User:Wizardoest/PCs/TskTsk: Difference between revisions
Wizardoest (talk | contribs) →Gear: +561gp |
Wizardoest (talk | contribs) →Powers: Adding reward abilities |
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;Once — Golem Strike | ;Once — Golem Strike | ||
;Once — Vine Strike | ;Once — Vine Strike | ||
;Frustrated frenzy | |||
: When making a full attack against a foe which you cannot sneak attack or overcome DR, you can make a frustrated frenzy. You gain an additional full attack routine against that foe. | |||
;Control combat | |||
: 1 reroll of an attack, damage, spell effect, SR check, etc. (Not skill checks or defensive rolls.) | |||
== Stats == | == Stats == |
Revision as of 14:47, 10 November 2010
Thri-kreen 2, Rogue 3, Swashbuckler 1, Extreme Explorer 3 (ECL 12 [LA +3])
N Medium Monstrous Humanoid (Reptile [Chameleon template])
Patron Deity Kord
Init +10; Senses: Darkvision 60', Low-light; Listen/Spot +4
Daryl Points 0 (Spend a point to cast Heal for 120hp)
Action Points 8 (d8s; Max is five higher)
Extreme Hustle Spend an action point for a move action
Speed: 50'; Climb 30' (Trackless step)
Defense
- AC 26, Touch 19, FF 26
- +2 natural in daylight
- +2 vs traps
- +1 vs AoOs
- +7 dex; +3 natural, +5 mithril chain shirt [+1], +1 dodge bonus; Uncanny Dodge
- HP 86
- 3d6+5d8+1d10+36
- Fort +10, Ref +16, Will +8
- Evasion
- +2 vs traps
- Draconic Defiance: +4 to one saving throw against any ability used by a type Dragon creature. Usable once as a free action. Declare before the roll.
Resist Negative Energy 2
Immune Magic sleep effects
Special Deflect Arrows
Attack
Melee: Claw +14/14/14/14 (1d6+2) and Bite +9 (1d4+1+poison 1/day [Fort 14; 1d6 dex, Paralysis)
Melee: Adamantine Heavy Flail, mw +14/9 (1d10+3 19×2) and Claw +9/9 (1d6+2) and Bite +9 (1d4+1+poison)
Melee: Cold Iron Scimitar, mw +14/9 (1d8+2 18×2) and Claw +9/9/9 (1d6+2) and Bite +9 (1d4+1+poison)
Ranged: Longbow, comp, mw, str(+2) +15/10 (1d8+2 / ×3 / 110')
Ranged: Tongue +14 (-)
Special: +2d6 sneak
Space: 5'; Reach: 5'; BAB: +7/2; Grapple: +8
Powers
- CL=1/2HD
- 3/day: Chameleon—+10 Hide enhancement for CL*10min
- 3/day: Know Direction—The power reveals general information about your location as a feeling or presentiment. The information is usually no more detailed than a summary that locates you according to a prominent local or regional site. Using this power also tells you what direction you are facing.
- 1/day: Psionic Displacement—50% miss chance for CL rnds
- 1/day: Metaphysical Claw—+1 att/dmg with one natural weapon, CL mins.
- Power Points: 1
- CL=HD
- 1/day: Master's Touch—Swift; 1min@HD; prof with weapon/shield
- Once — Golem Strike
- Once — Vine Strike
- Frustrated frenzy
- When making a full attack against a foe which you cannot sneak attack or overcome DR, you can make a frustrated frenzy. You gain an additional full attack routine against that foe.
- Control combat
- 1 reroll of an attack, damage, spell effect, SR check, etc. (Not skill checks or defensive rolls.)
Stats
Abilities Str 14 +2 | Dex 22 +6 (24 +7) | Con 18 +4 | Int 12 +1 | Wis 10 +0 | Cha 8 -1
- Feats
- Race: Deflect Arrows, 1: Action Boost, 3: Speed of Thought, S1: Weapon Finesse, Scout ability: Track (replaces trapfinding), 6: Improved Natural Attack (Claw), Ex3: Heroic Spirit ECS, 9: Photosynthetic Skin (+2 Natural Armor outside in daylight)
- Athletics (Str) (11 ranks)
- Climb +23 (+2 dual skill, +8 racial)
- Swim +15 (+2 dual skill)
- Jump +53 (+30 racial, +12 speed)
- Long Jump: DC = Distance (Ht at midpoint = D*.25)
- High Jump: Ht = DC/4 (+8' reach, move action to pull up, Climb DC15)
- Animals (Cha) (0 ranks)
- Handle Animal
- Ride
- Concentration (Con) (0 ranks)
- Autohypnosis
- Concentration
- Craft (Int)
- Skill (0 ranks)
- Influence (Cha) (0 ranks)
- Diplomacy
- Intimidate
- Heal (Wis) (0 ranks)
- Legerdemain (Dex) (2 ranks)
- Escape Artist +9
- Sleight of Hand +9
- Linguistics (Int) (0 ranks)
- Decipher Script
- Forgery
- Mechanics (Dex) (1 ranks)
- Disable Device +8
- Open Locks +8
- Perform (Cha) (0 ranks)
- Profession (Hunter) (Wis) (12 ranks, always max) +12
- Streetwise (Wis) (0 ranks)
- Gather Information
- Sense Motive
- Spellcraft (Int) (0 ranks)
- Psicraft
- Spellcraft
- Stealth (Dex) (10 ranks)
- Hide +27 (+10 racial, +4 racial in sandy/arid)
- Move Silently +21 (+4 racial)
- Use Magic (Int) (0 ranks)
- Use Magic Device
- Use Psionic Device
- Knowledge (Dungeoneering) (5 ranks) +5
- Knowledge (Geography) (1 ranks) +2
- Knowledge (Nature) (12 ranks, always max) +13
- Initiative (n/a) (0 ranks)
- Speak Language
- Terran, Thri-kreen
- Int: list int bonus languages
- Celestial, Giant
- Truespeak (Int) (0 ranks)
Gear
- 4,854.1gp
- Slotted
- Armor Mithril Chain Shirt
- Googles Goggles of Minute Seeing
- Gloves Gloves of Dex +2
- Cloak Cloak of Protection +3
- Magic
- Potion belt (free action)
- Align Fang
- CSW
- Fly
- Inv
- Bless Weapon
- Magic Fang
- Magic Fang
- Prot Evil
- Waterbreathing
- Silversheen
- Potions (move action)
- Remove Blindness
- Remove Paralysis
Lesser Restoration- Prot Evil
- Jump
- Bless Weapon
- Oil of Align Fang
- Waterbreathing
- Feather Token Whip The weapon has a +10 base attack bonus, does 1d6+1 points of damage, has a +1 enhancement bonus on attack and damage rolls, and a makes a free grapple attack (with a +15 attack bonus) if it hits. The whip lasts no longer than 1 hour.
- Potion belt (free action)
- Mundane
- Music Box 35gp
- Backpack 1gp
- Chatkchas x4
Special
- Weapon Familiarity
- Thri-kreen can treat gythkas and chatkchas (see the sidebar) as martial weapons rather than exotic weapons.