Drinking & Dragons

Difference between revisions of "User talk:Wizardoest/Read/Arcanis (New) Fastplay"

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: This is the first time that it's popped up on my radar. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 20:13, 10 August 2011 (UTC)
: This is the first time that it's popped up on my radar. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 20:13, 10 August 2011 (UTC)
:: http://en.wikipedia.org/wiki/Pinnacle_Entertainment_Group Here's one that was pretty well-received. --[[User:Mqs|Mqs]] 21:45, 10 August 2011 (UTC)
:: http://en.wikipedia.org/wiki/Pinnacle_Entertainment_Group Here's one that was pretty well-received. --[[User:Mqs|Mqs]] 21:45, 10 August 2011 (UTC)
There are a handful of systems that use "vanquished doesn't mean killed" thing too -- it's quite nice. FATE [system used by The Dresden Files] has it. If you are taken out by a foe, they dictate the terms of your vanquishing. If you ''concede'' in advance, you can dictate the terms (though they must be agreed upon and be clearly disfavorable).
http://www.faterpg.com/dl/sotc-srd.html#consequences
--[[User:Mqs|Mqs]] 22:07, 11 August 2011 (UTC)

Revision as of 14:07, 11 August 2011

Attribute-as-a-die is not uncommon. Quite a few systems use it. --Mqs 17:56, 10 August 2011 (UTC)

This is the first time that it's popped up on my radar. --Randy (Talk) 20:13, 10 August 2011 (UTC)
http://en.wikipedia.org/wiki/Pinnacle_Entertainment_Group Here's one that was pretty well-received. --Mqs 21:45, 10 August 2011 (UTC)


There are a handful of systems that use "vanquished doesn't mean killed" thing too -- it's quite nice. FATE [system used by The Dresden Files] has it. If you are taken out by a foe, they dictate the terms of your vanquishing. If you concede in advance, you can dictate the terms (though they must be agreed upon and be clearly disfavorable). http://www.faterpg.com/dl/sotc-srd.html#consequences --Mqs 22:07, 11 August 2011 (UTC)