Drinking & Dragons

Difference between revisions of "Brew:Face/Sharon Kingsley/Audition"

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== Sharon Kingsley <small>Refresh 3</small> ==
| valign="top" width="35%"  |
== Attributes ==


{{Unisys:Attributes
'''High Concept:''' Kineticist Cop<br>
|str=2
'''Trouble:''' No One Takes Me Seriously
|dex=5
|con=5
|int=2
|per=3
|wil=3
}}
== Skills ==


{{Unisys:Cinematic Skills
'''Aspect:''' Tamed the Paperwork Beast<br>
|acrobatics=1
'''Aspect:''' Hard to Kill<br>
|art=0
'''Aspect:''' Trouble Accepting Magic
|computers=1
|crime=2
=== Stress and Consequences ===
|doctor=2
|driving=1
|getting-medieval=2
|gun-fu=1
|influence=1
|knowledge=0
|kung-fu=6
|languages=0
|mr-fixit=0
|notice=2
|occultism=0
|science=1
|sports=0
|wc1_title=Chi Strike
|wc1=3
|wc2_title=Inner Strength
|wc2=3
|wc3_title=Be Like Water
|wc3=3
|wc4_title=Chi Mastery
|wc4=4
|wc5_title=
|wc5=0
}}
| valign="top" width="64%"  |
[[File:Sharon-kingsley.jpg|200px]]
== Stats ==


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+9}}<br/>
'''Stress Boxes''' 1 [ ]  2 [ ]  3 [ ]
'''Endurance''': 35<br/>
'''Essence''': 20<br/>
'''Drama Points:''' 4<br/>


== Maneuvers ==
'''Mild''' 2 ''empty''<br>
'''Moderate''' 4 ''empty''<br>
'''Severe''' 6 ''empty''<br>
'''Extreme''' 8 ''empty'', ''may only be used once a season and REPLACES one of your current aspects.''


;Chi Strike
=== Approaches ===
: Dex + Chi Strike vs Dodge; Must declare use of one of the following before the attack.
: '''Paralyze''': Opponent must pass a difficult Constitution test, with each success of the attack deducting a success of the opponent. If failed, the opponent has -2 to all tasks for a number of turns equal to the remaining success levels of the attack.
: '''Extra Damage''': Each success level of the Chi Strike does an extra +2 damage per success.
;Inner Strength
: Willpower + Inner Strength
: Each success level raises Strength by 1. This also raises Life Points by 4 per bonus. Damage is deducted from these Life Points first.
;Be Like Water
: Willpower + Be Like Water
: Each success level grants a free Dodge that may be used without suffering the additional action penalty. These dodges last for 1 min per success level.


'''Fear Test:''' Willpower (doubled)<br/>
* Careful +2
'''Consciousness Test:''' Willpower + Constitution (-1 for every Life Point below zero)<br/>
* Clever +1
'''Survival Test:''' Willpower + Constitution (-1 for every ten Life Points below zero)
* Flashy +2
* Forceful +3
* Quick +1
* Sneaky +0


== Qualities & Drawbacks ==
=== Stunts and Extras ===


;Magic 1
: This permits Sharon to have magical abilities.
;Lesser Sensing
: Perception + Notice +1 for a chance to see magic
;Hard to Kill &times;3


Because I am a '''Kineticist Cop''', I get a +2 when I '''Flashily Overcome obstacles with my authority as a co'''p.


|}
'''Once per session''' because I’m a '''Kineticist Cop''', I can give myself either the '''aspect “Superhuman Strength” or “Superhuman Speed” with a free invoke'''. (Normally this would be a Create Advantage action.)
 
Because I am a '''Kineticist Cop''', when I have the '''aspect “Superhuman Strength”''' my '''Forceful attacks count as Weapon:1'''.


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Latest revision as of 13:02, 10 April 2014

Sharon Kingsley Refresh 3

High Concept: Kineticist Cop
Trouble: No One Takes Me Seriously

Aspect: Tamed the Paperwork Beast
Aspect: Hard to Kill
Aspect: Trouble Accepting Magic

Stress and Consequences

Stress Boxes 1 [ ] 2 [ ] 3 [ ]

Mild 2 empty
Moderate 4 empty
Severe 6 empty
Extreme 8 empty, may only be used once a season and REPLACES one of your current aspects.

Approaches

  • Careful +2
  • Clever +1
  • Flashy +2
  • Forceful +3
  • Quick +1
  • Sneaky +0

Stunts and Extras

Because I am a Kineticist Cop, I get a +2 when I Flashily Overcome obstacles with my authority as a cop.

Once per session because I’m a Kineticist Cop, I can give myself either the aspect “Superhuman Strength” or “Superhuman Speed” with a free invoke. (Normally this would be a Create Advantage action.)

Because I am a Kineticist Cop, when I have the aspect “Superhuman Strength” my Forceful attacks count as Weapon:1.