Drinking & Dragons

LRC:Cadearo Dominus

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Rogue 8/Fighter 1/Warrior 4
Alignment: CG | Size: M
Patron Deity: None declared
Abilities Str 14 +2 | Dex 18 +4 (20 +5) | Con 12 +1 | Int 14 +2 | Wis 12 +1 | Cha 11 +0


AC: 25 / Touch: 15, Flatfooted: 17 (+7 mithral breastplate [+2], +5 dex, +3 mithral heavy steel shield [+1])
Improved Uncanny Dodge; +2 dodge bonus vs Traps

HP: 88 / HD: 1d10+8d6+4d8+26con

Initiative: +5 / Speed: 30'

Fort: 10 / Reflex: 13 / Will: 5
Evasion; +2 vs Traps


  • Short Sword +17/12/7 / 1d6+3 / 19x2 / s
    +1; +4d6 sneak
  • Heavy Shield +14/9/4 / 1d6+3 / 120x2 / s
    +1; Bashing; +4d6 sneak; Cannot finesse
  • Short Sword +15/10/5 and Heavy Shield +12/7 / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
  • Composite Longbow +16/11/6 / 1d8+2 / 20x3 / p / 110'
    Str +2; +4d6 sneak within 30'
  • Dagger +16/11/6 / 1d4+2 / 19x2 / p
    +4d6 sneak

Space/Reach: 5 ft./5 ft. Base Attack: +11/6/1 / Grapple: +13 (+2 Str)


  • Hu: Combat Expertise
  • 1st: Improved Feint
  • F1: Two Weapon Fighting
  • 3rd: Improved Shield Bash
  • 6th: Weapon Finesse
  • 9th: Improved Two Weapon Fighting
  • 12th: Improved Toughness


Languages: Elven, Dwarven

Special Abilities


Sneak Attack +4d6

Improved Uncanny Dodge (Ex)
Cadearo retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.

He can no longer be flanked. This defense denies another rogue the ability to sneak attack the character by flanking him, unless the attacker has at least four more rogue levels than the target does (12th level rogue or higher).

Trap Sense +2 (Ex)
Cadearo gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.

Evasion (Ex)
Cadearo can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.

Trained by the Dark Dogs

  • Panther Stance: As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
  • Way of the Panther: You have access to the Ninja base class.