Dragon Age/PC:Adolph Cienfuegos: Difference between revisions
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;Walking Bomb | ;Walking Bomb | ||
<hr> | <hr> | ||
;Entropy Magic (Talent) | |||
; | : Novice: You gain deathsight. When someone you can see drops to 0 Health, you can tell how many rounds it will take him to die. | ||
: Journeyman: When you cast an Entropy spell, its cost in mana points is reduced by 1, to a minimum of 1. You also gain one new Entropy spell. | |||
;Necromancy (Specialization) | |||
;Necromancy | : Novice: If you kill an enemy, your Spellpower increases by +2 for a number of turns equal to your Willpower. Killing another enemy during this time resets the duration but doesn’t add to the Spellpower bonus. | ||
<hr> | <hr> | ||
'''Quarterstaff''' 1d6+1 dmg | '''Quarterstaff''' 1d6+1 dmg | ||
'''Silver:''' 50 + 3d6 | |||
[[Category:Dragon Age]] | [[Category:Dragon Age]] | ||
[[Category:Dragon Age/PC]] | [[Category:Dragon Age/PC]] |
Revision as of 20:37, 21 September 2015
Background: Circle Mage
Class: Mage 6
Race: Human
Languages: Trade Tongue, Native locale, Ancient Tevene (read only)
- Communication 1
- Etiquette, Persuasion, Leadership
- Constitution 1
- Cunning 5
- Arcane Lore, Engineering
- Dexterity 1
- Magic 5
- Arcane Lance, Entropy
- Perception 2
- Strength 0
- Willpower 3
Speed: 11
Defense: 11
HP: 31 + 5d6
Mana: 40 + 5d6
- Daze
- Drain Life
- Weakness
- Mind Blast
- Walking Bomb
- Entropy Magic (Talent)
- Novice: You gain deathsight. When someone you can see drops to 0 Health, you can tell how many rounds it will take him to die.
- Journeyman: When you cast an Entropy spell, its cost in mana points is reduced by 1, to a minimum of 1. You also gain one new Entropy spell.
- Necromancy (Specialization)
- Novice: If you kill an enemy, your Spellpower increases by +2 for a number of turns equal to your Willpower. Killing another enemy during this time resets the duration but doesn’t add to the Spellpower bonus.
Quarterstaff 1d6+1 dmg
Silver: 50 + 3d6