Drinking & Dragons

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SOLD!
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=== Sell ===
=== Sell ===
* <big>{{GP|0}}</big>
* <big>{{GP|0}}</big>
* Longsword {{Magic|+1}} {{GP|2,315}} {{Detail|(+1/1d8+1/19–20/×2/4#/S/martial 1h)}}
* Heavy pick {{Magic|+1}} [medium or small, party's choice] {{GP|2,308}}
* Morningstar {{MW}} [Small] {{GP|308}}
* Warhammer [Cold Iron] {{GP|24}} {{Detail|(1d8/x3/5#/B/martial 1h)}}
* Battleaxe {{GP|10}} {{Detail|(1d8/x3/6#/S/martial 1h)}}
* Short sword {{GP|10}} {{Detail|(1d6/19–20/×2/2#/P/martial light)}}
* Composite longbow {{MW}} [+3 Str] {{GP|700}} {{Detail|(+1/1d8/x3/110'/3#/P/Strength 16/martial)}}
* Breastplate {{Magic|+1}} {{GP|1350}} {{Detail|(+6+1...+7 armor bonus AC/+3 max dex/-4+1...-3 ACP/30#/medium)}}
* Breastplate {{Magic|+1}} [Small] {{GP|1,350}} {{Detail|(+6+1...+7 armor bonus AC/+3 max dex/-4+1...-3 ACP/30#/medium)}}
* Shield, Light {{Magic|+1}} [Steel] {{GP|1469}} {{Detail|(+1+1...+2 shield bonus AC/-1+1...0 ACP/11#)}}
** Shield Spikes {{MW}}
* Studded Leather Armor {{MW}} {{GP|175}}  {{Detail|(+3 armor bonus AC/+5 max dex/-1+1...0 ACP/20#/light)}}
* Shield, Light {{MW}} [Small, Wooden]{{GP|153}}
* {{Evil}} Poison (Giant Wasp Poison) {{Qty|5}} {{GP|210}}  {{Detail|Injury; Fort DC 18; Freq 1 rnd (6); Effect 1d2 Dex dmg; Cure 1 save}}
* Everburning torch -- a belt buckle in the pattern a pile coins {{GP|110}}
* {{Magic}} Unspillable Pitcher (with basin) {{GP|350}}
* {{Evil}} {{Magic}} Stalker's Mask {{GP|3,500}}
* Tool: Masterwork Flute {{GP|150}} -- Decorative, with silver
* Tool: Artisan's Tools {{MW}} [Woodworking] {{GP|55+? novelty}} -- was The Chopper's
* {{Magic}} Robe of Bones {{Qty|0 charges remaining}}
* {{Magic}} Robe of Bones {{Qty|0 charges remaining}}
* {{Consumable|Oil|Shillelagh|Lvl=1|CL=1}} {{Qty|3}} {{GP|50}}
* {{Consumable|Pot|Reduce Person|Lvl=1|CL=1}} {{GP|50}}


=== Unclaimed ===
=== Unclaimed ===
;Liquid:
;Liquid:
* {{GP|3,570}}
* {{GP|18,162}}


;Consumables
;Consumables

Revision as of 18:07, 20 September 2015


To Be Claimed

Calum
  • 0 Gold Piece
  • Dagger [Silver] 22 Gold Piece (1d4-1/19–20/×2/10'/1#/PS/simple light)
  • Chain Shirt Masterwork [Mithral] 1,100 Gold Piece Only 5% arcane spell failure... -- found with a mummified elven maiden inside (this was in the basement secret room)
  • Magic+1 Ring of Protection 2,000 Gold Piece (+1 deflection bonus to AC)
  • Wondrous ItemWondrous, Chime of Opening ×5 300 Gold Piece 1d20+11 to open locks, etc; dispels hold portal, arcane lock, etc CL <15.
  • OilOil, Magic Weapon Lvl 1CL 1 ×1 50 Gold Piece
Haneet
  • 0 Gold Piece
  • Morningstar Masterwork [Adamantine, Sm or Med as requested] 3,008 Gold Piece
  • Magic+1 Ring of Protection 2,000 Gold Piece (+1 deflection bonus to AC)
  • PotionPotion, Aid Lvl 2CL 3 300 Gold Piece
  • PotionPotion, Barkskin +2 Lvl 2CL 3 300 Gold Piece
Hilma
  • 0 Gold Piece
  • WandWand, Searing Light Lvl 4CL 7 ×4 420 Gold Piece
  • WandWand, CMW Lvl 2CL 3 ×23 90 Gold Piece
    • +5 each recap: Isra'a, Haneet, Hilma, Tokki, +3 session naming
  • Magic Brooch of Shielding ×64 HP n/a Gold Piece Once even 1 HP is burned on them, a Brooch of Shielding has no market value
  • OilOil, Magic Weapon Lvl 1CL 1 ×1 50 Gold Piece
Isra'a
  • 0 Gold Piece
  • Dagger Magic+1 2,302 Gold Piece
  • Leather Magic+1 1,160 Gold Piece
  • Magic Hat of Disguise 1,800 Gold Piece -- Normal state is a spiked mongol-style helmet
  • Magic Boots of the Mire 3,500 Gold Piece
  • PotionPotion, Neutralize Poison Lvl 3CL 5 750 Gold Piece
  • PotionPotion, CMW Lvl 2CL 3 300 Gold Piece
Karaz
  • 0 Gold Piece
  • PotionPotion, Enlarge Person Lvl 1CL 1 50 Gold Piece
  • PotionPotion, CSW Lvl 3CL 5 750 Gold Piece 3d8+5
  • PotionPotion, CLW Lvl 1CL 1 50 Gold Piece
Tokki
  • 0 Gold Piece
  • OilOil, Magic Weapon Lvl 1CL 1 ×1 50 Gold Piece

Sell

  • 0 Gold Piece
  • Magic Robe of Bones ×0 charges remaining

Unclaimed

Liquid
  • 18,162 Gold Piece
Consumables
  • PotionPotion, Endure Elements Lvl 1CL 1 50 Gold Piece
  • PotionPotion, Bear's Endurance Lvl 2CL 3 300 Gold Piece
  • PotionPotion, Status Lvl 2CL 3 300 Gold Piece
  • PotionPotion, Remove Curse Lvl 3CL 5 750 Gold Piece

Shared Wealth 1,999 Gold Piece

  • 1x each: Remove Disease, Remove Blindness, Lesser Restoration

Consumable

  • Wondrous ItemWondrous, Marvelous Pigments 4000 Gold Piece PRD
  • WandWand, Identify Lvl 1CL 1 ×15 15 Gold Piece
  • Wondrous ItemWondrous, Book of Helpful Hints ×37 10 Gold Piece
    • As you page through this book, it fills with helpful hints, encouraging words, tidbits of knowledge, and useful life hacks. You can read up to 5 pages per task, each page read granting a cumulative +1 competence bonus to a skill check. Once read, a page vanishes from the book. Effectively, this is a Wand of Guidance swapped to an 'anyone can use it' Wondrous item.
  • ScrollScroll, Whispering Wind Lvl 2CL 3 150 Gold Piece
  • OilOil, Rope trick Lvl 2CL 3 300 Gold Piece
  • Mysterious set of jars from Crab Island

Equipment

Other

  • Donkey 8 Gold Piece
    • Feed: 1.5 Gold Piece/month for donkey
  • Reasonable quantities of food and water, cooking, camping gear
  • Ladder, 10'
  • Rope [Hemp, 150']
  • Saddle, Riding
  • Saddlebags
  • Shovel
  • Block and tackle
  • Rope [Hemp, 50']
  • Torch
  • Hammer
  • Tool: Knowledge (History) Masterwork 150 Gold Piece +2 on knowledge checks related to Varisian history when time taken to consult

Plot (no intrinsic value)

  • Option purchasing Chopper's Isle: 2,000 Gold Piece
  • Tsuto's journal
  • Goblin-drawn (ie, badly) map from nearby woods to cathedral through town.
  • Everyone has permission to borrow mounts from Hosk, paid for by Aldern Foxglove -- "but you break it, you bought it"
  • Book (Pictures of lamashtu written in an unknown language) 100 Gold Piece
  • Dented crown of Thistletop Goblin Tribe 20 Gold Piece
  • Pouch of artifacts from people around Sandpoint, not labelled (hair, nail clippings, used handkerchiefs, the like)
  • Nualia's notes
  • Misc. Keys to/from Misgivings
    • Key: Tarnished iron key set with a round opal 100 Gold Piece
    • Key: Bronze with unusually long tang, with a head resembling an animal with mouth agape.

Donated to Town

  • cleared