Regeneration
: Regain 1 life point per hour
 
=== Social ===
 
;Charisma 1
: +1 to Influence rolls
;Attractive 1
: +1 to persuading people
;Honourable (Serious)
: This code of honor is more complex, and applies to all—friend or foe. The character always keeps his word and does his best to fulfill any promises he makes. He betrays not the trust of others once he has accepted it. He may be reluctant to give his word except in a good cause, or at least a good cause as he sees it, because once given, it is inviolate.
 
=== Other ===
 
;Spirit Medium
: See and interact with spirits of the dead
;Recurring Nightmares
: Each night the Executive Producer may impose dreams or roll randomly (a one results in a nightmare) that leaves you exhausted (-1 to all rolls the following day).
;Tradition Bound
: -1 penalty to interactions that aren't in the tradition
;Addiction (Pot) 3
: Applies a -3 penalty. For futher details, see Addiction (from Angel, not Ghost of Albion)
;Minority
;Minority
;Adversary 1
;Resources -2
;Rival 1
|}
|}


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[[Category:Brewed Awakening]]
[[Category:Brewed Awakening]]
[[Category:Brew:Face]]
[[Category:Brew:Guest Star]]

Latest revision as of 04:14, 14 August 2012

Attributes

Strength: 3
Dexterity: 2
Constitution: 3
Intelligence: 3
Perception: 2
Willpower: 2

Skills

Acrobatics: 2
Art: 0
Computers: 0
Crime: 0
Doctor: 5
Driving: 0
Getting Medieval: 3
Gun Fu: 0
Influence: 0
Knowledge: 0
Kung Fu: 5
Languages: 0
Mr. Fix-it: 0
Notice: 3
Occultism: 2
Science: 0
Sports: 0


Werewolf Form

Stats

Life Points: 40
Armor: 4 vs Bash damage

Misc

Fear Test: Willpower (doubled)
Consciousness Test: Willpower + Constitution (-1 for every Life Point below zero)
Survival Test: Willpower + Constitution + 2 for hard to kill (-1 for every ten Life Points below zero)

Qualities & Drawbacks

Physical

Werewolf
Natural Weapon
Claws (2×Str)
Hard to Kill ×2
Natural Toughness
Armor 4 vs Bash damage (added near Life Points)
Acute Senses (which sense?)
+3 to Perception-related rolls with that sense
Regeneration
Regain 1 life point per hour

Social

Charisma 1
+1 to Influence rolls
Attractive 1
+1 to persuading people
Honourable (Serious)
This code of honor is more complex, and applies to all—friend or foe. The character always keeps his word and does his best to fulfill any promises he makes. He betrays not the trust of others once he has accepted it. He may be reluctant to give his word except in a good cause, or at least a good cause as he sees it, because once given, it is inviolate.

Other

Spirit Medium
See and interact with spirits of the dead
Recurring Nightmares
Each night the Executive Producer may impose dreams or roll randomly (a one results in a nightmare) that leaves you exhausted (-1 to all rolls the following day).
Tradition Bound
-1 penalty to interactions that aren't in the tradition
Addiction (Pot) 3
Applies a -3 penalty. For futher details, see Addiction (from Angel, not Ghost of Albion)
Minority