Drinking & Dragons

Difference between revisions of "Vat:PC/Joseph"

From Drinking and Dragons
>Mqs
m
>Mqs
Line 17: Line 17:


== Notes ==
== Notes ==
* post alternate identity below


{|  
{|  
Line 72: Line 73:
=== Invocations ===
=== Invocations ===
;Essence Channeling -- 1 level
;Essence Channeling -- 1 level
: .
: Allows you to pull X essence from your pool per turn.
;Farsight -- 1
;Farsight -- 1
: .
: .
Line 86: Line 87:
: .
: .
;Gifted
;Gifted
: .
: Allows the of supernatural powers. Greatly increases the ability to perceive the supernatural.
;Phantasm
;Phantasm
: .
: .
Line 93: Line 94:


== Special Possessions ==
== Special Possessions ==
== Alternate Identity ==
== Background ==

Revision as of 20:03, 21 May 2012


Joseph Padalecki.jpg

Joseph.gif Joseph

Aspects
High Concept: Spy with a Love for Yogurt
Trouble: Out of Touch


Backhand Swing and a Miss! Abusive from father, loving mother, escape from home life by getting into trouble and eventually joining the army.
Focused to a Purpose Running off to the military at 17 gave Joseph discipline and harnessed his energies towards a purpose. He excelled.
Doing the Right Thing is Costly While serving as intelligence in Afghanistan he was forced to do some hard things, but he drew the line at bombing a cluster of innocent civilians in a marketplace just to get one man.
Snap Judgement OR (from Joseph) While walking through the dairy section at your local super market you got a tingling on the back of you neck, you quickly hid inside the staff door and watched as that huge man you had an encounter with walked past you (Amiri). He doesn't look dangerous, but you never know.

Notes

  • post alternate identity below

Attributes

Primary

Strength 1 — Dexterity 2 — Constitution 2 — Intelligence 4 — Perception 4 — Willpower 5

Secondary

Life Points 22 — Endurance 34 — Speed 8 — Essence 18
Consciousness/Survival 6 — Initiative 4

Skills

  • Acting 1
  • Bureaucracy 2
  • Computer Hacking 2
  • Dodge 2
  • Guns (Handgun) 1
  • Language (Which?) 1
  • Language (Which?) 1
  • Language (Which?) 1
  • Lockpicking (Mechanical) 1
  • Notice 3
  • Occult Knowledge* 1
  • Smooth Talking 4

Drawbacks

Adversary (WHO?) -- 1 point
.
Body Double
.
Disgrace (Burn Notice)
.
Honorable -- Mild 1
.
Anchor, Greater (Joe)
.

Powers

Spirit Powers

Spiritus -- 2
.
Animate
.
Life Drain -- 1
.
E Pluribus Unum -- 1
.

Invocations

Essence Channeling -- 1 level
Allows you to pull X essence from your pool per turn.
Farsight -- 1
.

Qualities

Official Identity (No Records)
.
Influence (Espionage) -- 1 level
.
Hyperlingual -- 1 level
.
Gifted
Allows the of supernatural powers. Greatly increases the ability to perceive the supernatural.
Phantasm
.

Special Possessions

Alternate Identity

Background