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LRC:Cadearo Dominus: Difference between revisions

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|logsheet=Cadearo Dominus/Logsheet
|logsheet=Cadearo Dominus/Logsheet
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'''Rogue 8/Fighter 1''' <br>
'''Rogue 8/Fighter 1/Warrior 4''' <br>
Race:Human<br>
Race:Human<br>
Alignment: CG | Size: M <br>
Alignment: CG | Size: M <br>
Patron Deity: None declared<br>
Patron Deity: None declared<br>
'''Abilities'''  
'''Abilities'''  
Str 14 +3 |  
Str 14 +2 |  
Dex 18 +4 (20 +5) |  
Dex 18 +4 (20 +5) |  
Con 12 +1 |  
Con 12 +1 |  
Int 14 +2 |  
Int 14 +2 |  
Wis 12 +1 |  
Wis 12 +1 |  
Cha 10 +0 <br>
Cha 11 +0 <br>


== Defense ==
== Defense ==
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(+7 mithral breastplate [+2], +5 dex, +3 mithral heavy steel shield [+1])<br/>Improved Uncanny Dodge; +2 dodge bonus vs Traps
(+7 mithral breastplate [+2], +5 dex, +3 mithral heavy steel shield [+1])<br/>Improved Uncanny Dodge; +2 dodge bonus vs Traps


'''HP: 50''' / HD: 1d10+8d6+9con
'''HP: 88''' / HD: 1d10+8d6+4d8+26con


'''Initiative:''' +5 / '''Speed:''' 30'
'''Initiative:''' +5 / '''Speed:''' 30'


'''Fort:''' 5 / '''Reflex:''' 11 / '''Will:''' 3<br />
'''Fort:''' 10 / '''Reflex:''' 13 / '''Will:''' 5<br />
Evasion; +2 vs Traps
Evasion; +2 vs Traps
<!-- ===============================
<!-- ===============================


     Saving Throw calculations:
     Saving Throw calculations:
     F = 2r + 2f + 1con = 5
     F = 2r + 2f + 1con +1vest +4war = 10
     R = 6r + 0f + 5dex = 11
     R = 6r + 0f + 5dex +1vest +1war = 13
     W = 2r + 0f + 1wis = 3
     W = 2r + 0f + 1wis +1vest +1war = 5


==================================== -->
==================================== -->


==Attacks==
==Attacks==
* '''Short Sword +13/+8''' / 1d6+3 / 19x2 / s<br />+1; +4d6 sneak
* '''Short Sword +17/12/7''' / 1d6+3 / 19x2 / s<br />+1; +4d6 sneak
* '''Heavy Shield +10/+5''' / 1d6+3 / 120x2 / s<br />+1; Bashing; +4d6 sneak; Cannot finesse
* '''Heavy Shield +14/9/4''' / 1d6+3 / 120x2 / s<br />+1; Bashing; +4d6 sneak; Cannot finesse
* '''Short Sword +11/+6 and Heavy Shield +8/+3''' / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
* '''Short Sword +15/10/5 and Heavy Shield +12/7''' / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
* '''Composite Longbow +12/+7''' / 1d8+2 / 20x3 / p / 110'<br />Str +2; +4d6 sneak within 30'
* '''Composite Longbow +16/11/6''' / 1d8+2 / 20x3 / p / 110'<br />Str +2; +4d6 sneak within 30'
* '''Dagger +12/+7''' / 1d4+2 / 19x2 / p<br />+4d6 sneak
* '''Dagger +16/11/6''' / 1d4+2 / 19x2 / p<br />+4d6 sneak


'''Space/Reach:''' 5 ft./5 ft.
'''Space/Reach:''' 5 ft./5 ft.
'''Base Attack:''' +7/+2 / '''Grapple:''' +9 (+7 BAB; +2 Str)
'''Base Attack:''' +11/6/1 / '''Grapple:''' +13 (+2 Str)
<!-- ===============================
<!-- ===============================


     BAB calculation:
     BAB calculation:
     6r + 1f = +7
     6r + 1f +4war = +11


==================================== -->
==================================== -->
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* 6th: '''Weapon Finesse'''  
* 6th: '''Weapon Finesse'''  
* 9th: '''Improved Two Weapon Fighting'''
* 9th: '''Improved Two Weapon Fighting'''
* 12th: '''Improved Toughness'''


| valign="top" |
| valign="top" |
== Skills ==
== Skills ==
* '''[[srd:skills/balance.htm | Balance]] +7''' (+2 Tumble synergy)
* '''[[srd:skills/balance.htm | Balance]] +7''' (+2 Tumble synergy)
* '''[[srd:skills/bluff.htm | Bluff]] +12''' (12 ranks)
* '''[[srd:skills/bluff.htm | Bluff]] +13''' (13 ranks)
* '''[[srd:skills/diplomacy.htm | Diplomacy]] +16''' (12 ranks, +2 Bluff synergy, +2 Sense Motive synergy)
* '''[[srd:skills/diplomacy.htm | Diplomacy]] +16''' (12 ranks, +2 Bluff synergy, +2 Sense Motive synergy)
* '''[[srd:skills/disableDevice.htm | Disable Device]] +14''' (12 ranks)
* '''[[srd:skills/disableDevice.htm | Disable Device]] +15''' (13 ranks)
* '''[[srd:skills/disguise.htm | Disguise]] +2''' (+2 Bluff synergy)
* '''[[srd:skills/disguise.htm | Disguise]] +2''' (+2 Bluff synergy)
* '''[[srd:skills/gatherInformation.htm | Gather Information]] +3 '''(3 ranks, +2 K[Local-LRC] to gather info in LRC [not added to total])
* '''[[srd:skills/gatherInformation.htm | Gather Information]] +3 '''(3 ranks, +2 K[Local-LRC] to gather info in LRC [not added to total])
* '''[[srd:skills/hide.htm | Hide]] +17''' (12 ranks)
* '''[[srd:skills/hide.htm | Hide]] +17''' (12 ranks)
* '''[[srd:skills/intimidate.htm | Intimidate]] +2''' (+2 Bluff synergy)
* '''[[srd:skills/intimidate.htm | Intimidate]] +6''' (4 ranks, +2 Bluff synergy)
* '''[[srd:skills/jump.htm | Jump]] +10''' (5 ranks, +2 Tumble synergy)
* '''[[srd:skills/jump.htm | Jump]] +10''' (5 ranks, +2 Tumble synergy)
* '''[[srd:skills/knowledge.htm | Knowledge (Local-LRC)]] +11''' (5 ranks, 4 virtual ranks)
* '''[[srd:skills/knowledge.htm | Knowledge (Local-LRC)]] +11''' (5 ranks, 4 virtual ranks)
* '''[[srd:skills/moveSilently.htm | Move Silently]] +17''' (12 ranks)
* '''[[srd:skills/moveSilently.htm | Move Silently]] +17''' (12 ranks)
* '''[[srd:skills/openLock.htm | Open Lock]] +17''' (12 ranks)
* '''[[srd:skills/openLock.htm | Open Lock]] +18''' (13 ranks)
* '''[[srd:skills/search.htm | Search]] +14''' (12 ranks)
* '''[[srd:skills/search.htm | Search]] +15''' (13 ranks)
* '''[[srd:skills/senseMotive.htm | Sense Motive]] +6''' (5 ranks)
* '''[[srd:skills/senseMotive.htm | Sense Motive]] +6''' (5 ranks)
* '''[[srd:skills/sleightOfHand.htm | Sleight Of Hand]] +7''' (+2 Bluff synergy)
* '''[[srd:skills/sleightOfHand.htm | Sleight Of Hand]] +7''' (+2 Bluff synergy)
* '''[[srd:skills/spot.htm | Spot]] +13''' (12 ranks)
* '''[[srd:skills/spot.htm | Spot]] +14''' (13 ranks)
* '''[[srd:skills/survival.htm | Survival]] +1''' (+2 Search synergy when Tracking [not added to total])
* '''[[srd:skills/survival.htm | Survival]] +1''' (+2 Search synergy when Tracking [not added to total])
* '''[[srd:skills/tumble.htm | Tumble]] +19''' (12 ranks, +2 Jump synergy)
* '''[[srd:skills/tumble.htm | Tumble]] +20''' (13 ranks, +2 Jump synergy)
'''Languages:''' Elven, Dwarven
'''Languages:''' Elven, Dwarven
|}
|}
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'''Trap Sense +2 (Ex)'''<br/>
'''Trap Sense +2 (Ex)'''<br/>
Sly gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.
Cadearo gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.


'''Evasion (Ex)'''<br/>
'''Evasion (Ex)'''<br/>
Sly can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.
Cadearo can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.


=== Trained by the Dark Dogs ===
*'''Panther Stance:''' As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
*'''Way of the Panther:''' You have access to the Ninja base class.




[[Category:PC]]
[[Category:LRC:NPC]]
[[Category:The Last of the Rings]]
[[Category:LRC:Sembia]]
[[Category:Sembia]]
[[Category:LRC]]

Latest revision as of 16:29, 24 March 2009


Quick links
Personality ProfileLogsheet

Rogue 8/Fighter 1/Warrior 4
Race:Human
Alignment: CG | Size: M
Patron Deity: None declared
Abilities Str 14 +2 | Dex 18 +4 (20 +5) | Con 12 +1 | Int 14 +2 | Wis 12 +1 | Cha 11 +0

Defense

AC: 25 / Touch: 15, Flatfooted: 17 (+7 mithral breastplate [+2], +5 dex, +3 mithral heavy steel shield [+1])
Improved Uncanny Dodge; +2 dodge bonus vs Traps

HP: 88 / HD: 1d10+8d6+4d8+26con

Initiative: +5 / Speed: 30'

Fort: 10 / Reflex: 13 / Will: 5
Evasion; +2 vs Traps

Attacks

  • Short Sword +17/12/7 / 1d6+3 / 19x2 / s
    +1; +4d6 sneak
  • Heavy Shield +14/9/4 / 1d6+3 / 120x2 / s
    +1; Bashing; +4d6 sneak; Cannot finesse
  • Short Sword +15/10/5 and Heavy Shield +12/7 / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
  • Composite Longbow +16/11/6 / 1d8+2 / 20x3 / p / 110'
    Str +2; +4d6 sneak within 30'
  • Dagger +16/11/6 / 1d4+2 / 19x2 / p
    +4d6 sneak

Space/Reach: 5 ft./5 ft. Base Attack: +11/6/1 / Grapple: +13 (+2 Str)

Feats

  • Hu: Combat Expertise
  • 1st: Improved Feint
  • F1: Two Weapon Fighting
  • 3rd: Improved Shield Bash
  • 6th: Weapon Finesse
  • 9th: Improved Two Weapon Fighting
  • 12th: Improved Toughness

Skills

Languages: Elven, Dwarven

Special Abilities

Rogue

Sneak Attack +4d6

Improved Uncanny Dodge (Ex)
Cadearo retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.

He can no longer be flanked. This defense denies another rogue the ability to sneak attack the character by flanking him, unless the attacker has at least four more rogue levels than the target does (12th level rogue or higher).

Trap Sense +2 (Ex)
Cadearo gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.

Evasion (Ex)
Cadearo can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.

Trained by the Dark Dogs

  • Panther Stance: As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
  • Way of the Panther: You have access to the Ninja base class.