Difference between revisions of "DOPES MOVIE:PC/John Starr"
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=== Aspects === | === Aspects === | ||
'''High Concept:''' | '''High Concept:''' The Star Fighter<br> | ||
'''Trouble:''' | '''Trouble:''' Not Really My World Anymore | ||
''' | '''DOPES Aspect:''' Only Family I've Ever Known<br> | ||
'''Relationship Aspect:''' Risk taker because I have nothing to lose<br> | '''Relationship Aspect:''' Risk taker because I have nothing to lose<br> | ||
'''Aspect:''' | '''Skill Aspect:''' I can pilot anything<br> | ||
=== Stress and Consequences === | === Stress and Consequences === | ||
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=== Skills === | === Skills === | ||
* Athletics +3 | * Athletics +3 | ||
* Awareness + | * Awareness +2 | ||
* Burglary +0 | * Burglary +0 | ||
* Computers + | * Computers +0 | ||
* Contacts +0 | * Contacts +0 | ||
* Drive +3 | * Drive +3 | ||
* Fight +1 | * Fight +1 | ||
* Gadgetry + | * Gadgetry +0 | ||
* Insight + | * Insight +1 | ||
* Knowledge + | * Knowledge +1 | ||
* Persuade + | * Persuade +1 | ||
* Provoke +1 | * Provoke +1 | ||
* Resources + | * Resources +1 | ||
* Shoot +4 | * Shoot +4 | ||
* Stealth +0 | * Stealth +0 | ||
* Will + | * Will +1 | ||
=== Stunts and Extras === | === Stunts and Extras === | ||
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: When subject to a fear- or intimidation-based mental attack, you can defend with Fight instead of Will. | : When subject to a fear- or intimidation-based mental attack, you can defend with Fight instead of Will. | ||
{{Category Page List | |||
|header=Other versions of John Starr | |||
|category=DOPES/PC John Starr}} | |||
__NOTOC__ | __NOTOC__ | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
[[Category:DOPES MOVIE]] | [[Category:DOPES MOVIE]] | ||
[[Category:DOPES/PC John Starr]] |
Revision as of 07:39, 14 May 2016
Captain John Starr Refresh 2
Aspects
High Concept: The Star Fighter
Trouble: Not Really My World Anymore
DOPES Aspect: Only Family I've Ever Known
Relationship Aspect: Risk taker because I have nothing to lose
Skill Aspect: I can pilot anything
Stress and Consequences
Stress Boxes 1 [ ] 2 [ ] 3 [ ]
Mild 2 empty
Moderate 4 empty
Severe 6 empty
Skills
- Athletics +3
- Awareness +2
- Burglary +0
- Computers +0
- Contacts +0
- Drive +3
- Fight +1
- Gadgetry +0
- Insight +1
- Knowledge +1
- Persuade +1
- Provoke +1
- Resources +1
- Shoot +4
- Stealth +0
- Will +1
Stunts and Extras
Roles: Soldier, Cop, Wheelman
- This One is Mine (Soldier)
- You have a special firearm that you value above all others. Give it a high concept aspect and a trouble aspect. Once per scene, you can invoke one of those aspects for free.
- One Hand on the Wheel (Wheelman)
- When operating a vehicle, if you're also wielding a firearm, on your turn you can spend a fate point to take a free action with Shoot.
- Gearhead (Wheelman)
- When repairing or modifying a vehicle, you can use Drive instead of Gadgetry
- To Serve and Protect (Cop)
- When a nearby ally is hit by a physical attack, you can check one of your own physical stress boxes to help reduce the hit.
- Thousand Yard Stare (Soldier)
- When subject to a fear- or intimidation-based mental attack, you can defend with Fight instead of Will.