Drinking & Dragons

DS:Nardu Miri-miri/Logsheet: Difference between revisions

From Drinking and Dragons
adding credits
m +150 credits
 
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=== Total Wealth ===
=== Total Wealth ===
* '''GP: 186.43'''
* '''GP: 186.43'''
* '''Credits: 500 + 300 for scrolls'''
* '''Credits: 383.93'''


=== Weapons & Armor (5#) ===
=== Weapons & Armor (5#) ===
Line 8: Line 8:


=== Slotted Items (0#) ===
=== Slotted Items (0#) ===
* '''Head:'''
* '''Head:''' Periapt of Wisdom +2
* '''Eye/Goggles:'''
* '''Eye/Goggles:'''
* '''Neck:'''
* '''Neck:'''
Line 14: Line 14:
* '''Robe/Armor:'''
* '''Robe/Armor:'''
* '''Belt:'''
* '''Belt:'''
* '''Cloak:'''
* '''Cloak:''' of Resistance +1
* '''Arms/Wrist:'''
* '''Arms/Wrist:'''
* '''Gloves:'''
* '''Gloves:'''
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**Align Fang (1)
**Align Fang (1)
**Binding Winds (1)
**Binding Winds (1)
**Resist Energy (1)
**Thunderhead (1)
**Thunderhead (1)
*'''Scrolls—Healing'''
*'''Scrolls—Healing'''
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**Cure Light Wounds (6)
**Cure Light Wounds (6)
**Healing Lorecall (1)
**Healing Lorecall (1)
**Healthful Rest (1) ''Doubles recovery of ability dmg overnight''
**Neutralize Poison (1)
**Neutralize Poison (1)
**Remove Disease (0)
**Remove Disease (1)
**Vigor, Lesser (4)
**Vigor, Lesser (4)
**Delay Disease (1)
**Delay Disease (1)
*'''Scrolls—Utility'''
*'''Scrolls—Utility'''
**Daylight (0)
**Blindsight, Greater (1)
**Daylight (1)
**Endure Elements (4)
**Endure Elements (4)
**Entangle (1)
**Entangle (1)
**Faerie Fire (1)
**Faerie Fire (1)
**Freedom of Movement (1)
**Jump (1)
**Jump (1)
**Obscuring Mist (1)
**Obscuring Mist (1)
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**Stone Shape (0)
**Stone Shape (0)
**Water Breathing (1)
**Water Breathing (1)
*Derma Patches (2) ''Heals 2d8+3''


=== Foci (0#) ===
=== Foci (0#) ===

Latest revision as of 21:47, 15 August 2010

Total Wealth

  • GP: 186.43
  • Credits: 383.93

Weapons & Armor (5#)

  • Sling, 0#
    • Sling bullets (10), 5#

Slotted Items (0#)

  • Head: Periapt of Wisdom +2
  • Eye/Goggles:
  • Neck:
  • Vest/Torso:
  • Robe/Armor:
  • Belt:
  • Cloak: of Resistance +1
  • Arms/Wrist:
  • Gloves:
  • Ring-right:
  • Ring-left:
  • Boots:

Consumables (0#)

  • Scrolls—Combat
    • Align Fang (1)
    • Binding Winds (1)
    • Resist Energy (1)
    • Thunderhead (1)
  • Scrolls—Healing
    • Restoration, lesser (2)
    • Cure Light Wounds (6)
    • Healing Lorecall (1)
    • Healthful Rest (1) Doubles recovery of ability dmg overnight
    • Neutralize Poison (1)
    • Remove Disease (1)
    • Vigor, Lesser (4)
    • Delay Disease (1)
  • Scrolls—Utility
    • Blindsight, Greater (1)
    • Daylight (1)
    • Endure Elements (4)
    • Entangle (1)
    • Faerie Fire (1)
    • Freedom of Movement (1)
    • Jump (1)
    • Obscuring Mist (1)
    • Endure Radiation (1)
    • Stone Shape (0)
    • Water Breathing (1)
  • Derma Patches (2) Heals 2d8+3

Foci (0#)

  • Omen of Peril (25gp)
  • Creeping Cold (25gp)
  • Bottle of Smoke (50gp)
  • Ice Lance (50gp)
  • Nature's Rampart (100gp)

Mundane Gear (21#)

Backpack (2#), Bedroll (5#), Chalk (4), Flint and Steel, Rope Silk 50' (5#), Signal Whistle, Waterskin (4#), Torch (3@1#each), Scroll Organizer (FRCS), Spell Component Pouch (2#)

Load: 33/66/100

Total load: 26lbs light