Wild:Custom/Batyr: Difference between revisions
From Drinking and Dragons
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| AC:|| +1 size | | AC:|| +1 size | ||
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| BAB/Grp:|| +2 | | BAB/Grp:|| +3/-2 | ||
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| Attack:|| Head butt +2 melee (1d4) | | Attack:|| Head butt +2 melee (1d4) |
Revision as of 20:33, 9 June 2010
Batyr
Size/Type: | Small Fey |
Hit Dice: | 5d6 |
Initiative: | +1 |
Speed: | 10ft, fly 30ft average |
AC: | +1 size |
BAB/Grp: | +3/-2 |
Attack: | Head butt +2 melee (1d4) |
Full Attack: | Head butt +2 melee (1d4) |
Space/Reach: | 5/5 |
SA: | *Pipes
To perform this attack, the Batyr must be perform a charge and have altitude on the target. For every 10' of altitude the Batyr descends during the charge, add 1d4 damage to the attack. This damage may be doubled on a crit. If the batyr attempts a batter attack and misses its target, it takes 1d4 damage for every 10' of altitude (it slams into the ground). |
SQ: | Blindsense 20ft, lowlight vision, DR 5/cold iron |
Saves: | Fort +, Ref +5, Will +5 |
Skills: | +4 spot and listen, +4 Tumble |
Feats: | Dodge, Mobility |
LA: | +2 |
CR: | 3, 5 with pipes |
Attribute Modifiers: | +2 DEX, +2 CON, -2 CHA, -2 STR |