Wild:Custom/Batyr
This page was last edited on 9 June 2010, at 20:37.
Batyr
| Size/Type: | Small Fey |
| Hit Dice: | 1d6 |
| Initiative: | +1 |
| Speed: | 10ft, fly 30ft average |
| AC: | +1 size |
| BAB/Grp: | +0/-5 |
| Attack: | Head butt +2 melee (1d4) |
| Full Attack: | Head butt +2 melee (1d4) |
| Space/Reach: | 5/5 |
| SA: | *Pipes
To perform this attack, the Batyr must be perform a charge and have altitude on the target. For every 10' of altitude the Batyr descends during the charge, add 1d4 damage to the attack. This damage may be doubled on a crit. If the batyr attempts a batter attack and misses its target, it takes 1d4 damage for every 10' of altitude (it slams into the ground). |
| SQ: | Blindsense 20ft, lowlight vision, DR 5/cold iron |
| Saves: | Fort +0, Ref +1, Will +1 |
| Skills: | +4 spot and listen, +4 Tumble |
| Feats: | Dodge, Mobility |
| LA: | +2 |
| CR: | 3, 5 with pipes |
| Attribute Modifiers: | +2 DEX, +2 CON, -2 CHA, -2 STR |